Author Topic: Labyrinth of Touhou 4F  (Read 240672 times)

Re: Labyrinth of Touhou 4F
« Reply #720 on: July 21, 2010, 06:14:23 PM »
To be specific on what wasn't matching with the wiki...

Evil Sealing Circle: It said the PAR strength was 38.  It's actually 45 (Yeah I know big difference right 8D)
Earth Light Ray: After-use delay was 45%.  It's 50%
Master Spark: The damage formula was off.  According to the database, it's 700% MAG base, and rises by 1/10th (70% MAG and 5% T.MND) for every additional 160, up to a total of 1400%.  It was previously written as an 800% base and capping off at 1160 MP / 1600% MAG for some reason, probably because of the difference between what was written and what's actually going on with it (Ha ha, old chap! Overaccurate Translation)
Curse of Vlad Tepes: I believe it said it only boosted Remilia's stats by 40%, but it was actually a 60%.

Fairly minor things at the moment, but if I do dig up something significantly different from what was written, I'll be sure to notify you guys.

For reference, some of those are most likely changes that were made between ver2 and ver3. For example, the first two points about Evil Sealing Circle's PAR and Earthlight Ray's delay were actually accurate as of the omake.txt in ver2, but I presume changed somewhere along the line. There's been other minor changes as well, for example 25F boss now using Djinn Storm at the start of the battle, the Scourge/Divine Spirit Barrier/Armads/Flower Blade Kikiryusei droppers having their drop rate increased to 5% (but set back to 1.5% after you get one to drop ffffffff), and so on, so they might actually just be outdated information rather than typos or mistakes. Heck, the new database itself also has some minor typos;
Spoiler:
Yukari's
third and fourth spellcard explanations are switched, for example.

Also, I've finished translating about 90% of the database, and I'm pretty sure I can finish the rest by tomorrow, so you might want to wait till then if it'll make any slogging through the database a li'l easier.

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #721 on: July 21, 2010, 06:46:18 PM »
There's been other minor changes as well, for example 25F boss now using Djinn Storm at the start of the battle
never happened to me

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou 4F
« Reply #722 on: July 21, 2010, 07:22:14 PM »
Hmm.

I wasn't aware you were translating the database, but I'm totally cool with waiting on it a bit.  That'll also make adding stuff to the wiki much faster for bosses and all that.

Re: Labyrinth of Touhou 4F
« Reply #723 on: July 21, 2010, 07:24:57 PM »
never happened to me

If you were playing 3.01 at that time, then all I can say is that maybe this database isn't as accurate as people think it is.

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 4F
« Reply #724 on: July 21, 2010, 08:38:19 PM »
Kind of old news, but when Ban was tro. Err posting about the music, I must say I have to agree, so far, up to floor 13 (I stopped at that floor cuz I hate its GUTS, must muster the drive to finish!) the music in the original game is better. I love my touhou remix music but Touhou laby's original stuff wasn't no slouch. The ONLY new song I like more than the original so far is the mook boss one.

edit: How could I forget, 12f boss too. I love her theme >=), one of my faves

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 4F
« Reply #725 on: July 21, 2010, 08:47:09 PM »
It's true, though, that I do prefer the original themes to 16F and 18F bosses than the new remixes of their themes.

At least the game gives you the option of changing it up whenever you want.

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #726 on: July 21, 2010, 09:01:51 PM »
If you were playing 3.01 at that time, then all I can say is that maybe this database isn't as accurate as people think it is.
yeah, 3.01
started with plasma touch
never used djinn storm

Re: Labyrinth of Touhou 4F
« Reply #727 on: July 21, 2010, 09:07:34 PM »
Kind of old news, but when Ban was tro. Err posting about the music, I must say I have to agree, so far, up to floor 13 (I stopped at that floor cuz I hate its GUTS, must muster the drive to finish!) the music in the original game is better. I love my touhou remix music but Touhou laby's original stuff wasn't no slouch. The ONLY new song I like more than the original so far is the mook boss one.

edit: How could I forget, 12f boss too. I love her theme >=), one of my faves
The new second random battle theme's pretty great imo.  Then again, I love Sleepless Night, so yeah. :V

Also like 18F's new boss theme more than the original.  Haven't heard 16F, but I'm pretty sure the original's better in that case.

