Maidens of the Kaleidoscope
~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Touhou Projects => Topic started by: Drogan on October 15, 2011, 06:26:54 AM
-
(http://media.moddb.com/images/mods/1/18/17090/boxart2.png)
This is a total conversion mod for Command and Conquer: Yuri's Revenge.
It pits four factions with two teams each into an all out war for a valuable, mysterious resource known as "Gold Rice"
Very brief story (taken from ModDB and on the Hakurei's perspective):
A gigantic outbreak of mysterious, golden plants hits Gensokyo hard, turning almost every part of the land into fields of gold.
To make matters even stranger, a large group of Kappas were sighted heading towards the Human Village via the river canal beside it the week after that.
A priestess in red and white and a witch heads over to the village to defend the civilians and investigate the reasons for the Kappas' odd behavior.
More info:
Mod page: http://www.moddb.com/mods/touhou-x-command-and-conquer-project (http://www.moddb.com/mods/touhou-x-command-and-conquer-project)
Blog: http://thxcnc.blog.fc2.com/ (http://thxcnc.blog.fc2.com/)
-
Been looking forward to this for awhile, keep it up!
-
Here's a couple of screenshots:
(http://media.moddb.com/cache/images/mods/1/18/17090/thumb_620x2000/OkuuCannon.PNG)
Okuu firing her primary weapon. She's pretty much the Desolator of the game except she has a radball, not a radbeam.
(http://media.moddb.com/cache/images/mods/1/18/17090/thumb_620x2000/PEEKABOO.PNG)
Sakuya: "PEEK-A-BOO!" I havent't fully animated her yet. For now, she will always stand still, much like some of the units in the first demo of Age of Empires 3.
(http://img198.imageshack.us/img198/7969/danmakuvolley.png)
This is pretty much how danmaku battles are done here except there's never enough bullets.
You can find more screenshots on ModDB.
-
I'm very sorry to double post and revive this topic, but I have done a lot of Infantry unit art for the past few months.
(http://media.moddb.com/images/mods/1/18/17090/Hakurei.PNG)(http://media.moddb.com/images/mods/1/18/17090/SDM.PNG)
(http://media.moddb.com/images/mods/1/18/17090/eientei.PNG)(http://media.moddb.com/images/mods/1/18/17090/Kappa.PNG)
The rest are up on the ModDB page.
-
Sound interesting. When do you think that this mod is ready for beta test?
My friend is very eager to play this mod :)
I'm also ready to help you about write the story mode's story if it have.
(I'm good at story write if it have the main plot, You can pm to me if you want some help about story write) ;)
-
I have been
stalking tracking your progress.
Please, I ask you, make this happen, my life as a CnC fan hangs in the balance!
-
Looks like I'll have to dust off my RA2 case for this... I love the Hina army.
-
@Rotude_zad: I might have a demo up somewhere later this winter. And thanks, I'll ask for your help if I need it as development goes by.
-
Sorry to double post and revive this topic again, but Touhou X Command and Conquer Project Demo v0.01 is now live!
Link: http://www1.axfc.net/uploader/Ar/so/41976
-
At last! Thank for you work so much!
Now our RTS bored life will be no more!
(And we are waiting for complete version, too. Keep working, I'm want to play this mod in full version)
-
As a long-time C&C fan, I am greatly looking forward to where this project goes.
-
There aren't any instructions for usage... Mind posting some? Just running RA2YR after installing doesn't work (no faction selection).
EDIT: OK, I found the batch file (RunAres.bat). Speaking of which, I notice the version used is not a stable version. Any particular reason for this?
-
Ah, I forgot to put the instructions in. Sorry about that!
To install
1. Run the installer
2. The directory should point to the Red Alert 2 / Yuri's Revenge game folder
3. Once installed, click on the Remillia/boxart icon shortcut on the desktop to play the mod. Do not use the vanilla shortcut/exe.
You might also need to make exceptions for Syringe.exe any file that had the name: "Ares" in it to your antivirus/firewall program
EDIT: I'm releasing the mod with an Unstable version of Ares which is needed for some things that Ares 0.1 doesn't have to work, including spell cards (AKA adding/customizing superweapons).
Which is why I said that Ares Devs are not responsible for any inconvenience caused
-
Touhou X Command and Conquer Project v0.011 is out!
http://www1.axfc.net/uploader/B/so/99040
0.01 isn't necessary for this update.
==For those who have 0.01==
Please delete the start menu folder and the desktop icon prior to installing the update.
The changes made can be found in the readme file.
EDIT:
Touhou X Command and Conquer Project v0.012 quick fix patch is out!
http://www1.axfc.net/uploader/Sc/so/311456
=How to Install:=
Requires v0.011. Put the MIX file in the Red Alert 2 / Yuri's Revenge game directory where the mod files are.
Changes
<=0.012=>
-Fixed a problem where HLA AI was building Service Depots all over the base.
-Fixed a problem where Orichal Veil could target the ground.
-
Sorry to revive this yet again, but Touhou X Command and Conquer Project Demo v0.013 is out now!
http://thxcnc.blog.fc2.com/blog-entry-14.html