Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: BlueDigitalDragon on April 05, 2013, 02:56:46 AM

Title: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 05, 2013, 02:56:46 AM
Found this on youtube! Right now its only a trial, but it looks great so far! What do you all think?

http://www.youtube.com/watch?v=5v6H7vNqy8A
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Limian on April 05, 2013, 12:47:25 PM
hmmm let's see
- the characters look really nice and well-designed, better than MB IMO
- I assume the three characters at the very end are the midbosses of the three stages? Odd choice, but here's hoping that they'll be the stage 4 bosses ? la Prismrivers
- I love how the music for the first two bosses is way too badass, kinda reminded me of Pokemon (along with the leaf icons from the TCG). Sariel's themes during the third boss made me really happy
- the Reimu/Okuu pairing is odd, but considering the title I can see how it works (makes me wonder about the other characters, though). Is that a reverse shottype?
- TD extend system makes me shudder, but the star pieces actually seem to be reasonably common, so this could turn out well for once
- the stages are way too long holy shit. 17+ minutes for three stages? The author probably would do well getting rid of all the redundant parts

looks pretty good overall aside from the stages
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 05, 2013, 03:15:13 PM
I agree with everything you say! I think this Fangame has real potential. Let's just hope it doesn't bomb as hard as that crappy Danmaq game they did with Dangoya
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 05, 2013, 03:23:43 PM
Well, this was made by the same people who made The Last Comer. I don't think it'll be that bad, as long as they don't have lag problems. Again. >.>
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 06, 2013, 01:20:04 AM
Goodness, what potential this game has.

Intresting system, I must say first. It's atleast not as broken as TLC's star gauge.

The characters are intresting, with very creative designs. Still sortof irked that the same mooks with wonky cutins make up the midbosses.

I did see another Sant'Angelo joining the fray coming, but not seeing Sariel's theme beecoming hers.

Also, don't play the script the blog provides. I checked most of the folders and some data wasn't inside of it. (This game is ph3, by the way.) (My friend says they're hidden, but that didn't work.)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on April 06, 2013, 02:38:10 AM
Well, this was made by the same people who made The Last Comer. I don't think it'll be that bad, as long as they don't have lag problems. Again. >.>
Conversely, since it's made by the same people the code is just as painful to look at.

Last time many of the problems were circumvented when Flat Mode and Super Flat Mode were introduced and the exploding HUD was fixed. This time around there are four quality settings with the default being the lowest.

Goodness, what potential this game has.

Intresting system, I must say first. It's atleast not as broken as TLC's star gauge.

The characters are intresting, with very creative designs. Still sortof irked that the same mooks with wonky cutins make up the midbosses.

I did see another Sant'Angelo joining the fray coming, but not seeing Sariel's theme beecoming hers.

Also, don't play the script the blog provides. I checked most of the folders and some data wasn't inside of it. (This game is ph3, by the way.) (My friend says they're hidden, but that didn't work.)
Re: system: The skill tree system has a lot of potential - there's some strategy in choosing whether to cash in your benefits for a life fragment and some score. The scoring system, however, seems almost as bad as Marine Benefit's (10000 points per cancelled bullet?!). I hope they do something about this.

I haven't had problems playing the script, either as a standalone or as part of my main ph3 install. I don't know what data you're referring to in your post.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 06, 2013, 02:45:51 AM
I haven't had problems playing the script, either as a standalone or as part of my main ph3 install. I don't know what data you're referring to in your post.

I meant to clarify; when I fired up the provided ph3 it had, I got this:

Code: [Select]
cannot file open path[C:/Users/*my name*/Desktop/U-Haul/???v???+??/script/default_system/Default_System.txt]
And then it brought me to an empty directory. So my obvious response was to check for Default_System.txt, but as I checked for a file called default_system, I noticed there was non. So I decided to check for whatever was also missing, and there were no contents within the Img subfolders. And as I said, my friends said the contents were hidden, but I tried to disable them and that didn't work.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Sungho on April 06, 2013, 03:19:18 AM
What's ???v???+??supposed to be?
Did you either use Applocale or switch the computer locale to Japanese before playing?

EDIT : From the Prologue and the character lineups, there will be a Sanae-Kanako team and most likely a Marisa-Byakuren team.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 06, 2013, 03:26:36 AM
What's ???v???+??supposed to be?
Did you either use Applocale or switch the computer locale to Japanese before playing?

I had actually applied applocale a long time ago.
And yes, if you wondering, that is the MPP folder.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on April 06, 2013, 05:26:22 AM
What software are you using to extract the folder? Have you made sure that the provided th_dnh.def file is in the folder as well?

If all else fails you can always copy the player and Th_mpp folders into the script folder of an existing ph3 install.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 06, 2013, 05:51:01 AM
I never really got the skill tree part of this game. I also had a feeling it was done by the creators of TLC, the art style for Reimu is the same. Though I love Okuu's too!  Also, did Wanwan do the music? Sound's like his/her style.

Are you srs? Damn I can't wait to see Marisa/Byakuren

I also had no problems extracting and playing the game. You just had to do like, a double extraction or some crap.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 06, 2013, 06:00:57 AM
What software are you using to extract the folder? Have you made sure that the provided th_dnh.def file is in the folder as well?

If all else fails you can always copy the player and Th_mpp folders into the script folder of an existing ph3 install.

I used WinRAR, and I thinksome japanese scripts ran perfectly without applocale with the 0.12 ran on the danmakufu I got with Luminous Dream. Like I could run The Last Comer up to Boss!Marry without any problems and up till it would crash due to an unrelated error.

edit: I did, in fact, just try to move the player and script to the ph3 I had originally downloaded, and it had yielded no resultsp, sadly.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on April 06, 2013, 07:33:33 AM
Have you actually tried running the game? I just want to make sure, since the game should be able to run without default_system.txt (it uses its own system).

When you extracted the archive, were there any errors? If so, have you tried running WinRAR in AppLocale?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Sungho on April 06, 2013, 10:53:32 AM
Change the folder name to something English, than try running the th_dnh.exe with Applocale and without Applocale and see if either way works.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 08, 2013, 01:35:48 PM
I just realized now that I have an issue. No background! Anyone know how to fix this?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Sungho on April 08, 2013, 02:18:06 PM
Title Screen -> Option -> Effect Cut. Set this value to 3 or lower.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Shadow on April 08, 2013, 04:10:10 PM
Have you tried downloading the newest version of ph3? I had more or less the same problem when the script told me it could not open a certain file, regardless of how many times I had checked to make sure it was there. I finally figured the actual version of Danmakufu might have something to do with it, and it ended up working perfectly.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 12, 2013, 01:35:52 PM
I was able to get it to work, nevermind! Now I'm wondering when they'll release the full game.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Shikieiki on April 12, 2013, 06:43:33 PM
Wow, this is neat. Too bad it still lags a lot.

Uploaded what's available of the soundtrack on my YT. If anyone can provide better translations for the titles, please let me know.  :)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 12, 2013, 11:10:29 PM
(things)

Hey, sorry for not getting to you sooner, real life happened.

Anyways, I could not manage to get it running, even with pre12. After placing it in my actual script folder, not the one provided in the download, I tried all submenus in danmakufu (plural/directory/stage/all/etc) to see if i could find it, and I haven't managed to find it anywhere.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on April 13, 2013, 01:55:44 AM
Could you take a screenshot of your th_mpp folder? I suspect some files haven't extracted properly. Either that or you're not using AppLocale (if this is true, use it).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 13, 2013, 02:15:43 AM
Could you take a screenshot of your th_mpp folder?

Photoshopped to show the 'contents', if you don't mind. (https://dl.dropboxusercontent.com/u/57024802/suncorann.png)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on April 13, 2013, 02:20:14 AM
You didn't show me the important parts. I need to check whether you have all the .dnh files in the folder. This includes the main th_mpp folder as well as the system folder.