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 4F
« Reply #728 on: July 21, 2010, 09:59:45 PM »
Also like 18F's new boss theme more than the original.  Haven't heard 16F, but I'm pretty sure the original's better in that case.

Here's the original.

And here's the new theme.


Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #730 on: July 21, 2010, 10:23:02 PM »
18F theme
suits the person you are battling much more than a half assed remix of the last word theme which we are sick of

seriously, the original kicks zun's music in the balls

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 4F
« Reply #731 on: July 21, 2010, 10:37:41 PM »
18F theme
suits the person you are battling much more than a half assed remix of the last word theme which we are sick of

seriously, the original kicks zun's music in the balls

I can respect that opinion. But you really should be aware that this IS a Touhou fanboard.

Anyway I myself constantly consider just HOW good Zun's music is. It's hard to say because I have no shame in admitting I like many remixes more than the originals. However who has more credit to the music, Zun for making the original, or the remixer? I would have to say Zun and I'm sure many people would agree, but how much more? Clearly not all.

Anyway the instrumentation and music style of Touhou Labyrinth if more to my tastes than Zun's music, it's kinda metal-esque, while Zun's music can hardly even be called rock-esque. It's not a fair comparison for someone like me. so, I try to compare what I think are some metal remixes using Zun's music as a reference. Some of my fave's include Myon myon, Saitama saisyu heiki (or however you spell it), etc. When comparing to that stuff, Touhou laby's music is not clearly better.

That's what I got to say >=)

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #732 on: July 21, 2010, 10:44:04 PM »
I can respect that opinion. But you really should be aware that this IS a Touhou fanboard.
That doesn't mean that everyone has to fanboy over zun's music
I find it average at best

back on topic: 30F grindwall is fucking awful

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou 4F
« Reply #733 on: July 21, 2010, 11:09:33 PM »
I like the Special Disk bgms for the non-dungeon music, and a bit to vary up the random battle music, but I tend to far favour the original boss tracks at the moment.  The remixes of the tracks just... aren't that great for what they're being used for, feel a little too generic... also the old stuff has grown on me.

Re: Labyrinth of Touhou 4F
« Reply #734 on: July 21, 2010, 11:35:13 PM »
I like the new formulas.  Also, Silent Selene's new formula doesn't match the old one.

Quote
back on topic: 30F grindwall is fucking awful

why do it then?

I mean, on the main game, I could see why you'd want to keep things legit since most of the difficulty jumps aren't too bad, but some of the stuff in plus disc is just silly.  I'm only on 27F right now but after seeing the recommended level for the final boss it just seems like a massive waste of time to grind that much.

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #735 on: July 21, 2010, 11:38:05 PM »
28 and 29 have increased trash level but I can take them with a lv300 Reimu

30 is an extreme jump from 29 and the bosses require much higher levels

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 4F
« Reply #736 on: July 21, 2010, 11:43:15 PM »
Also, Silent Selene's new formula doesn't match the old one.
The old one on the wiki was incorrect. It said T.MND/2, but in reality it was T.MND/4, that's probably why.

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou 4F
« Reply #737 on: July 21, 2010, 11:48:16 PM »
I like the new formulas.  Also, Silent Selene's new formula doesn't match the old one.
That's odd.  So it doesn't.

But with that said, the current formula is definitely how I remembered it - as halfing only half the normal T.MND involved - despite the fact that I can't find it written as such anywhere in the article's history.

...I'm confused as hell now.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 4F
« Reply #738 on: July 21, 2010, 11:51:52 PM »
Silent Selene uses MND/4

although I'm fairly sure the wiki never actually said that because people are derps
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 4F
« Reply #739 on: July 21, 2010, 11:54:45 PM »
It's made pretty obvious it's /4 when you can damage stuff like helbelmares with it whilst royal flare still does 0.

