Author Topic: Maribel Quest Perpetuation: A Z-Machine Adventure  (Read 78350 times)

Thaws

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #930 on: September 29, 2010, 12:11:49 PM »
Wow, this one went for (almost exactly) just 2 months and it spanned 9 pages!

These adventures are so awesome.

I should've write down what I wanted to ask post-end-game, because now I've pretty much forgot. D:

>So how could we have not missed Orin and what would be her role?
>If we've actually bought something at the Tavern, would there be any effect? Would it help finding out that Tenshi stole the bucket?

Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #931 on: September 29, 2010, 12:18:19 PM »
>Even if we'd convinced Koishi that setting back the world was necessary to repair important damage, would that have done anything to amend her opinion of Okuu's actions? Especially considering Okuu had no knowledge of any of that at the time, and Koishi would know this.

>Was the force that suddenly held the gallery door closed a doll temporarily enhanced to a goliath doll? And was that why the other doll by the door was dizzy afterwards?
>If Maribel hadn't stopped pushing for a moment to try shooting at Alice, could we actually have gotten the doors open then?
>Why was that doll crying?

MysTeariousYukari

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #932 on: September 29, 2010, 12:31:41 PM »
> BGM, Alice fight.
> BGM, Construct bashing.
> BGM, Opening up to the braclet. (if their is one for that)
> BGM, Raiding the SDM.
> BGM, Renko Batlle.
> BGM, Yukari's Antics.

> Thank the parser for an awesome quest :D

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #933 on: September 29, 2010, 01:02:52 PM »
Wow, this one went for (almost exactly) just 2 months and it spanned 9 pages!

These adventures are so awesome.

I should've write down what I wanted to ask post-end-game, because now I've pretty much forgot. D:

>So how could we have not missed Orin and what would be her role?
>If we've actually bought something at the Tavern, would there be any effect? Would it help finding out that Tenshi stole the bucket?

Ah bless you.

>You would have have to have either ventured into former hell, or gone to the Palace of the Earth Spirits at the right time.
>It might have gotten you some communication with her, and better understanding of what she does.


>Even if we'd convinced Koishi that setting back the world was necessary to repair important damage, would that have done anything to amend her opinion of Okuu's actions? Especially considering Okuu had no knowledge of any of that at the time, and Koishi would know this.

>Was the force that suddenly held the gallery door closed a doll temporarily enhanced to a goliath doll? And was that why the other doll by the door was dizzy afterwards?
>If Maribel hadn't stopped pushing for a moment to try shooting at Alice, could we actually have gotten the doors open then?
>Why was that doll crying?

>It would have helped if you pushed it far enough.
>It was a goliath doll, and she was dizzy for exactly that reason.
>Yep.
>Because you used her as bludgeon and beat down other dolls, you jerks! Do you have any idea how traumatizing that is!?

> Thank the parser for an awesome quest :D
[/quote]
> BGM, Alice fight.
> BGM, Construct bashing.
> BGM, Opening up to the braclet. (if their is one for that)
> BGM, Raiding the SDM.
> BGM, Renko Batlle.
> BGM, Yukari's Antics.

> Thank the parser for an awesome quest :D

>BGM: Doll Judgment
>BGM: Gold and Silver
>BGM: Good Lord that's a lotta bullets!
>BGM: Ten Thousand Faeries
>BGM: Fighting of the Shadowy Hat
>BGM: It's...Yukari~
>No problem, chummer.

>_


Thaws

  • _m廿廿m_
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #934 on: September 29, 2010, 01:05:47 PM »
>Oh yea, why wasn't Kogasa there when we last visited her?

Hello Purvis

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #935 on: September 29, 2010, 01:30:48 PM »
>Oh yea, why wasn't Kogasa there when we last visited her?

>Because she was laying in wait near the gates of SDM.

Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #936 on: September 29, 2010, 02:01:08 PM »
> What would have happened if we and Renko had agreed to Yukari's proposal? Would Renko even have agreed, for that matter?
> Would there have been any sidequests to do at Eientei?
> If we had engaged Rumia just before meeting up with Renko, what would have changed?

Solais

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #937 on: September 29, 2010, 02:47:18 PM »
It was a quite different quest than the previous ones, I say that. And I think this was the most complete one either, with very good reasonable players. Also I liked the lots of debating due to the gray mentality all over the place. I wonder if the next one could top this one. Great job.

communist unity (comm-unity)

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #938 on: September 29, 2010, 05:12:21 PM »
> What was Nue's favor that we owe her, anyways?
> Fondly regard parser for completed quest.

Kasu

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #939 on: September 29, 2010, 09:42:01 PM »
Congrats on the longest complete test adventure to date!   :3

BGM:  Day One
BGM:  Deva K
BGM:  Finally Found Renko
BGM:  Construct's Final Breath
BGM:  Edge of Hakugyokuro
BGM:  Komachi and Pochi

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #940 on: September 29, 2010, 11:40:44 PM »
> What would have happened if we and Renko had agreed to Yukari's proposal? Would Renko even have agreed, for that matter?
> Would there have been any sidequests to do at Eientei?
> If we had engaged Rumia just before meeting up with Renko, what would have changed?

>You would have had a hella threesome. As for whether Renko would have agreed, that is a secret.
>Honestly? No. I didn't have much in the way of ideas for it. Thankfully, Eientei is also hard as hell to reach, so I didn't have to worry much about it.
>You might have learned why she was there. To which there was more than she happened to be there at the time.


It was a quite different quest than the previous ones, I say that. And I think this was the most complete one either, with very good reasonable players. Also I liked the lots of debating due to the gray mentality all over the place. I wonder if the next one could top this one. Great job.

That it was. Personally, when page-long debates spark, I tend to grin like a fox. As for the next one topping this, we do not worry about such things. We simply make things happen.

> What was Nue's favor that we owe her, anyways?
> Fondly regard parser for completed quest.

>She hasn't called it in, yet.
>Aw shucks~

Congrats on the longest complete test adventure to date!   :3

BGM:  Day One
BGM:  Deva K
BGM:  Finally Found Renko
BGM:  Construct's Final Breath
BGM:  Edge of Hakugyokuro
BGM:  Komachi and Pochi

>BGM: First Step Toward Wars
>BGM: The Oldest Friend
>BGM: Reunity
>BGM: Ceasing of the Last Motions
>BGM: Beyond the Realm of Death
>BGM: Best Friends

>_

E-Nazrin

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #941 on: September 30, 2010, 12:26:15 AM »
>Did all of this change how the fairies at the SDM were treated at all? (Sorry I forgot to bring this up before we finished :<)
>What could talking to Rikako have accomplished?
>Would Kanako have considered the science heretic's help for the jet project, if we asked?
>What was the problem Marisa was having?
>Will Plum Flower ever get some?
>Will the Construct ever return?
>How is Tokiko doing?
>WHERE IS SARAH CONNER

>BGM: Yuugi vs. Utsuho
>BGM: Chen's Fishing!
>BGM: Fairy Tag
>BGM: Koishi's Hatred
>BGM: Speaking with Satorin
>BGM: Camp of the Great Army
>BGM: Sunny's Deathbed
>BGM: A Magician's Inspiration
>BGM: Head Maid's Threat
>BGM: Bucket, O Bucket, Where Art Thou?
>BGM: Bothering Biggun
>BGM: Abandonment of Humanity
>BGM: Seduction of the Border Goddess
>BGM: Blacksmith Boogie
>BGM: The Felt
>BGM: Guano Chamber
>BGM: Genji's Pond
>BGM: Shizuha Flipout
>BGM: Welcome Home
>BGM: Return to Reality
>BGM: Bumbling Outworlders
>BGM: Love's Birth
>BGM: Abandoned Base
>BGM: Advice of the Elemental Sorceress
>BGM: Prismriver Punkout
>BGM: Booze Central
>BGM: Teaching a New Youkai
>BGM: A Moral Dilemma
There was something here once. Wonder what...