The entire contents of the bgm, enm, img and se folders are hidden (don't ask me why).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 13, 2013, 03:05:18 AM
You didn't show me the important parts. I need to check whether you have all the .dnh files in the folder. This includes the main th_mpp folder as well as the system folder.

The entire contents of the bgm, enm, img and se folders are hidden (don't ask me why).

Oh, whoops. I forgot about how my friend mentioned how they were hidden, too. (https://dl.dropboxusercontent.com/u/57024802/suncorann.png)

Also, does this have anything to do with 'package' scripts? Because that may or may not be the case.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on April 13, 2013, 03:42:49 AM
Oh yes, and Shikieiki; My friend Miransu made these name translations, though he says they aren't completley accurate. (http://puu.sh/2z32j)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Shikieiki on April 13, 2013, 04:13:19 AM
Oh yes, and Shikieiki; My friend Miransu made these name translations, though he says they aren't completley accurate. (http://puu.sh/2z32j)

Ah, thank you! These are a lot better. ^^
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on April 13, 2013, 05:11:09 AM
Oh, whoops. I forgot about how my friend mentioned how they were hidden, too. (https://dl.dropboxusercontent.com/u/57024802/suncorann.png)
OK, it doesn't look like it's your files. Are you running Danmakufu in Japanese locale? If not, make sure you do so.

If you're having trouble finding the start script, I suggest using the Directory mode. That way you can navigate directly to the th_mpp folder.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 13, 2013, 12:17:51 PM
Hey, sorry for not getting to you sooner, real life happened.

Anyways, I could not manage to get it running, even with pre12. After placing it in my actual script folder, not the one provided in the download, I tried all submenus in danmakufu (plural/directory/stage/all/etc) to see if i could find it, and I haven't managed to find it anywhere.

That's because what you get in the download is meant to be standalone. Don't place it in your pre-existing ph3 script folder. If you extract the contents of the ZIP as it's own folder, then it should work by itself (in fact, it will skip the usual Danmakufu menu and head straight for the game, which is cool in my opinion). Although you might need AppLocale to get it to work.

EDIT: I finally tried this thing with Type B on Normal... this game scares me a little! I mean, Saraka (did I spell her name right?) has some really scary crap, and then there's that midboss that keeps showing up... I'm guessing she's going to be more important than she seems. I really can't wait for this to come out, though!
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 14, 2013, 06:40:29 AM
Yeah, Saraka could use a little toning down, but then again, it IS just a trial for now. I really like the patterns though. Also, that midboss loks like 3 different ones, with evidence from the end of trial picture after beating Saraka.

I believe that there is still a lot of work to be done on the game, the difficulty spikes on a few patterns and attacks, even on easy (tested all difficulties). I don't find Okuu's bomb in Type B at all useful, Reimu's does a bit of damage but barely takes out one of the large fairies. So I'm curious as to if they'll change this up. I'm also excited for the eventual Marisa/Byakuren pairing. It think something that would be cool to add would be a mix of two bombs. Like if you had built up enough energy or power, could set off a Devil's Recitation-esque attack with some of Marisa's magic sprinkled in there. (for that team anyways) Or Reimu's Bomb, but instead of amulets larger more powerful ones mixed with Okuu's Nuclear Power. I'm also wondering, why Reimu and Okuu?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: MaStErSpArK94 on April 14, 2013, 09:55:33 AM
So far, this looks pretty interesting!

The music is pretty good (well it's WanWan after all!) in my opinion. I especially like the stage 3 theme, it has that spooky and mysterious atmosphere that I really like (also solar panels wut).

I also like the three Kodamas. I'm guessing they'll be back together later on (maybe in stage 4?).

Yeah, Saraka could use a little toning down, but then again, it IS just a trial for now.

This. Her last spellcard (Moon Goddess) is pretty intense for normal mode imo.

My friend Miransu made these name translations, though he says they aren't completley accurate. (http://puu.sh/2z32j)

Easter Beanstalk... Jack and the Beanstalk? And Nephilims are giants...

Also Pok?mon reference oh man.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 14, 2013, 01:29:30 PM
I'm also wondering, why Reimu and Okuu?

If Google translated the backstory thing for the game right, I think Reimu "kidnapped" Okuu to help her investigate the whole thing with the tree and the Moriya energy revolution thing. Not completely sure, though.
Speaking of which, has anyone properly translated the backstory thing on the developer's blog? I'm still somewhat confused why all of a sudden we're scaling Yggdrasil in this game. Something to do with the Moriya Shrine, I think.

And yeah, Saraka's hard. I was kind of surprised when I went through the black lasers unharmed the first time. That weird darkness effect...
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 14, 2013, 03:40:01 PM
I kinda get the story now that someone has tried to translate it. Theey're called the three Kodamas? Where have I heard that before?

I also find Reimu kidnapping Okuu to actually be reasonable for her, I mean, it's Reimu we're talking about.

And for Saraka, maybe they ramped her difficulty just fpr the trial?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 14, 2013, 04:16:50 PM
I kinda get the story now that someone has tried to translate it. Theey're called the three Kodamas? Where have I heard that before?

I just looked up "kodama." Kodamas are spirits said to live inside of trees. Considering the game seems to be based around scaling what I assume to be Yggdrasil, I'm not surprised.
And I tried rereading the Google translation. From what I can tell, the Moriya Shrine is working further towards their "energy revolution," which we all know has to do with the whole nuclear fusion thing. Apparently, this giant tree is supposed to be a symbol of the energy revolution. However, a mysterious energy is coming from the tree, which is not Kanako's fault at all (although Reimu thinks it is). So basically, Reimu grabbed Okuu, Marisa grabbed Byakuren, and Sanae and Kanako are all going up to find out why the tree is behaving like this. For some reason, I'm thinking the tree might be Yggdrasil, but the only evidence is the second stage boss, who may or may not represent the squirrel that goes up and down its branches. Or it can just be a squirrel youkai. That works too.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Hinacle on April 14, 2013, 06:46:16 PM
Saraka's theme has some parts that remind me of Sariel's theme.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 14, 2013, 06:49:09 PM
Saraka's theme has some parts that remind me of Sariel's theme.

It has both some of Now, Until the Moment You Die and Let's All Die Together/Civilization of Magic in it. So it has both themes. It makes sense, considering Saraka is supposed to be an angel of death, like Sariel.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Yatakarasu on April 15, 2013, 01:23:19 AM
Other than the stages being long, which looks like it is for collecting the Grass energy, it looks pretty solid. Love the music and the art. The patterns/cards are pretty cool too. Lastly, Okuu's faces/expressions are cute.  :3
Also Blue, you ever watch Princess Mononoke? The little, green, weird-faced spirits were Kodamas.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on April 15, 2013, 03:05:04 PM
Also Blue, you ever watch Princess Mononoke? The little, green, weird-faced spirits were Kodamas.

THAT'S where I've heard it from! It's been forever since I've seen that movie.

I really like the storyline for this one, its going to be fun to play the next stages and I'm curious as to what the Extra boss will be. It took me forever to beat Elfin Mint in TLC.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on April 16, 2013, 10:13:36 AM
The Last Comer = Christianity

Mystical Power Plant = Confucunaism or what?


i am hoping the other TLC cast like Mikaboshi will appear in this game to meet Okuu and fight Danmaku with huge explosion (that would be epic!)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 17, 2013, 12:55:07 AM
I found out a few things looking through the game files that might be interesting.

First of all, the Kodamas each seem to have names.

(http://i.imgur.com/Fx5dhdJ.gif)

This one's Sakura.

(http://i.imgur.com/I11Bw39.gif)

This one's Matu (or Matsu).

