Touhou Daze of Lackadaisical Days overview
core game mechanics
one player dodges while the other fires waves of projectiles at them
basic summary: competitive boss rush
Controls
Attacker
Arrow Keys-Movement
ZXCV-Fire a cascade of projectiles
Defender
Mouse-Movement
Left Click-Focus Mode
Right Click-Bomb, limit of 3
movement
match structure
three rounds standard
a round is after both players have been attacker and defender.
A subround is a session where one player is attacking and the other defending.
Subrounds last for 99 seconds.
The timer can be altered in the following ways:
Getting Hit:+10 seconds
Skillful Dodge Bonus: -15 seconds
The player with the most points after 3 rounds is the winner.
Points are gained in the following ways:
Hitting Opponent: +1 point
Skillful Dodge Bonus(100 graze): +3 point
Opp loses a life: +1 points
Projectiles: Cascades and Waves
A wave is a collection of 3 cascades of bullets
Projectile cascades are spread between
First Cascade-Starts a wave
Follow Up Cascade-Continues a wave
Finisher Cascade-Finishes a wave
Each character has 4 different cascades for first, follow up, and finisher cascades.
These are designated by Z, X, C, V.
You press one of the buttons for the first cascade for a character, then after firing the
first, you can continue the wave by pressing another button for the second and then third.
There is roughly a two second delay between cascades to avoid clogging the screen.
Characters
Character so far
Cirno eosd 1
Rumia eosd 2
Flandre eosd 3
Nazrin ufo 4
Suwako mof 5
Sakuya eosd 6
Alice pcb 7
will add
Marisa 8 all
Aya 9 mof
Satori 10 sa
Nue 11 ufo
kanako 12 mof
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change log
prerelease 1
characters now have shot types. All shots deal 1/10 of a second of time damage.
shots are fired by spinning the mouse wheel down.
improved survival movement
bomb cannot be spammed
mouse movement less screwy
options are now saved to config.txt
survival times are now saved to survival.txt
added marisa, suika, and nue
suika's blood alcohol level increases with almost every cascade, and makes attacks more powerful, it is reset every final cascade
most of nue's attacks have different effects depending on her form
marisa is a more straightforward character
added basic micrdodging ai (It's still a noob but you can still watch it fail )
I'd love ideas for how to improve it.
replay mode in beta right now (not ready for release)
Oh and I'm starting balance testing now, so if there are any cascades that are too powerful please tell me now.
Also, I need specific comments for balance testing, specific characters and attacks.
Download:
http://www.mediafire.com/?6m66rv245w8otuvThank you for your support!
Anyone interested in balance testing can PM me.
Anyone who can help with the graphics please PM me.