Kasu

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #942 on: September 30, 2010, 12:31:48 AM »
BGM:  Tokiko's Unorthodox Eating Methods
BGM:  Trespassing in Airspace

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #943 on: September 30, 2010, 02:58:18 AM »
> Was the haunted house specifically planted to give the GFC a place to call their own?
> Will you ever do anything with the Mommybel path?
> Why didn't Renko ever cry over us, when we (well, okay, I) spent so much of the game crying over her?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #944 on: September 30, 2010, 04:26:39 AM »
>Did all of this change how the fairies at the SDM were treated at all? (Sorry I forgot to bring this up before we finished :<)
>What could talking to Rikako have accomplished?
>Would Kanako have considered the science heretic's help for the jet project, if we asked?
>What was the problem Marisa was having?
>Will Plum Flower ever get some?
>Will the Construct ever return?
>How is Tokiko doing?
>WHERE IS SARAH CONNER

>BGM: Yuugi vs. Utsuho
>BGM: Chen's Fishing!
>BGM: Fairy Tag
>BGM: Koishi's Hatred
>BGM: Speaking with Satorin
>BGM: Camp of the Great Army
>BGM: Sunny's Deathbed
>BGM: A Magician's Inspiration
>BGM: Head Maid's Threat
>BGM: Bucket, O Bucket, Where Art Thou?
>BGM: Bothering Biggun
>BGM: Abandonment of Humanity
>BGM: Seduction of the Border Goddess
>BGM: Blacksmith Boogie
>BGM: The Felt
>BGM: Guano Chamber
>BGM: Genji's Pond
>BGM: Shizuha Flipout
>BGM: Welcome Home
>BGM: Return to Reality
>BGM: Bumbling Outworlders
>BGM: Love's Birth
>BGM: Abandoned Base
>BGM: Advice of the Elemental Sorceress
>BGM: Prismriver Punkout
>BGM: Booze Central
>BGM: Teaching a New Youkai
>BGM: A Moral Dilemma

>Probably not.
>You might have made a new friend. She might have also introduced you to other heretics.
>She might have. But Nitori would have been a very hard sell.
>Lo que tu hablas, Wilis?
>That is too be announced.
>You might spend it on something.
>Iku may find out! But as of the ending, she seemed to be doing well.
>IN YOUR BOOTY!
>BGM: Shake the Earth (unused)
>BGM: Catfishing
>BGM: Aerial Training
>BGM: Bitter Memories
>BGM: She knows what you're thinking.
>BGM: Chaotic Encampment
>BGM: Sunny got a Well-Deserved Beating >=[ (unused)
>BGM: Marisa Kirisame Has Entered A Strange Mood...
>BGM: Sakuya is Serious
>BGM: Where that Bucket?
>BGM: Byakuren is very busy
>BGM: Humanity Lost
>BGM: Yukari Got Her Eye On You.
>BGM: Smithy
>BGM: A Step Back and a Step Forward
>BGM: Cave of Bats!
>BGM: Clear Waters
>BGM: Furious Falling Leaves
>BGM: After a Hard Day
>BGM: Return to Reality (Unused)
>BGM: World Without Logos
>BGM: Happy Realization
>BGM: Lunarian Leftovers
>BGM: Lessons from Patchy
>BGM: Prisms for Faeries
>BGM: Lively City
>BGM: Lessons for Tokiko
>BGM: Moral Conflicts

BGM:  Tokiko's Unorthodox Eating Methods
BGM:  Trespassing in Airspace

>Oh god you people.
>BGM: Snake Eater
>BGM: A Flight Too Far

> Was the haunted house specifically planted to give the GFC a place to call their own?
> Will you ever do anything with the Mommybel path?
> Why didn't Renko ever cry over us, when we (well, okay, I) spent so much of the game crying over her?