(http://i.imgur.com/2Yuj9sP.gif)

And this one's Kiku. The names are based off of the filenames of their portraits. This makes me think they're all going to become more important.
The other thing I found out was what those words that are part of the stage names mean ("Qliphoth", "Malchut", and "Yesod"). They all have to do with the Sephirot of the Jewish Kabbalah. So, this game might have something to do with Judaism this time around. That's weird when we had the first stage boss (Kusuko) who doesn't seem to be related to Judaism. More like Buddhism.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: homing curvy laser on April 17, 2013, 05:01:09 AM
Are the playable teams going to be Reimu/Okuu, Marisa/Byakuren and Sanae/Kanako? No cool TD people with Youmu/Miko or anything like that? Boo.
Looking forward to this game, or playthroughs of it on YouTube or something.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on April 17, 2013, 10:48:21 AM
Full version when?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: MaStErSpArK94 on April 17, 2013, 11:47:57 AM
I found out a few things looking through the game files that might be interesting.

First of all, the Kodamas each seem to have names.

(http://i.imgur.com/Fx5dhdJ.gif)

This one's Sakura.

(http://i.imgur.com/I11Bw39.gif)

This one's Matu (or Matsu).

(http://i.imgur.com/2Yuj9sP.gif)

And this one's Kiku. The names are based off of the filenames of their portraits. This makes me think they're all going to become more important.
The other thing I found out was what those words that are part of the stage names mean ("Qliphoth", "Malchut", and "Yesod"). They all have to do with the Sephirot of the Jewish Kabbalah. So, this game might have something to do with Judaism this time around. That's weird when we had the first stage boss (Kusuko) who doesn't seem to be related to Judaism. More like Buddhism.

Very interesting!

The Kodamas seem to be named after plants.
Sakura (さくら) = Cherry
Matsu (マツ) = Pine
Kiku (きく) = Chrysanthemum

Also, what is that thing Matsu is holding?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Yatakarasu on April 17, 2013, 12:28:26 PM
Looks like a drum of some kind.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Shikieiki on April 17, 2013, 03:26:57 PM
I think it's a kotsuzumi.

(http://i47.tinypic.com/2evtbt2.jpg)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 17, 2013, 07:32:49 PM
I think it's a kotsuzumi.

(http://i47.tinypic.com/2evtbt2.jpg)

I think so too. So, that means not only are they all named after kinds of plants, but they all have an instrument of some kind. I'm getting a Prismriver vibe from this.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on April 29, 2013, 11:01:07 AM
when will the full version to be released?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on April 29, 2013, 12:13:21 PM
I honestly don't know, but they released some more information on the Marisa/Byakuren team. I don't know if they have updated the trial with that, though.
One thing I hope they do in the final version is rebalance Hard. When I jumped from Normal to Hard, it felt like I was playing Lunatic, not Hard. The Last Comer was like that too. I think they don't really know how to balance difficulties (but has any fangame really had a good difficulty balance?).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on May 24, 2013, 12:12:50 PM
Finally!

(http://th-jss.cocolog-nifty.com/photos/uncategorized/2013/05/19/pack.png)

Full version will be released on May 30 2013!
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: BlueDigitalDragon on May 24, 2013, 03:11:06 PM
Thanks for searching this up! I kept forgetting while constantly being swamped by work and classes. Can't wait to get the full version of this!
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Sungho on May 24, 2013, 04:06:03 PM
No, the release date is scheduled to be around June 30.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on May 24, 2013, 06:56:20 PM
Yeah, it's coming in June, not May.
Also, gee, I wonder who that character on the cover is? It certainly can't be the chief god of a Germanic mythology or anything. That's just crazy talk. ^^;
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: MaStErSpArK94 on May 25, 2013, 06:09:11 PM
From their blog (http://th-jss.cocolog-nifty.com/blog/):

(http://i39.tinypic.com/343r7ma.png)

Marisa with headphones and an mp3 player? :V

Also, that Kanako. :o
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on May 25, 2013, 06:23:11 PM
The MP3 player thing was described in Marisa's profile. Apparently she found it at Kourindou and she's bringing them along to listen to while solving the incident.
Also, can someone translate this? I don't exactly get what it means:
続いて、巷で噂になっているとかなっていないとか言われる東方導命樹裏モード「東方奪命樹」の追加情報を公開です。
前回の更新でもチラリと触れた通り、実は体験版に既に裏モードは収録されており タイトル画面で「↑↓↑↓↑↑↓↓」 と入力する事で突入できます。
内容は、雑魚に撃ち返しが追加されたのみで、ボス戦は表と変わらずというシンプルな物ですが 完成版では以下のように、この裏ステージも大幅にパワーアップしているのです。

Something about a "back stage?" What?

EDIT: Hold up, I just did what I think it says (something about going up down up down up up down down on the title screen), and it unlocked a secret mode where killing things releases random bursts of revenge bullets. Okay then.
SECOND EDIT: I just beat this hidden mode on normal. I'm uploading the replay in case anyone else wants to take a look at this mode without playing it themselves (for whatever reason). Just put it in the replay folder. You don't even have to activate the secret mode to view it as a secret mode replay.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on June 29, 2013, 07:21:55 AM
So now the full version was released.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on June 29, 2013, 10:13:07 AM
Oh, so it has! I'll have to play this in full later. It also seems from looking at the files that Extra isn't in there for now, but it probably will be later.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on June 29, 2013, 03:49:50 PM
While I can't play it properly for now due to GPU issues, I'd like to ask one thing if someone will try to play it under Wine.
I read that Wine and Danmakufu don't like each other much but anyway can anyone confirm the issue which I have that bullets/enemies/effects ignore the border and can be seen on it? And marks on boss' health bar aren't visible. Like that:

(http://img29.imageshack.us/img29/8757/u0wg.jpg) (http://img534.imageshack.us/img534/1016/aczs.jpg)

Just in case, if some people don't know, you can download the game from their website here (http://th-jss.cocolog-nifty.com/) (童祭版(ver0.01)ダウンロード). Don't forget to get the bugfix too (「script.zip」をダウンロード).
Title: Touhou Mystical Power Plant (東方導命樹) Full Release
Post by: Gradius2002 on June 29, 2013, 05:48:18 PM
A video released at the 5th Touhou Nico Dousai...

http://www.youtube.com/watch?v=iimPxET7p08 (http://www.youtube.com/watch?v=iimPxET7p08)

Website : http://th-jss.cocolog-nifty.com/blog/
Download link for the full release is the 2nd link on the page... (Click on 童祭版(ver0.01)ダウンロード)

(http://i.imgur.com/3ZqW8Q3.png)

Love the game overall and its graphics... I knew those 3 kodamas will play a big role in the game... also love the Stage 5 boss Yaezaki An... and Stage 6 is hard...

Seems like the EX for the game is not made yet... so probably in the near future...

Anyone notices that there is a feel of Touhou 14 in the game... some of the special effects...?

Oh... and hopefully someone is able to translate the full story... much thanks...  :D
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Kaze_Senshi on June 29, 2013, 08:05:17 PM
They should change the 4th boss with the 5th one  :o

And I couldn't open the danmakufuu that came with the blog's download, it always opened without background and without script options, so I needed to download the danmakufuu alone and copy the game script inside it to be able to open the game.

BTW is the score glitched? I got 13kkk one time.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on June 29, 2013, 08:16:27 PM
That's... funny, I used their original download without getting danmakufu separately and it worked (and it worked in windows too under virtual machine).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Eric on June 29, 2013, 09:03:47 PM
alright so after 1ccing this game on normal here are my impressions:

- good art and music
- stages are way, way too repetitive and get extremely boring
- the fucking lag
- TD-like system makes me want to kill myself

overall honestly, i thought after making The Last Comer that the creator of this would understand why Danmakufu is terrible for making these types of games. he should have used his own engine, or perhaps follow what the creator of Mrs.Estacion did as seen here: http://www.youtube.com/watch?v=WJxiN6xB7W0

also, i know the lag isn't coming from my end, as i can play Hopeless Masquerade and DDC with a flawless FPS.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on June 30, 2013, 02:34:14 AM
(http://img407.imageshack.us/img407/2298/6nnl.png) (http://imageshack.us/photo/my-images/407/6nnl.png/) (http://img191.imageshack.us/img191/4821/1i6m.png) (http://imageshack.us/photo/my-images/191/1i6m.png/)

Omote and Ura loops!

