Author Topic: Kisume Quest VI - A Z-Machine Adventure  (Read 46045 times)

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #660 on: September 21, 2012, 03:47:04 AM »
> "Hmm...actually, I wonder if they know about us yet. Maybe they could still be tricked."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #661 on: September 21, 2012, 03:49:48 AM »
> "Hmm...actually, I wonder if they know about us yet. Maybe they could still be tricked."

>"I dunno," says Ruukoto. "If they're up here and meeting this early in the morning, I think the soldiers would have told them if there was a problem..."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #662 on: September 21, 2012, 03:55:59 AM »
> "What if you knock on the door and step back, and I get the drop on whoever sticks their head out?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #663 on: September 21, 2012, 04:59:19 AM »
> "What if you knock on the door and step back, and I get the drop on whoever sticks their head out?"

>"What if they don't come out?" says Ruukoto.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #664 on: September 21, 2012, 10:36:43 AM »
> "Well...maybe, instead of knocking, if you screamed in your non-VIVIT voice, they'd probably come for that. You could even lie on the floor and act like you were knocked out while I deal with them."
« Last Edit: September 21, 2012, 02:05:30 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #665 on: September 21, 2012, 07:15:41 PM »
> "Well...maybe, instead of knocking, if you screamed in your non-VIVIT voice, they'd probably come for that. You could even lie on the floor and act like you were knocked out while I deal with them."

>Ruukoto nods. "That could work," she says. "But what if they decide to be careful? They have lost contact with two squads now..."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #666 on: September 22, 2012, 12:44:43 AM »
> "Do they sound like people that would know the second group was put down already?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #667 on: September 22, 2012, 12:47:07 AM »
> "Do they sound like people that would know the second group was put down already?"

>"I don't know," says Ruukoto, "But it sounds like there's some kind of important meeting in there."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #668 on: September 22, 2012, 12:52:14 AM »
> Which way does the door open?
> Aside from the door we're at and the door through which we came, are there other exits in this room, and if so, do we know where they might lead?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #669 on: September 22, 2012, 12:56:40 AM »
> Which way does the door open?
> Aside from the door we're at and the door through which we came, are there other exits in this room, and if so, do we know where they might lead?

>The door opens outwards.
>There is one other exit, leading west. You are certain this will return you to the hall.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #670 on: September 22, 2012, 01:34:30 AM »
> "Well, I guess we can just open the door and stroll in like nothing's wrong."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #671 on: September 22, 2012, 02:05:36 AM »
> "Well, I guess we can just open the door and stroll in like nothing's wrong."

>"I guess," says Ruukoto, "If you think that's a good idea."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #672 on: September 22, 2012, 02:22:38 AM »
> "I don't know what's a good idea right now. Only one of us stands a chance of knowing who those people are, and that one hasn't thought a single thing suggested so far is a good idea."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #673 on: September 22, 2012, 02:26:04 AM »
> "I don't know what's a good idea right now. Only one of us stands a chance of knowing who those people are, and that one hasn't thought a single thing suggested so far is a good idea."

>Ruukoto frowns. "...I was just trying to help..."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #674 on: September 22, 2012, 05:55:58 AM »
> Shrug.
> "Anyway. Is it possible the people in there are ambassadors, maybe? Or would they definitely be military people?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #675 on: September 22, 2012, 06:53:28 AM »
> Shrug.
> "Anyway. Is it possible the people in there are ambassadors, maybe? Or would they definitely be military people?"

>"It could be either, or both," says Ruukoto. "They might be civic authorities, too."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #676 on: September 22, 2012, 05:49:51 PM »
> Frown thoughtfully for a second in silence.
> "...Eh, what the hell. Fortune favors the bold. I'm going in there. You can stay hiding here if you want, though, since you don't really seem like a combat person."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #677 on: September 22, 2012, 06:42:44 PM »
> Frown thoughtfully for a second in silence.
> "...Eh, what the hell. Fortune favors the bold. I'm going in there. You can stay hiding here if you want, though, since you don't really seem like a combat person."

>"Um, alright," says Ruukoto. "But if I can help, I'll do it. I'm not allowed to hurt people, but maybe I can do other things?"

>_

Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #678 on: September 22, 2012, 09:20:32 PM »
>"Damn you Isaac Asimov!"
>We ditched our wheelchair before didn't we?
>"Ok, you go in there and get some kind of distraction going, and I'll wait here and listen in until the time is right."
« Last Edit: September 22, 2012, 09:22:15 PM by Yaersulf »

Hello Purvis

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #679 on: September 22, 2012, 09:25:58 PM »
>"Damn you Isaac Asimov!"
>We ditched our wheelchair before didn't we?
>"Ok, you go in there and get some kind of distraction going, and I'll wait here and listen in until the time is right."

>You left it in front of the elevator. You have no idea if it's still there.
>"What kind of distraction do you want?" Ruukoto says, "The innocent kind or the big obvious kind?"

>_

Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #680 on: September 22, 2012, 09:36:24 PM »
>"Goody-goody is probably more believable coming from you, so go ahead and sweet talk them."

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #681 on: September 22, 2012, 09:58:47 PM »
>"Goody-goody is probably more believable coming from you, so go ahead and sweet talk them."

>"Okay, I think I can do that," says Ruukoto. "They won't buy it for long, I don't think, but I can probably make it work for a little bit."

>_

Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #682 on: September 22, 2012, 10:05:25 PM »
>"Oh, one more thing, make sure to say a number at some point as part of your conversation. I'll take it to mean the number of people in the room. Otherwise I'd have to make assumptions you see."

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #683 on: September 22, 2012, 10:19:51 PM »
>"Oh, one more thing, make sure to say a number at some point as part of your conversation. I'll take it to mean the number of people in the room. Otherwise I'd have to make assumptions you see."

>She nods. "Okay, I can do that."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #684 on: September 23, 2012, 01:53:43 AM »
> "Could you make up a story about spotting me, maybe, so they're not as suspicious of you? Would that be believable?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #685 on: September 23, 2012, 02:11:08 AM »
> "Could you make up a story about spotting me, maybe, so they're not as suspicious of you? Would that be believable?"

>"I don't know," says Ruukoto. "It might be."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #686 on: September 23, 2012, 05:13:57 AM »
> "Okay, then just use your best judgment. You know how to be VIVIT better than me anyway."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #687 on: September 23, 2012, 05:35:44 AM »
> "Okay, then just use your best judgment. You know how to be VIVIT better than me anyway."

>She nods. "Okay, tell me when you're in position and ready. And, um, save me if you can and I need it?"

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #688 on: September 23, 2012, 12:24:01 PM »
> "Well, I suspect that I'll just be hiding out of the doorway on this side of the wall. If I hear trouble, I'll be sure to put an end to it."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #689 on: September 23, 2012, 06:34:33 PM »
> "Well, I suspect that I'll just be hiding out of the doorway on this side of the wall. If I hear trouble, I'll be sure to put an end to it."

>"Okay, good," says Ruukoto. She takes a deep breath, "Alright, I'm ready."

>_