Author Topic: Kisume Quest VI - A Z-Machine Adventure  (Read 46035 times)

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #360 on: September 11, 2012, 01:53:59 AM »
Idea!

> Put our arms up in the air with a very small smirk.
> "Fine, fine. Need four of you to take a crippled girl, eh?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #361 on: September 11, 2012, 02:03:28 AM »
> Put our arms up in the air with a very small smirk.
> "Fine, fine. Need four of you to take a crippled girl, eh?"

>You put your arms in the air.
>"She didn't drop anything," says the soldier to the right.
>"The is your last warning," the soldier on the left says. "put  down the weapon!"

>_


Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #362 on: September 11, 2012, 02:07:05 AM »
> Open our hands if they're not open already.
> "Look at my hands! Do you see any weapons to drop?!"
« Last Edit: September 11, 2012, 02:09:33 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #363 on: September 11, 2012, 02:41:46 AM »
> Open our hands if they're not open already.
> "Look at my hands! Do you see any weapons to drop?!"

>"Then we'll guess you have them hidden in your sleeves or somewhere else," says the soldier. "Put the weapons on the ground now!"

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #364 on: September 11, 2012, 02:49:33 AM »
> Make a short show out of shaking both of our sleeves out toward the ground.
> Once the show is done, put our hands back in the air.
> "See? I don't have anything!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #365 on: September 11, 2012, 03:24:20 AM »
> Make a short show out of shaking both of our sleeves out toward the ground.
> Once the show is done, put our hands back in the air.
> "See? I don't have anything!"

"Roll them up, slowly," says the approaching soldier.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #366 on: September 11, 2012, 03:34:58 AM »
> Slowly roll each sleeve up to our shoulders, then put our hands back in the air once we're done.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #367 on: September 11, 2012, 04:15:14 AM »
> Slowly roll each sleeve up to our shoulders, then put our hands back in the air once we're done.

>You slowly roll up each sleeve, revealing your bare arms. Both of the soldiers are fairly close now, though they seem to be wary of getting too close.
>"What did you do to them?" says the soldier on your right.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #368 on: September 11, 2012, 04:17:48 AM »
> "I told you, I don't have any weapons! And how would I use any weapons with my hands in the air anyway?!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #369 on: September 11, 2012, 04:31:08 AM »
> "I told you, I don't have any weapons! And how would I use any weapons with my hands in the air anyway?!"

>"I said, what did you do to them!" the soldier says.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #370 on: September 11, 2012, 04:32:23 AM »
> "Just knocked 'em out! They'll be fine later!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #371 on: September 11, 2012, 04:37:44 AM »
> "Just knocked 'em out! They'll be fine later!"

>"How!" the soldier barks. Both of them have stopped a couple yards from you.

>_


Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #372 on: September 11, 2012, 04:41:23 AM »
> How is 'a couple of yards' in shooting range terms, given that these guys are very suspicious right now?
> Where are our palms pointed?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #373 on: September 11, 2012, 04:43:24 AM »
> How is 'a couple of yards' in shooting range terms, given that these guys are very suspicious right now?
> Where are our palms pointed?

>Given they are armored and clearly suspicious, you aren't extremely confident you could take down both of them, but you could at least make them jump.
>Where are your palms pointed? You have them both up in the air.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #374 on: September 11, 2012, 04:46:09 AM »
> So we can say they're pointed outward at the guards, then?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #375 on: September 11, 2012, 05:26:01 AM »
> So we can say they're pointed outward at the guards, then?

>Sure!

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #376 on: September 11, 2012, 10:18:35 AM »
> Are they on opposite sides of us?
> Are they both still pointing weapons at us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #377 on: September 11, 2012, 05:25:31 PM »
> Are they on opposite sides of us?
> Are they both still pointing weapons at us?

>They are both opposite of you right now, though they are both a bit off center; likely to keep from hitting each other if they have to attack.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #378 on: September 11, 2012, 05:58:14 PM »
> I'm confused. Can I get a rundown of the positions of the guards, the surrounding walls and Ruukoto relative to ourselves? Reference memory for anything we can't immediately see instead of looking around.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #379 on: September 11, 2012, 06:33:44 PM »
> I'm confused. Can I get a rundown of the positions of the guards, the surrounding walls and Ruukoto relative to ourselves? Reference memory for anything we can't immediately see instead of looking around.

>You are outside of the elevator and a couple yards from the doors, which you think has closed behind you. Ruukoto is somewhere behind you, but you aren't immediately sure where.  The soldiers are at your left and right sides and a bit forward; if the wall were right at your back, they would be about 10 and 170 degrees from it. There is a pile of bottles and such to your right, and fallen soldiers flanking you to the left and right, roughly.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #380 on: September 11, 2012, 06:37:57 PM »
> "...You wouldn't believe me if I told you."
« Last Edit: September 11, 2012, 08:45:08 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #381 on: September 11, 2012, 09:03:29 PM »
> "...You wouldn't believe me if I told you."

>"We'll be the judge of that," the soldier says. "It will be much more pleasant than the alternative."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #382 on: September 11, 2012, 09:42:08 PM »
> Shrug as best we can given the circumstances.
> "Fine. It's magic."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #383 on: September 11, 2012, 10:24:38 PM »
> Shrug as best we can given the circumstances.
> "Fine. It's magic."

>The silence that follows is pointed and painful. You might actually find it funny, if not for the weapons pointed at you.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #384 on: September 11, 2012, 10:31:11 PM »
> "Told you. Want me to do it again?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #385 on: September 11, 2012, 11:30:42 PM »
> "Told you. Want me to do it again?"

>"...This is going to be your final chance to disarm yourself and come peaceably." says the soldier on your right.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #386 on: September 12, 2012, 12:14:19 AM »
> "Or you'll shoot the crazy crippled foreign girl, right? That'll go over well in the ambassadorial wing."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #387 on: September 12, 2012, 12:52:52 AM »
> "Or you'll shoot the crazy crippled foreign girl, right? That'll go over well in the ambassadorial wing."

>The soldiers do not reply. Instead you hear a small sort of bursting noise, and you think you see something flying at you from the right. You aren't sure what hit you, but it certainly feels like a oni just smacked you with a boulder! Your body tightens up, and there's a horrible sort of buzzing feeling that runs through your whole body, feeling like it's simultaneously underneath and over your flesh. You know you're in pain, but you're also too numb to feel it right now. Dimly you are aware that you've fallen over, and you think you hear a woman screaming. Is it Ruukoto? You think it is.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #388 on: September 12, 2012, 12:58:51 AM »
> Screaming? That sounds good. Let's do that. A lot.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #389 on: September 12, 2012, 01:22:05 AM »
> Screaming? That sounds good. Let's do that. A lot.

>You try to, but what comes out mostly is strained groans.
>After a moment, the buzzing feeling fades, and you feel your muscles loosen up. Now the pain comes, feeling rather like you smacked into a wall at full speed.  You feel weak, like you were just on the losing side of a danmaku match. You're also away of a pair of hands grabbing you around the waist.

>_