(http://img443.imageshack.us/img443/8664/zj8a.png) (http://imageshack.us/photo/my-images/443/zj8a.png/) (http://img195.imageshack.us/img195/3822/931s.png) (http://imageshack.us/photo/my-images/195/931s.png/)

Suicide bullets and Daifukkatsu-like Ura Midbosses!

(http://img209.imageshack.us/img209/9466/rjr.png) (http://imageshack.us/photo/my-images/209/rjr.png/)

And someone has been playing Saidaioujou!


Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on June 30, 2013, 02:55:46 AM
Ah, so Life-Stealing Tree Mode is very different than the base game, isn't it? Do you unlock it by 1ccing the main game?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on June 30, 2013, 04:30:02 AM
Ah, so Life-Stealing Tree Mode is very different than the base game, isn't it? Do you unlock it by 1ccing the main game?

Apparently, as the Touhou Wiki puts it, Up, down, up, down, up, up, down, down must be entered on the title screen.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on June 30, 2013, 04:35:39 AM
That works in the demo but not in the full version. Trust me, I've tried it multiple times. From what I see in Jaimers's screenshots, it's a selectable option which I assume is now unlocked after 1ccing the game.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on June 30, 2013, 04:42:01 AM
That works in the demo but not in the full version. Trust me, I've tried it multiple times. From what I see in Jaimers's screenshots, it's a selectable option which I assume is now unlocked after 1ccing the game.

Oh, whoops. Sorry.
Title: Re: Touhou Mystical Power Plant (東方導命樹) Full Release
Post by: monhan on June 30, 2013, 10:42:15 AM
After trying it for a bit, I can't help but notice how powerful Byakuren's shot is. Some spellcard with slow startup can be captured in less than 8 seconds with proper placing. And the sound, oh the sound! It's like I'm playing Touhou with a chainsaw!
Now I can't get the image of Byakuren with a chainsaw vajras out of my mind.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on June 30, 2013, 11:50:03 AM
Yes you unlock it after 1cc'ing the main game.

(http://img541.imageshack.us/img541/820/n0nc.png) (http://imageshack.us/photo/my-images/541/n0nc.png/) (http://img442.imageshack.us/img442/2170/jq12.png) (http://imageshack.us/photo/my-images/442/jq12.png/)
Shin Tenmu?! (http://www.youtube.com/watch?v=kSlA-wvbVzU#t=1m50s)

Seems like the Ura loop makes some drastic changes. Aside from the suicide bullets, once you enter the Ura midboss the rest of the stage and the boss is completely different.
The bosses no longer have spellcards and instead fight like more like a Cave boss.

So yeah Ura is basically Mystical Power Plant Cave edition.

Also YESSSSSSSSSSSS LASER WHEELS this is now officially the best thing.
Title: Re: Touhou Mystical Power Plant (東方導命樹) Full Release
Post by: chirpy13 on June 30, 2013, 01:04:13 PM
If anyone figures out what the skills do, please post them here.  I'm guessing Marisa's power/movement is pretty much what it says, and that Reimu's Reflexes is the longer deathbomb.  Not 100% on what avoidance/spirit recovery or absorption/continuation/ingathering do though.
Title: Re: Touhou Mystical Power Plant (東方導命樹) Full Release
Post by: TheTeff007 on June 30, 2013, 01:34:48 PM
Avoidance makes your hitbox smaller.

Spirit Recovery increases the Invulnerability after using a bomb or dying.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Maiden Synnae ミ☆ on June 30, 2013, 02:16:40 PM
Is it my impression or the normal mode of this game is somewhat harder if compared to the normal from other Touhou titles in general?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: SacredWind on June 30, 2013, 02:24:02 PM
Part is harder, part is easier, like stage 5 boss is easy (for me, at least), and part stage 4 boss is fine, and some parts are  what is going on ???. I think the first 3 stages are easier (minus last spellcard stage 3), and stage 4 onwards is harder (especially stage part, it reminds me of UFO  :( )
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Maiden Synnae ミ☆ on June 30, 2013, 02:27:02 PM
I agree with that. Just gave Stage 5 a try on stage pratice and lost like 5 lives on the stage part, but then beated Stage 5 boss without losing lives. I found the difficulty of this to be rather unbalanced, like Stage 6 boss' first non spell that is harder than most of her spell cards.

And yeah, Stage 3 boss' last spell is pretty much an autobomb for me, I just don't risk capturing it, even though I did that once.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Quukii on June 30, 2013, 04:02:07 PM
How do you get this game to work? The only thing I can find in the directory is [DIR.]H, which doesn't seem to do anything when I try to run it.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on June 30, 2013, 04:10:30 PM
Are you sure that you downloaded the right thing? It should be a zip file (approx. 200 mb). Switch to Japanese locale or use applocale to unpack the game (otherwise you will have messed names for some files which can prevent you from playing in some cases) and run config.exe/th_dnh.exe
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on June 30, 2013, 06:04:58 PM
So I tried doing a Normal 1cc with Sanae and Kanako B.
All I have to say is this: Fuck. You. Tenmu.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Maiden Synnae ミ☆ on June 30, 2013, 06:09:09 PM
Fuck. You. Tenmu.

I think she looks a lot like Futo, but maybe that's just me. (Also, dat Duplex Barrier 2.0)

Anyway, here is my humble easy 1cc of the game (http://www.youtube.com/watch?v=2RohZk8lhEo). That was a pretty rushed 1cc, though... so it's nothing really impressive. But I'll attempt Normal mode some more once I get better patience, and finish stuff with another game here.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Sapz on June 30, 2013, 06:32:19 PM
Merged the MPP topics together.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on June 30, 2013, 06:52:06 PM
Okay, I 1cced it on Normal. Turning the background off does wonders for the FPS and makes it so that it actually runs at 60 FPS at least 75% of the time.
Also, holy crap, that last spellcard... just... wow. I am afraid of that final boss now. So. Much.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Mesarthim on June 30, 2013, 06:52:33 PM
Well despite a bad run I didn't game over but rather the game crashed during the latter part of stage 5 due to some kind of script error.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on June 30, 2013, 07:04:25 PM
(http://img4.imageshack.us/img4/8050/pnoo.png) (http://imageshack.us/photo/my-images/4/pnoo.png/)

Aaand here's my day 1 lunatic 1cc as always. (http://www.mediafire.com/?ee54odnfiogevn4)  :V
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Lady Mima on June 30, 2013, 07:26:37 PM
I keep getting an error whenever I try to play the game. I get to select my shot option, but then when it's about to load Stage 1 this error pops up.
(http://gyazo.com/f67fd6839ce8d59c082a7dc34b25ec64.png)
I moved all the files from the bug fix over, and I unpacked them using AppLocale, but it still won't work. Anyone have any ideas?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on June 30, 2013, 08:47:47 PM
So apparently Wanwan uploaded the OST to the game himself (as mentioned on the game's site). Here's a link to it if you want it. (http://www1.axfc.net/uploader/so/2950341?key=doumeiju_sounds) Obviously it currently doesn't include the Extra Stage music because, well, yeah. ^^;
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Quukii on June 30, 2013, 10:02:57 PM
Are you sure that you downloaded the right thing? It should be a zip file (approx. 200 mb). Switch to Japanese locale or use applocale to unpack the game (otherwise you will have messed names for some files which can prevent you from playing in some cases) and run config.exe/th_dnh.exe
Yeah, extracting the files in Japanese locale did the trick.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Mesarthim on July 01, 2013, 01:30:15 AM
Alright screw it. Game crashed again during the final boss on my second play. I hate Danmakufu with scripts of this nature.

