Author Topic: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!  (Read 224735 times)

Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #300 on: April 29, 2014, 02:45:41 AM »
Provided the spell card name is correct, what matters is that whether ZUN knows the nuance of this word. As far as I can tell, from normal Japanese sources he'll only know the word to mean "researcher of glacier", and probably notice it's a fairly obscure word. The chances are not good.

He could just be making up a word of his own using basic etymology, as creators of fantasy settings love to do.
-ist just means a person who does x activity. I think Glacialist is just a fancy word for a person who makes ice.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #301 on: April 30, 2014, 03:33:28 PM »
In ZUN's Nikenme Radio livestream today, he has said things about the new game. The most important things are: the game has around 80 stages; every stage can be beaten with every item.
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #302 on: April 30, 2014, 06:08:50 PM »
I'm so happy every time I see a cuc post

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #303 on: April 30, 2014, 08:45:08 PM »
I second that, Formless.

On retrospective... there are 96 scenes in StB and 108 (IIRC) on DS

So... this game is potentially shorter... unless ZUN pulls out some flip twist, which I'm sure he'll do
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #304 on: April 30, 2014, 09:59:31 PM »
So... this game is potentially shorter... unless ZUN pulls out some flip twist, which I'm sure he'll do
80 stages * (however many items - replay staleness factor) is probably > 96, especially since the items will probably force you to do the same attack different ways.

Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #305 on: May 01, 2014, 03:15:53 AM »
If every stage can be beaten with every item, there's probably a lot of tricks to figure out that could suit different playstyles.  I'd love to see all the big players and how they go about them.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #306 on: May 01, 2014, 03:16:31 AM »
I wonder how you'll use Decoy Dolls on every attack if they don't have aimed elements?
In short, we can assume that every pattern is beatable either
1) without using items
2) the item in the sub slot is enough to beat any given pattern

If it's 1), cool. If it's 2), also cool, because then we should have almost zero -need- to grind item levels.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #307 on: May 01, 2014, 03:27:53 AM »
I'm still wondering on what the Miracle Mallet does. Any speculation on who's gonna be the main antagonist in this game?

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #308 on: May 01, 2014, 03:37:38 AM »
I'm still wondering on what the Miracle Mallet does. Any speculation on who's gonna be the main antagonist in this game?

It must be who's "controlling" the characters to go wild against Seija.

Anyway, 10 days left until Reitaisai :D


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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #309 on: May 01, 2014, 04:35:29 AM »
I see them going against Sejia for their own reasons, but the one who was closest to her was Shinmyoumaru, and that is who is my vote on the main antagonist. Shinmyoumaru possibly could feel very betrayed by Sejia's lies, but that's speculation.
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #310 on: May 01, 2014, 06:46:52 AM »
If the antagonist of this game is actually going to be our darling favourite Shinmyoumaru the midget, then I guess the whole point would be just to let Seija taste her own medicine. Which, to be honest, would be kind of lacking depth (in my opinion).

Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #311 on: May 01, 2014, 06:58:44 AM »
Seija says in a speech bubble:
Quote
"Ugh, they are getting stronger. Could there be someone behind them ordering them around?"
Would Shinmyoumaru be working behind Seija's back? I doubt it, personally I would love to see a brand new character as the final boss. Correct me if I'm wrong but it's possible to introduce them in these kind of games right? Wasn't Hatate introduced like this?

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #312 on: May 01, 2014, 08:00:42 AM »
Seija says in a speech bubble:Would Shinmyoumaru be working behind Seija's back? I doubt it, personally I would love to see a brand new character as the final boss. Correct me if I'm wrong but it's possible to introduce them in these kind of games right? Wasn't Hatate introduced like this?
Yeah, she is.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #313 on: May 01, 2014, 08:58:59 AM »
But the jewel case only showed Seija, I suppose there won't be a new character this time. It might probably be some old characters though, like Yukari or Miko or someone else
And then a sacked Sakuya told everyone that Flandre was one of her ex-bosses

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #314 on: May 01, 2014, 10:41:25 AM »
I wonder how you'll use Decoy Dolls on every attack if they don't have aimed elements?

Wild theory: all bullets become aimed and fly at the doll.

In short, we can assume that every pattern is beatable either
1) without using items
2) the item in the sub slot is enough to beat any given pattern

If it's 1), cool. If it's 2), also cool, because then we should have almost zero -need- to grind item levels.

