Oh, I know that already.
Also,
's first fight is weird to deal with. I am not sure on how to get the WP (2 bombs before Turn 4), and when she uses
, she teleports all over the place the three spots, and she gets away really quickly. I mean, you still win, but... it is really lame.
The only way that I can think that can work is lure
to a corner of the map (do it before you trigger any spell), bomb the first spell because it is bullshit, and bum rush until the final spell where you tear her down in a single turn. If you are in the corner, the danmaku will limit itself to less spots where she can teleport to.
I guess you can use Super Sonic Aya with a Rainbow Shell, and run up quickly with Hide Command so they don't put up danmaku, collect the bomb on that one kendama, meanwhile the main team rush the rabbit that has the 2nd bomb. I think
moves in range.
I guess I will do it on lunatic. Although I think
Lunatic is much worse by comparison early game, since there is 6 Kappas dotted across the map, and you have to kill them all, cause they all got Faith for 20 SP, which means you are not killing anyone until you kill them. You cannot bum rush cause you have to leave her a critical health while she is on the last turn of
, so you can take out
before she gets a turn with it, so you can bomb for a free spot in the less coverage final card.