I at least copied the error out for this one:

??
   let objEnemy = GetEnemyBossObjectID[0];
   while(!Obj_IsDeleted(objEnemy) && ObjEnemy_GetInfo(objEnemy, INFO_LIFE) > 0 && EC==0

Second time the game crashed right before a nonspell goes to a spellcard.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Drake on July 01, 2013, 02:18:57 AM
Also, holy crap, that last spellcard... just... wow. I am afraid of that final boss now. So. Much.
Considering the last spell card is tantamount to bomb milking for a huge portion of your score, it shouldn't be that bad as long as you have two or three lives in stock.

Then again if you had that many resources it probably wouldn't be that scary to begin with.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on July 01, 2013, 06:11:39 AM
Well, I did have a LOT of resources going into the last spell card (I had I think six or seven lives?). I was just kind of caught off-guard by it, considering it starts off rather tame.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Mesarthim on July 01, 2013, 06:28:27 AM
So I hear it helps to download the bug fix which explains my random crashes.

Also I just saw that final spellcard. I used one bomb on it mostly because I wasn't sure what to expect. Surely enough it was the bullets from below that hit me initially but I somehow dodged the entire remainder perfectly. Still pretty intimidating.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: MaStErSpArK94 on July 01, 2013, 09:08:38 AM
I haven't 1cc'd this yet, but overall the music is amazing, I especially like the stage 4 theme.

Also, Kodama fusion! That's pretty cool, even though I was expecting a triple boss fight to be honest.

I like how they added some of the effects from the Th14 demo, nice touch there. :V
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 01, 2013, 10:45:42 AM
At last, I got a change to try the game (installed windows just for that) at least at easy with ~52 FPS.
I liked preview videos of the game and I wasn't disappointed with actual game. Very nice music, game mechanics, bosses, and quite good patterns/spellcards. Even if it's not an official game, it really looks like one. Ura mode (is it the right name?) is a nice addition but difficult as hell, even in easy. The only noticeable drawback is the balance, it really should be improved. Otherwise, it's a good game. Looking forward to try Extra when it will be added and I get my GPU card back.

Mesarthim, Lady Mima, I have a feeling that your problem is that you downloaded danmakufu separately, not using the one which was provided with the game (at least, I see that Lady Mima runs the game from not native folder). It's possible that you use incompatible version (even if it's newer). And yeah, you need to be sure that you use bugfix (though I have no idea what exactly it fixes).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: chirpy13 on July 01, 2013, 12:29:03 PM
Well, I did have a LOT of resources going into the last spell card (I had I think six or seven lives?). I was just kind of caught off-guard by it, considering it starts off rather tame.
The second part of it is probably the hardest.  The third part gets super easy if you
kill the loli at the bottom before she starts shooting

Oh, and if anyone understands scoring in this game please share.  Do point items have a set value everywhere or is PoCing still better?  Does graze do anything?  What do those little gem things do for you when you max your skill gauge?  So hard to test stuff like this when your score keeps rising whether you're doing stuff or not.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on July 01, 2013, 02:06:26 PM
Speculations about Extra boss?

she would be like what?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: chirpy13 on July 01, 2013, 02:08:06 PM
She would be like a super cute loli.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 01, 2013, 02:20:13 PM
Among hidden spellcards, there is one which is in category called "Hidden 空き" (yeah, 空き instead of difficulty). I wonder if it means anything (it might be a leftover), maybe it's related to Extra (it's between last Hidden Lunatic and Hidden Extra).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: TheTeff007 on July 01, 2013, 02:26:01 PM
Speculations about Extra boss?

she would be like what?

Well, apparently Tenmu and Mitama are supposedly two of the three Great Vengeful Spirits of Japan, so my guess is that the third one should be the Ex. Boss.

Also, I have a little something for you, guys:

(http://i39.tinypic.com/2uoqqol.jpg)

(http://i43.tinypic.com/158qon.jpg)

I have begun to translate Reimu's Route. I will continue but I have one request: Can somebody do a little testing with the Text Balloons? The script is located in the "lib" inside the "Th_mpp" folder. It's the one called "Obj_Talk.dnh". I would do it myself, but my sister comes today so I have to go and pick her up :V
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 01, 2013, 02:29:52 PM
I might try. What kind of testing should be done? I have a brief idea but it's better to be sure.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: TheTeff007 on July 01, 2013, 02:51:32 PM
I just need to know how it works. That's all. Right now, some text goes out of the borders of the balloon, so I need to know how that works.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 01, 2013, 02:53:19 PM
I see. Ok, I'll give it a try.

Well... The way it works is quite confusing (more complicated than I thought). For now, some intermediate thoughts.
First of all, balloon picture is cut from the original image using ObjSprite2D_SetSourceRect(id,129,126,383,388).
First two parameters (x,y) sets the initial point A (in the image below, A is center - (320,240)). Text is placed at A - (128, 0) (it doesn't matter how long is the text line). Balloon center is placed at A - (128, size).
Second two parameters (xr, yr) shift the balloon position.
Third (char_moji) is text, of course.
Next (no) - have no idea but I guess it doesn't matter.
Next (size) - font size.
Next (scax,scay) - scale for balloon.
Last one (turn) - direction for the balloon arrow.

The picture shows the result of Balloon(CenX,CenY,0,0,"Text",frame,16,1.0,1.0,180), where (CenX,CenY) - center of the screen.
(http://img543.imageshack.us/img543/7169/5ho.png)

I'll try to make a function which will provide necessary xr, yr, scax, scay for chosed x,y, size and text (according to its length).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: chirpy13 on July 01, 2013, 06:13:19 PM
Ehh, accidental double post, don't know how to delete.
Can't delete on MotK.  Just flag your post for a mod to delete it for you.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Edible on July 01, 2013, 06:57:06 PM
o7
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: chirpy13 on July 01, 2013, 09:12:22 PM
Lol, Lunatic Ura stage 6 boss (http://www.youtube.com/watch?v=xdMMpHzHqug).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on July 01, 2013, 09:17:41 PM
Haha, what?
Also, I just tried Life-Stealing Tree Mode on Normal... I didn't even make it past Stage 1. :V
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Nyyl on July 01, 2013, 10:14:40 PM
On that note, I had a shot at translating a few HUD elements
(http://i.imgur.com/IPNCspp.png)

i also fixed "adsorption" while i was in there :v

for anyone who wants to go ahead and make something a little better (i'm not too good at image editing, i won't be offended), the image is script\Th_mpp\img\front\front00.png and the dnh files that manage the image sizes and placement are script\Th_mpp\lib\Eff_Front.dnh (Eff_Front2.dnh for the "fragments" text)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Mesarthim on July 01, 2013, 10:19:08 PM
Haha, what?
Also, I just tried Life-Stealing Tree Mode on Normal... I didn't even make it past Stage 1. :V

I got to stage 5 but not before several attempts. The stage 2 boss timeout still causes me problems. Stage 5 boss is easier than some of the other spellcards before it.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: chirpy13 on July 01, 2013, 10:52:57 PM
Silly way to cap this but lol. (http://Another silly)  It made me discover some stuff though maybe.  Taking out the spell bonus and the 25100 points from shooting the boss, the point items turned out to be worth about 1,010,791 each on average.  Being that it's such an odd number I'm assuming that graze does in fact do stuff.  I'm not sure exactly how much, but I'm guessing that it's around 10 point item value per graze at 999 multiplier.  As for the items produced from filling a skill tree, I'm not quite sure what those are worth.  Dropping an Okuu bomb for 2 fills at the start of stage 6 gives 164.5k on the first 284.2k on the second.  The multiplier is at 0 during this and the value of doesn't seem to change at higher multipliers.  The only difference between collection 1 and 2 is the number of point items (64 and 128 respectively, give or take depending on how quickly they were collected), which leads me to believe that the number of items collected is a multiplier or something.  Regardless, it seems to be a trivial amount of points compared to how much you get from everything else.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Mesarthim on July 01, 2013, 10:59:29 PM
Alright I have finally cleared normal hidden mode, by a narrow margin. Experimenting on the fly generally means deaths but I could have come out with one or two lives had I not experimented on the final boss.

