I do maintain that Mode provided almost no real game input at all past my death, and I can't help but wonder if it wouldn't have made things easier for you guys had you noticed that.
It was noticed. Valentia wasn't doing anything either though. Nor was Slaves, really. For two of them, there was a reason for it.
The last Day's wagons came down to Slaves and Mode on one side and Purvis and Drake on the other. All other things being equal, it was an easy decision.
Incidentally, with the exception of clearing Mode midway through D2 I insist that my Town reads were not wrong at any point. Now consider that of the people left D2, there was:
*Sana - third party wannabe
*Trance - scum
*Mode - scum(ish)
*Slaves - scum(ish)
*Valentia - Valentia
*Drake - recently unpersoned into scum
And you wonder why I had a hard time choosing one.
For those who didn't read all the pms, Mode and Slaves were a Scum/Town third party team that would combine into MODESLAVES and win the game if there was 4 or less total people left. That's why it was Pseudo-Mylo! They would have been very strong during the night after the Mystery Bomb, with everyone fullclaimed and having a NK, Roleblock, and Hijack at their disposal.
Never again in a 13-player game will you put in two scumteams, a Townie who can ditch everyone else, and a third party who doesn't count as being in the game to begin with.
I'm being serious. It's not fun to play a game that you don't have a chance to win. (See earlier in the post for an idea of who THREE and a half TOWNIES were up against D2.)
I'm assuming Wrathie was Mod Note Insane? Flavorful, but *>.>
Sorry if I sounded a little bit abrasive. No hard feelings though. :x
Any abuse you gave me, I gave back. Don't worry about it.