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #740 on: July 22, 2010, 12:13:12 AM »
so how high will I need to grind

high 300s are enough for 30F, 420 or so for SoC, 550 for Winner? or more?

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 4F
« Reply #741 on: July 22, 2010, 12:33:24 AM »
I don't remember what I was when I pawnt soc. But Reimu 400 sounds about right. You should require less depending on how many more skill levels you get from selling items, and for having a more efficient party. My first playthru's party was not really designed for efficiency at all.

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #742 on: July 22, 2010, 12:35:02 AM »
Depends on where you grind and the skill point/exp ratio.

Doing it up to 30F on 27F will give you a shitload of skill levels. Gotta check the V3 rates.

Also, 27F drops Gurthang.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 4F
« Reply #743 on: July 22, 2010, 12:38:54 AM »
Also, 27F drops Gurthang.
and ZUN hats

procrastinating on 13F, then I'll get going again
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #744 on: July 22, 2010, 12:51:44 AM »
and ZUN hats

procrastinating on 13F, then I'll get going again
I wish somebody traslated the database :V

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Labyrinth of Touhou 4F
« Reply #745 on: July 22, 2010, 01:04:44 AM »
I started grinding 30F around high 300s going 400s.

Each V3 fight gives around 1m/1m S.EXP and EXP, provided you can defeat V3s in under a minute, grinding becomes very fast at an even faster rate. Once you start raking in SoC/Hiba x2/Winner chain fights, grinding becomes even more faster than 30F was, because those fights are repeatable. I don't know why you'd want to fight them more than once though unless you want more than one of their drops.

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #746 on: July 22, 2010, 01:09:28 AM »
Seeing how I have encounters every step+no animations...shouldn't the grinding be even faster?
10m exp at F27 doesn't take long at all.

Oh, and should I just dump some chars? Chars like Patchy has seemed to lose usefulness...
From my final 12...
Reimu - keeping
Marisa - seems like 1 shot and she's done, other sweepers do close to her damage
18F - good buff, decent damage, can take hits, keeping
16F - Tanking, defence buff, additional turns, probably keeping
Kaguya - Sweeps trash with ease, really good as a supporter for one sweeper(going for tank build)
Ran - top tier buffs, keeping
Patchy - Seems weaker than other sweepers. dumping
Suwako - Elemental...that's what hurts her. Shiki and Nitori do the same stuff without elements and with more defense.
Shiki & Nitori - yes goddamnit
China - solid wall, keeping...worth using by now though? from what I've seen, once you get to winner the characters don't differ all that much, wouldn't 16F/18F do the same job? keeping for SoC, then dumping
Youmu - high damage, really low mdef, low SP even at lv300...keep or ditch? not sure, that would give me only 2 sweepers...but do I really need more?

« Last Edit: July 22, 2010, 01:26:06 AM by Bananamatic »

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 4F
« Reply #747 on: July 22, 2010, 01:43:51 AM »
I wish somebody traslated the database :V

I'm working on filling in the English wikia's Bestiary page that someone started, although it'll be a while before I get that far...only finished floor 9 so far.

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: Labyrinth of Touhou 4F
« Reply #748 on: July 22, 2010, 01:57:18 AM »
I wish somebody traslated the database :V
Wait a day or two, it's almost done apparently.

Bananamatic

Re: Labyrinth of Touhou 4F
« Reply #749 on: July 22, 2010, 02:15:24 AM »
Reisen V3 is easy, Suwako V3 is loleasy(got an Arturos, free 1,2m skill exp)
Yuka seems easy enough except for the fact that she regenerates and master spark kicked my ass with no SP left

Everything seems to be about speed...should I just concentrate on that? Also, my affinities are only 20-30...boosting them to 50 shouldn't prove too costly, right?