I remember doing stage 1 lunatic hidden mode and even with max lives I barely came out of it. That is so ridiculous.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 02, 2013, 12:14:34 AM
Results of test version for balloons. I need to tweak it a little. It's implemented just as a MSExcel/LibreOffice Calc file. In case someone want take a look while I'm sleeping, I attached it (I converted it from *.ods to *.xls, I hope it works after that). You need to set coordinates for each of characters and fontsize (little table in the header). After that just input text and character number, and get the "Results" string.

(http://img442.imageshack.us/img442/950/ythx.png)

(http://img200.imageshack.us/img200/3391/zpk.png)

(http://img28.imageshack.us/img28/503/w16g.png)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on July 02, 2013, 06:03:21 AM
A translation already? I'm not sure whether to be pleased that a translation patch project has sprung up so quickly or annoyed that people can do this while some of the other games go neglected - I posted the full script of The Alternative Age nearly two years ago and as far as I can tell not a single sentence has been translated in that time.

With regards to the scoring, I could probably write up a page on it but it's not high on my priorities (too unbalanced for my liking).

Also, what is with the RAM usage? Youkai Kori Kassen uses less than 150MB, while this uses over 700MB. That's just inefficient.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 02, 2013, 12:23:21 PM
A translation already? I'm not sure whether to be pleased that a translation patch project has sprung up so quickly or annoyed that people can do this while some of the other games go neglected - I posted the full script of The Alternative Age nearly two years ago and as far as I can tell not a single sentence has been translated in that time.
I'll try to take a look at it. I'll write you a PM if I have something to tell about it.

Ok, I've finished the balloon calculator. Now it aligns the text in a more pretty way and takes font size into account. If you need, I can try to implement auto calculation for where the balloon with text would be better to put, I just don't know what places can be considered as good yet (let me know if you have ideas).
So, I attached a new version (better to use the *.ods one (LibreOffice) because *.xls (Excel) is a converted one). You need to fill gray fields and get the result strings from yellow cells.

This is what it looks like now (it's a pity that this forum engine doesn't have spoiler tag to hide; putting just links isn't a good idea too):

(http://img826.imageshack.us/img826/40/divx.png)

(http://img153.imageshack.us/img153/2328/qnwh.png)

(http://img823.imageshack.us/img823/7329/umo.png)

(http://img839.imageshack.us/img839/4159/3eas.png)

(http://img7.imageshack.us/img7/2258/kves.png)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on July 03, 2013, 03:16:56 PM
Neat a translation.

Have a video of a lunatic 1cc. (http://www.youtube.com/watch?v=qz6Obi1xBWg)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Nyyl on July 03, 2013, 11:26:01 PM
after a few tries, ura normal 1cc (http://www.mediafire.com/?7ard74q4vv0aqf8)
some embarrassing deaths but perfect stage 4 and 5 kinda makes up for it
not that it's really that difficult with so much slowdown
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Karisa on July 05, 2013, 12:59:21 PM
Is this game's score counting extremely slowly for anyone else? For me, it's often still increasing 10+ seconds after collecting point items, which makes it hard to determine how many points were gained from anything in particular. Here's a video (http://www.youtube.com/watch?v=q99IhCXsEKU) of how it's appearing for me.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: chirpy13 on July 05, 2013, 01:23:31 PM
Is this game's score counting extremely slowly for anyone else? For me, it's often still increasing 10+ seconds after collecting point items, which makes it hard to determine how many points were gained from anything in particular. Here's a video (http://www.youtube.com/watch?v=q99IhCXsEKU) of how it's appearing for me.
I think this is what the bugfix thing fixes, since it stopped doing that for me after I grabbed it.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 05, 2013, 05:43:23 PM
A new patch 0.02b (http://www1.axfc.net/uploader/so/2957134.zip) was posted. Almost no idea what it does.
Among bugfixes and little changes, it uses latest danmakufu ph version (pre 0.14). So first, you need to update original script folder with the one from patch and after that move updated script folder and config.dat to new danmakufu folder which was also provided in the patch.
There are some instructions in pictures to show what you need to do, you can find them in the Japanese named folder.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Gradius2002 on July 05, 2013, 06:05:06 PM
A new patch 0.02b (http://www1.axfc.net/uploader/so/2957134.zip) was posted. Almost no idea what it does.

Seems to be some fixes... related to game crash after using a bomb... music room... conversation bubbles... and spell practise... and other minor bugs...

Oh by the way does anyone here have any idea what files should I copy to save the score file of the game...?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: MTSranger on July 06, 2013, 03:37:42 AM
A translation already? I'm not sure whether to be pleased that a translation patch project has sprung up so quickly or annoyed that people can do this while some of the other games go neglected - I posted the full script of The Alternative Age nearly two years ago and as far as I can tell not a single sentence has been translated in that time.

Some of us aren't confident with our Japanese...
Even though I can read most of it doesn't mean I am confident enough to know what it means and not misinterpret. Translation often end up being a one-man job with no good proof-reading (e.g. my work over at Marine Benefit hasn't really been proofread by anyone else, and when I go back and find glaring mistakes a year later, it makes me cringe ><).

Since there appears to be a somewhat competent editor around (my translation of parts of Reimu A was heavily edited), I'll proceed to translate more of MPP - if you or someone else could paste the script that would be very helpful.

I'll go take a look at Alternative Age as well and we'll go from there.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Hinacle on July 06, 2013, 06:15:05 AM
Does anyone have a scorefile I can use? I made it all the way to the stage 6 boss, and then the boss defeated sound effect keeps playing and I can't move onto the next phase of the fight. It's just looping over and over again with no end.  I don't feel like replaying again after I made it this far, this is just a dumb bug.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Eric on July 06, 2013, 06:39:00 AM
Does anyone have a scorefile I can use? I made it all the way to the stage 6 boss, and then the boss defeated sound effect keeps playing and I can't move onto the next phase of the fight. It's just looping over and over again with no end.  I don't feel like replaying again after I made it this far, this is just a dumb bug.

here (http://www.mediafire.com/download/c41vpkl8f8yi96c/MPP_Package_common_Score.dat)

has a normal and hard 1cc.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on July 06, 2013, 07:04:31 AM
(http://img15.imageshack.us/img15/6297/ncs.png) (http://imageshack.us/photo/my-images/15/ncs.png/)

And now a video of a Lunatic Ura 1cc. (http://www.youtube.com/watch?v=51mqCkqOzH4)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Karisa on July 06, 2013, 08:46:38 AM
So, has anyone tried scoring in this game yet? As far as I can tell, it's all about the bullet canceling. The clear bonus appears to be a static 120m, and spell bonuses are negligible, so it's best to spend as many resources as possible.

In particular, the final card is worth an absolutely ridiculous amount of points if you bombspam the quadruple Master Spark phase. From testing it on Normal stage practice with Sanae/Kanako-A's Kanako bomb (which hits the entire screen for a decent duration), it was worth about 90 billion. (Remember to keep shooting so your multiplier stays at 999. Mitama has so much health that you don't need to be concerned about defeating her early.)

Of course, in a full run, you won't have as many resources as in stage practice. So the rest of the game seems to be about conserving as many resources as possible to use on the final card. However, with the Kanako bomb I've been testing with (other characters may have longer or shorter bombs), 8/0 or so is enough to last the entire timer, so any additional bombs should be used earlier.