Reminds me of No-Ice in GFW. Except it made sense there, here it would make the whole item system pointless. (Seriously, you master an item if you can capture the spellcard without using it? Where's the logic in that?) However, if ZUN managed to balance the game so that all item/spellcard combinations are viable without resorting to something like that, my hat's off.
« Last Edit: May 01, 2014, 11:09:54 AM by C.Angel »

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #315 on: May 01, 2014, 03:49:34 PM »
The villain of the game is obviously Seija. You're like a GTA protagonist.
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #316 on: May 01, 2014, 05:19:07 PM »
Just a random thought. If you can clear every scene with every item, maybe item level is the number of scenes cleared with that specific item.
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #317 on: May 01, 2014, 06:39:28 PM »
Those two are separate stats for each item, though odds are one depends on the other.

That said, the screenshot with "Item Level MAX" has 29 scenes cleared for that item. It's unknown whether item levels increase at the same rate for all items or when they stop upgrading, but with around 80 scenes total, looks like excessive grinding won't be needed after all.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #318 on: May 01, 2014, 08:52:02 PM »
I wonder how you'll use Decoy Dolls on every attack if they don't have aimed elements?

Maybe it blocks a few bullets right in front of it?

I dunno. Possibly, since it misdirects aimed bullets for you....
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #319 on: May 02, 2014, 06:53:01 AM »
The villain of the game is obviously Seija. You're like a GTA protagonist.

When she does good, she feels bad. When she does bad, she feels good. That is her religion. Which would essentially make her feel as if she were a heroic soul when doing what most people would describe as "sinning". This game is from Seija's point of view, so it depicts her as the "good guy" in a way.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #320 on: May 02, 2014, 06:53:53 AM »
The villain of the game is obviously Seija. You're like a GTA protagonist.
Makes sense to me.  :V
In all seriousness, I'm hedging my bets on Sukuna or Reimu at the top of this. Or some big combination of characters (aka absolutely everyone wants Seija).

I do like the idea that each stage can be beaten with every item. Even if the game has less stages than StB/DS there is more variety in each individual one so more replay value in my opinion.
It will be interesting to see each stage done with all the items, and then see the ones that you just can't do without an item. (damn I should not type at 3 in the morning)
« Last Edit: May 03, 2014, 05:22:03 AM by Yatakarasu »

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #321 on: May 03, 2014, 03:13:43 AM »
Eight more days until the game's release! This - I am certainly looking forward to it.  :P

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #322 on: May 03, 2014, 05:17:23 AM »
Really!? Gosh I thought it was still longer then that. Can't wait to see all who appears in the game and everything else!
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #323 on: May 03, 2014, 06:08:27 AM »
But the jewel case only showed Seija, I suppose there won't be a new character this time. It might probably be some old characters though, like Yukari or Miko or someone else
Because she's the main focus, that's why.

In 12.5's case, both Aya and Hatate are the focus of the plot, hence the reason for the latter's appearance on the case.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #324 on: May 03, 2014, 06:55:13 AM »
Yeah, but Hatate does appears on the Jewel Case.
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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #325 on: May 03, 2014, 10:28:55 AM »
^ That's what I meant.

Anyway, I'm not trying to argue there will indeed be new characters.  I'm hoping there will be one, but I'm ready to accept that there might not be one as well.  Who says ZUN always wants to let people know beforehand there will be new characters?  He may want to keep it a secret this time around.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #326 on: May 03, 2014, 01:20:47 PM »
I still think the figure on the jewel case is another troll, who happens to look like Seija.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #327 on: May 03, 2014, 02:34:52 PM »
Unless her portrait is exactly the same as Seija's new portrait, it cannot be the case.

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #328 on: May 03, 2014, 03:23:21 PM »
Unless her portrait is exactly the same as Seija's new portrait, it cannot be the case.
This doesn't actually rule out what Tengukami said.  :V

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Re: Touhou 14.3: Danmaku Amanojaku ~ Impossible Spell Card announced!
« Reply #329 on: May 03, 2014, 07:02:45 PM »
It looks like that there is 7 days l-left...
Uwehhh! I can't wait any more! I want to go around with my -most likely- stolen artifacts NOW!
I wonder if Sanae has my Ohagi ready...