>Yes wait no maybe.
>Maybe.
>Because she is not a crybaby.

>_
« Last Edit: September 30, 2010, 11:46:12 PM by Diamonds Purvis »

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #945 on: September 30, 2010, 04:28:06 AM »
>Because she is not a crybaby.

> Well pardon Maribel for caring about her friend!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #946 on: September 30, 2010, 04:30:41 AM »
>What would have been the outcome and consequences of the Utsuho/Yuugi fight, if we hadn't averted it?

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #947 on: September 30, 2010, 04:38:46 AM »
> Well pardon Maribel for caring about her friend!

>Notice how Renko cared without risking dehydration every ten minutes? >=|

>What would have been the outcome and consequences of the Utsuho/Yuugi fight, if we hadn't averted it?

>Depends on whether you interfered in some way. Left on its own, Utsuho would have won by sheer force. The consequences would have been a general lose of respect for Yuugi, leading her to crack down on the city pretty hard both to salvage it and to try to work out her fury. She would have been much less approachable. As for the relationship, who knows?

>_

communist unity (comm-unity)

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #948 on: September 30, 2010, 04:52:58 AM »
> What would have been the consequences if we were generally disrespectful to Yuka and refused her demands?

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #949 on: September 30, 2010, 04:59:20 AM »
Death, probably.

>Notice how Renko cared without risking dehydration every ten minutes? >=|

> So if we had a precious outside world concept cruelly stolen from us, she would have cried over us more than she did?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #950 on: September 30, 2010, 05:07:29 AM »
> What would have been the consequences if we were generally disrespectful to Yuka and refused her demands?

>You would have woken up outside of human down, beaten and battered and possibly missing a kidney.

Death, probably.

> So if we had a precious outside world concept cruelly stolen from us, she would have cried over us more than she did?

>No because she doesn't have tear duct diarrhea >=[
>But more seriously, it's just not her style.

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #951 on: September 30, 2010, 05:13:31 AM »
> Well, now I feel kinda sexist, making Mari out to be the overly emotional one and then giving her the desire to have a kid. >_>
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #952 on: September 30, 2010, 05:35:06 AM »
> Well, now I feel kinda sexist, making Mari out to be the overly emotional one and then giving her the desire to have a kid. >_>

>Eh. Biological urges happen to everyone sometimes. And some people are just prone to crying.

>_

Blitzer

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #953 on: September 30, 2010, 11:21:48 PM »
>Why create Gensokyo Isle just to let Sanae ride a jet plane? Or were there more reasons than that?

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #954 on: September 30, 2010, 11:25:14 PM »
>Why create Gensokyo Isle just to let Sanae ride a jet plane? Or were there more reasons than that?

>Given Koishi had no reason to want to treat Sanae, there were probably more reasons. Though, you should consider the importance of Sanae to her goddesses before writing off their reasonings.

>_

E-Nazrin

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #955 on: September 30, 2010, 11:29:13 PM »
>Where did Prismriver Punkout go, and why is Humanity Lost not marked unused? :V
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #956 on: September 30, 2010, 11:47:41 PM »
>Where did Prismriver Punkout go, and why is Humanity Lost not marked unused? :V

>It's there. Just flipped due to Lexiadys. Also, Humanity wasn't lost, so no need for it.

>_

E-Nazrin

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #957 on: September 30, 2010, 11:52:01 PM »
>It's there. Just flipped due to Lexiadys. Also, Humanity wasn't lost, so no need for it.

>NOT marked unused. Utsuho and Yuugi didn't fight, either, yet... >=[
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #958 on: September 30, 2010, 11:58:19 PM »
>NOT marked unused. Utsuho and Yuugi didn't fight, either, yet... >=[

>Database error. Wanna fight about it?

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #959 on: October 01, 2010, 08:19:13 AM »
> How do Renko and Maribel compare to each other in that fashion?
> And why did you make Tokiko so large, anyway?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"