Timing bullet cancels should also be relevant, though it's more difficult than usual, since if you stop shooting, the multiplier drops below 999 making the bullet cancel pointless. One strategy I've found is to unfocus to reduce your damage while stalling for the right time, though you have to be looking at the health bar well in advance for that.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 06, 2013, 10:22:26 AM
if you or someone else could paste the script that would be very helpful.

I made an account, prepared the script but when I tried to create a new page - "You do not have permission to create new pages."
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: chirpy13 on July 06, 2013, 02:03:03 PM
Pretty much what you said.  Be able to fully milk the sparks, time your cancels (most of them do this on their own or take little effort), dump the rest of your resources on other high bullet phases.  I haven't bothered to work out where the best bomb spots are, but the stage 4 boss nons seem promising, among other things.  I use ReimuB and she seems to need 6-7 suicides if you go in with max bombs (her unfocused bomb lasts about 5 seconds) and it pays around 105b on Normal.  Based on this it seems like there's not really much if any room for suicides except maybe really early in the game, since you need to carry a lot of resources into that phase.  I'm thinking a a safe route would milk the first boss' last spell --> NM to 6 boss, entering with max bomb stock, (bomb on other worthwhile stuff along the way if to avoid wasting bombs at max stock) --> bomb through 6 boss (cap trivial phases) --> milking ahoy --> Finish 0/0 or close to it.  Optimal stage 6 would probably milk non3 (was worth about 1k-1100 or so point items per ReimuB focus bomb, which doesn't hurt the boss much), getting close so the lasers spawn amulets to cancel, and NMNB the rest of the boss.  A bit more dangerous, might pay off a few more billion.  Of course, this is designed around ReimuB's bomb.  MarisaA unfocus and SanaeB focus bombs (maybe others) seem to last a really long time, and might allow for suicides in more worthwhile areas.  In any case, I think this scoring system is a bit silly.  I was originally quite attracted to it because I like bombing systems, but the insane milking potential in the final is a bit too much I think.  It eats so many resources and pays so much for each that it makes the route planning feel almost pointless since gains from milking elsewhere are almost trivial in comparison.  Reminds me a bit of Daifukkatsu Black Label Arrange (https://www.youtube.com/watch?v=3VcQ5wwGyzw#t=30m) where 3/4 of your score comes from milking the TLB.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on July 07, 2013, 01:19:04 AM
So I played the updated version, and the first thing I've noticed is this: On higher effect cuts (I've only tested this with 3 and 4, by the way), the black smoke effect that was the cause of so much lag? Gone. Thank you developers.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: TheTeff007 on July 07, 2013, 03:28:31 AM
So the Prologue for the Ex Stage has been translated. Apparently, the Ex Boss is going to be a Life-Sized Doll that Rinnosuke had, and it can sing or something.

I'm calling it: Saraka for Ex Midboss
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on July 07, 2013, 06:09:02 AM
So the Prologue for the Ex Stage has been translated. Apparently, the Ex Boss is going to be a Life-Sized Doll that Rinnosuke had, and it can sing or something.

I'm calling it: Saraka for Ex Midboss

I'm curious, if that's true, then what does Taira no Masakado have to do with dolls and/or tsukumogami? Given that I'm still believing your earlier speculation that the third Great Vengeful Spirit of Japan making an appearance.

And I would rather expect back-to-back Kodama being the midbosses, with guest commentary from An.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: TheTeff007 on July 07, 2013, 07:38:52 AM
Well, to elaborate:

Rinnosuke was in the middle of the explanation on how he had that Doll when Sanae got a call from Kanako, saying that some doll-like youkai appeared on the Life-Giving Tree and she headed for there inmediately.

Hmm... I wonder when we will be getting the Ex Stage?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 07, 2013, 06:45:59 PM
I took a look at videos which they posted on their website and noticed that they have significant lags too (for example, beginning of stage 6 or Hatate spellcard) so they should be aware of this issue. I hope that will take some time to optimize the game in near future.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on July 07, 2013, 08:14:56 PM
I took a look at videos which they posted on their website and noticed that they have significant lags too (for example, beginning of stage 6 or Hatate spellcard) so they should be aware of this issue. I hope that will take some time to optimize the game in near future.

I'm going to assume that at least some of it is intentional as some attacks would seem quite ridiculous without it. Intentional slowdown also isn't something that is unusual in arcade shmups.

Apparently, the Ex Boss is going to be a Life-Sized Doll

Surely it won't be an ELEMENTAL doll right? DUN DUN DUUUUN (http://www.cave.co.jp/gameonline/saidaioujou/character/hibachi/)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 07, 2013, 08:53:32 PM
I'm going to assume that at least some of it is intentional as some attacks would seem quite ridiculous without it. Intentional slowdown also isn't something that is unusual in arcade shmups.
That's funny but you're right.
I checked Hatate spellcard's file and found StartSlow(TARGET_ALL,30) and StopSlow(TARGET_ALL) lines. After I commented them out, spellcard worked at expected FPS 60. So yeah, at least some parts of the game were intentionally slowed down (I didn't find those functions in other script files but there might be some other ones, I didn't check).
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Nyyl on July 07, 2013, 10:45:21 PM
That's funny but you're right.
I checked Hatate spellcard's file and found StartSlow(TARGET_ALL,30) and StopSlow(TARGET_ALL) lines. After I commented them out, spellcard worked at expected FPS 60. So yeah, at least some parts of the game were intentionally slowed down (I didn't find those functions in other script files but there might be some other ones, I didn't check).
That one's a given, since StB and DS slow down when you use your camera (and when Hatate/Aya use their camera "bullets" in DS)
In any case, yeah, looking through all of the scripts, that particular function doesn't exist anywhere but in Hatate's spell card. i'm not sure, but it's possible that intentional slowdown is effected by some other means
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Battler on July 09, 2013, 02:03:06 PM
This is about TLC rather than MPP, but I'm hoping someone can help me out here. Whenever I beat Iesua, the screen seems to fade out as if going to the Ending, as well as playing the appropriate music, but then it just fades back into Stage 6. I'm stuck and can't move, and nothing ever happens, and the game just hangs there forever, without ever allowing me to save a replay. Does anyone know of a method to fix this?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: TheTeff007 on July 09, 2013, 02:30:36 PM
Are you playing on FullScreen? Every time I did that, the very same thing happened to me. My suggestion is to fight against Iesua on Windowed mode.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Battler on July 09, 2013, 02:35:39 PM
I always play Touhou games in windowed mode. I've also tried playing with Flat mode turned on, and the same thing happens.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: satori on July 09, 2013, 09:18:35 PM
Is there anyway to make the graphics not look so low-res and streched looking without playing in 640x480 windowed mode?  Jaimer's screenshots look really crisp compared to what I have...

Regular danmaku doesn't look like this fullscreen.

Sorry if this is a dumb question lol

Thanks :)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on July 10, 2013, 12:49:10 PM
Just had a look at the 0.02b update package, and wow that is a stupid arrangement. Seriously, common sense would tell you to put the game update folders INSIDE THE TH_DNH FOLDER so that we can extract the lot in one go.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 10, 2013, 03:25:05 PM
Just had a look at the 0.02b update package, and wow that is a stupid arrangement. Seriously, common sense would tell you to put the game update folders INSIDE THE TH_DNH FOLDER so that we can extract the lot in one go.
Actually, the way they did is proper. If they put updated script into danmakufu folder then when you copy it over old MPP, you will mix old and new danmakufu versions which might have negative effects.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on July 10, 2013, 05:59:52 PM
Is there anyway to make the graphics not look so low-res and streched looking without playing in 640x480 windowed mode?

