Author Topic: Kisume Quest VI - A Z-Machine Adventure  (Read 46025 times)

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #630 on: September 20, 2012, 04:43:21 AM »
> "Nah, let's go."
> Head further down the hallway.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #631 on: September 20, 2012, 04:52:15 AM »
> "Nah, let's go."
> Head further down the hallway.

>You go further down the hallway. This one is architecturally identical to the western hallway, the panels and scrollwork and light sconces all look the same. What does vary are the individual decorations; the paintings on the wall are all different, and you note a few marble pedestals placed along the all, two bearing vases with brightly colored design, one bearing a stone bust of a stern-looking  woman, and the last with a glass statue whose design makes you think of a lake surface caught in mid motion and turned on its end. Like the prior hall, you can see four doors on each side, and it seems to open to another room some dozens of yards ahead. Obvious exists are North, South, East 1, East 2, East 3, East 4, West 1,West 2, West 3, West 4.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #632 on: September 20, 2012, 04:56:05 AM »
> East 1
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #633 on: September 20, 2012, 05:54:37 AM »
> East 1

>You head through the nearest eastern doorway.  Inside, you find another large room, this one dominated by a large stage along the northern wall. Huge velvet curtains frame it, while a lowered ceiling arcs over it, the front of it completely covered in scrollwork designed to resemble leaves. Rows of comfortable-looking chairs set before the stage, while a raised dais in the center rear serves as a home to a large chair that seems to be made entirely of brassy scrollwork in the form of vines, padded with huge and comfortable-looking cushions. You can see a door to the north by the side of the stage, and another to the south near the corner. The eastern wall is holds several huge windows, one near the stage, with thick curtains framing them that seem to be make to draw easily.  Obvious exits are West, North, and South.

>_
« Last Edit: September 20, 2012, 11:44:23 PM by The Man From P.U.R.V.I.S. »

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #634 on: September 20, 2012, 10:20:56 AM »
DISREGARD COMMANDS, ACQUIRE CONFUSION
« Last Edit: September 20, 2012, 06:14:15 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

O4rfish

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #635 on: September 20, 2012, 04:49:28 PM »
A throne room?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #636 on: September 20, 2012, 06:14:53 PM »
That's actually an interesting thought.

> "Wow, what's this place?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #637 on: September 20, 2012, 06:52:20 PM »
> "Wow, what's this place?"

>"It looks like a theatre," says Ruukoto, as she looks around.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #638 on: September 20, 2012, 07:01:02 PM »
> "Huh."
> Point to the chair set by itself.
> "Solo act, maybe?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #639 on: September 20, 2012, 09:04:42 PM »
> "Huh."
> Point to the chair set by itself.
> "Solo act, maybe?"

>"I dunno," says Ruukoto. "I think that just may be the Emperor's seat."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #640 on: September 20, 2012, 09:07:20 PM »
> "I guess that makes sense."
> North
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #641 on: September 20, 2012, 09:35:26 PM »
Ooohhhh, the throne is in the back, and not near the stage.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hello Purvis

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #642 on: September 20, 2012, 09:39:58 PM »
> "I guess that makes sense."
> North

>You go to the northern door and open it.  Beyond it, you can see the maze of greenery and the large, mostly-glass wall that allows in light for them, as well as a splendid view of the city below.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #643 on: September 20, 2012, 10:45:40 PM »
> "Nope."
> Close the door.
> East
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #644 on: September 20, 2012, 11:47:07 PM »
> "Nope."
> Close the door.
> East

>"I thought there might have been a prop closet or something back there," says Ruukoto. "Oh well."
>East does not exist, but has been offered due to the database's unique dyslexia algorithms. The exist is actually south, will you go south?

>_


Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #645 on: September 21, 2012, 12:11:24 AM »
> Souf
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #646 on: September 21, 2012, 01:00:27 AM »
> Souf

>You head south, and find yourself in a room with light red walls. Here the elaborate scrollwork so prominent in the previous rooms gives way to wooden linings along the edges of the floor and ceiling, bearing elaborate painted carvings on them. The walls bear a sort of subtle red-within-red pattern you can't really discern at a glance. There are a few shelves made of dark wood, holding various knickknacks and books, while a dark-colored chandelier hangs from the ceiling to light the chamber. The paintings on the walls bear strikingly heavy frames, and a few couches and tables sit near the shelves and windows. You note a door to the south, and another to the west. The room is quiet and empty, but you think you can hear voices from nearby. Obvious exists are North, South, and West.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #647 on: September 21, 2012, 01:06:20 AM »
> South, but listen at the door instead of going through.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #648 on: September 21, 2012, 01:19:42 AM »
> South, but listen at the door instead of going through.

>You approach the southern door and listen at it. Beyond it, you can definitely hear someone talking.  You can't quite make out what is being said, but the voice is strong and masculine, and it sounds like he is addressing people. You can a few words; "recent", "that much",  and "sparsely".

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #649 on: September 21, 2012, 01:28:48 AM »
> Wave Ruukoto over whilst putting a finger from our other hand on our lips.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #650 on: September 21, 2012, 01:45:14 AM »
Maybe some people here have more distinction in their red vision, like their color receptors are slightly lower in frequency.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #651 on: September 21, 2012, 01:58:32 AM »
> Wave Ruukoto over whilst putting a finger from our other hand on our lips.

>Ruukoto approaches, saying nothing.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #652 on: September 21, 2012, 02:03:01 AM »
> Put one hand to our ear and point to the door with the other.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #653 on: September 21, 2012, 02:49:19 AM »
> Put one hand to our ear and point to the door with the other.

>Ruukoto nods, and listens at the door.
>"Sounds important," she says very softly.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #654 on: September 21, 2012, 03:04:08 AM »
> Speak low as well.
> "Is it a voice you recognize?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #655 on: September 21, 2012, 03:05:34 AM »
> Speak low as well.
> "Is it a voice you recognize?"

>She shakes her head. "Neither of them."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #656 on: September 21, 2012, 03:22:00 AM »
> Press our ear back up against the door.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #657 on: September 21, 2012, 03:31:17 AM »
> Press our ear back up against the door.

>You hear a different person speaking, this one a woman with a firm voice. You can't really make out what she's saying, either, but you catch the terms "resources" and "transit".

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #658 on: September 21, 2012, 03:35:21 AM »
> Keep voice low.
> "I can't tell what they're on about. Think it's worth busting up?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #659 on: September 21, 2012, 03:45:10 AM »
> Keep voice low.
> "I can't tell what they're on about. Think it's worth busting up?"

>"Do you?" she says.

>_