Alternatively, set your desktop to 640x480 and fullscreen it.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Arcorann on July 11, 2013, 12:52:22 AM
Actually, the way they did is proper. If they put updated script into danmakufu folder then when you copy it over old MPP, you will mix old and new danmakufu versions which might have negative effects.
Not if you overwrite every file from the old version. In truth you only need to update th_dnh.def and th_dnh.exe anyway, so simply leaving them in the root folder alongside the script folder would let people extract the whole thing in one go.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on July 11, 2013, 03:59:40 PM
Not if you overwrite every file from the old version. In truth you only need to update th_dnh.def and th_dnh.exe anyway, so simply leaving them in the root folder alongside the script folder would let people extract the whole thing in one go.
Still, some leftover files may be left from previous version. I know, it doesn't really change much for players but anyway.

Ok, I gave it a try to implement in-game version for balloons calculation. You don't need to set coordinates and scales, mostly only character number and her text, most of the text is arranged more or less nicely. There are some extra parameters but they can be left as zero (see Obj_Talk.dnh for more info). There are some drawbacks (you need to use monospaced font if you want all calculations to be done automatically, but you can change it to proportional font and set font compression coefficient for each balloon function, it's usually ~ 6.56 for proportional fonts and 4.8 for monospaced ones), balloon arrow may be shifted wrong if the balloon is too small (oh, yeah, I implemented different version of balloon which arrow is movable so you can place balloon more freely without leaving its arrow to point to weird direction) or have strange outline for tall balloons. So, it'd be nice if you test my stuff.

And one thing more. I put current version of translation from the wiki, for dialogs (Reimu-Utsuho's scenario and first half of Marisa-Byakuren's one) and spellcards. I did it to test my balloons code (for dialogs) and, more importantly, to attract people who is capable to help with translation on wiki (actual translation and improvements). Dialog text was arranged a little bit to fit current balloon implementation.

This experimental patch was done for 0.02b version. Remember, it's not a translation, it's a test/experiment, so don't use it for different versions of the game and be careful, it wasn't tested (well, actually, I put it here so other people could test it :)). Use an extra copy of the game for this test patch to be safe. Dialogs and spellcards parts can be used separately.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Gradius2002 on July 16, 2013, 02:55:46 AM
Can anyone help...? I can't seem to save and replace the scorefile for this... or maybe I'm doing something wrong anywhere...? I tried replacing MPP_Package_common_Score.dat with one that has a 1cc normal... but the game still shows the one without the 1cc normal... what other things I'm suppose to save or replace then...?
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on August 10, 2013, 08:10:48 AM
Extra stage will be released somewhere at August 24-25.

(http://th-jss.cocolog-nifty.com/photos/uncategorized/2013/08/10/01.png)

(http://th-jss.cocolog-nifty.com/photos/uncategorized/2013/08/10/02.jpg)
(http://th-jss.cocolog-nifty.com/blog/images/2013/08/10/no15__2.png)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Kaze_Senshi on August 10, 2013, 01:04:01 PM
New stage = New Wanwan music :D
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on August 10, 2013, 03:27:00 PM
Extra stage will be released somewhere at August 24-25.

(http://th-jss.cocolog-nifty.com/photos/uncategorized/2013/08/10/01.png)

(http://th-jss.cocolog-nifty.com/photos/uncategorized/2013/08/10/02.jpg)
(http://th-jss.cocolog-nifty.com/blog/images/2013/08/10/no15__2.png)

>dat extra stage boss
>dat hair
>detached sleeves (armpits exposed)
>dat boots

Wow! i think she looks a sexy one to me, also i`m trying to imagine that she might be the 3rd evil spirit.
or maybe she might be Elfin Mint`s friend.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: TheTeff007 on August 10, 2013, 04:03:23 PM
Well, as far as we know...

- She is a singing youkai.
- She is a life-sized doll made with lifelike materials
- She apparently awoke as youkai after Magahara was defeated.
- Was in rinnosuke possesion ( :V )


Was Elfin related to Iesua in someway? Or to the incident, for that matter? We know that it was Marry's fault for reading the book of revelations, but that's it.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Validon98 on August 11, 2013, 03:42:35 AM
Elfin was really only related in that the meteor was related to her, but that's it. She doesn't know Iesua.
Also, word of the Extra Stage coming made me decide to do Life-Stealing Tree mode on Normal again. Made it to Tenmu... then I proceeded to get doubled killed in her second phase. Either the hitboxes of those bullets are odd or I'm just really blind and have no idea how to do it. ^^;
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: KaiserKnuckle on August 24, 2013, 04:25:33 AM
Good news, everyone! (http://www.nicovideo.jp/watch/sm21662984)

HI THERE
MICHEL
[/b][/i]

Also, sudden Vocaloid reject! And mamazing themes, too.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on August 24, 2013, 08:48:10 AM
It seems the game lags as much as before. I wonder if it's because of danmakufu ph3 engine or they just didn't bother much to optimize the game.
Anyway, I'm glad that they completed the game which is quite good for fanmade. I wish this game was translated but there is nothing I can do about it at this moment.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: MaStErSpArK94 on August 24, 2013, 08:59:18 AM
MICHEL
[/b][/i]

oh fuuuuudge

The music is delicious. Ex boss is called
Toone Riko (Tonelico?).

Also,
Nineballs? And her last spellcard is called "AR Tonelico".
:V
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on August 24, 2013, 05:26:15 PM
Wow this is unexpected.

Michel is Back!!!.......wait...what? Michel got boobs!!?
No! no!! NO!!!! what the heck is wrong with the creator?

also dat Extra stage boss
Damn she is so cute! i see vocaloid reference lol , i think she might be Raiko`s rival lol
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: monhan on August 25, 2013, 02:29:53 AM
Obviously a
Reyvateil
,mixed with
Vocaloid.
Yay!
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Gradius2002 on August 25, 2013, 03:38:19 AM
As can see at the end of this video... (Extra Stage run...)

http://www.nicovideo.jp/watch/sm21662984

One of the Kodama is beating Raiko on her head with her stick...  :D
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Flan27 on August 25, 2013, 05:24:25 AM
Wow, is this EX boss easy.  Beat her on my first try.  Very shiny cards, though, I like her.  Michel's appearence is kind of out of nowhere.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: TheTeff007 on August 25, 2013, 05:46:17 AM
She is looking for Saraka, so it''s not out of the blue, per se. But yeah, kinda unexpected.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on August 26, 2013, 09:55:03 PM
Well that was easy.

Perfect Extra Stage. (http://www.mediafire.com/?5d4djna292agh8x)
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Zakari on August 27, 2013, 06:32:05 PM
Well that was easy.

Perfect Extra Stage. (http://www.mediafire.com/?5d4djna292agh8x)

the player dies because danmakufu replay sucks.

can you upload it to youtube please? i will show this to my friends.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on August 27, 2013, 09:14:51 PM
I didn't have enough time to watch it completely (3 spellcards were left) but it played fine the whole time.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Jaimers on August 28, 2013, 07:06:07 AM
can you upload it to youtube please?

Sure.
Mystical Power Plant Perfect Extra Stage (NMNB) + Ura Cards Video.  (http://www.youtube.com/watch?v=qIgZcuPE9vg)

Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Hinacle on August 30, 2013, 07:08:58 PM
...For the longest time I thought she was throwing knives at you, but they're actually microphones.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on August 30, 2013, 09:48:45 PM
Are they? I thought they're flash tubes (don't know proper name) which people bring to concerts.
Title: Re: 東方導命樹 ~ Mystical Power Plant 體驗版
Post by: Necrotek on September 01, 2013, 12:21:50 AM
I did one more experimental English patch for MPP 1.00a.
Pretty much everything is translated, except of endings for Marisa&Byakuren and Sanae&Kanako teams, Extra Stage, staff roll and comments for spellcards and music which are not translated on wiki yet, and team information which is difficult to redo (need to clean the image from the original text).
To use the patch, copy the content of copy_from_me! folder into the root of the game. I hope it works and there is no bugs.

Upd: just in case, the patch from this post is outdated, use the one from here (http://www.shrinemaiden.org/forum/index.php/topic,15589.msg1039652.html#msg1039652). Probably I should delete old patch... but let it be.