Author Topic: Let Your Fists Do The Talking! Akyu Quest Continued!  (Read 64476 times)

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Let Your Fists Do The Talking! Akyu Quest Continued!
« on: September 10, 2010, 09:03:48 AM »
> You are Akyu, youngest scion of the Hieda family. Through a series of unfortunate events, you have been embroiled in a poorly-defined and terribly-managed combat tournament that has swept across Gensokyo, stirring up many of its inhabitants into a frenzy. Despite your humble beginnings, you have trained yourself into a formidable warrior with the aid of your legendary eidetic memory and excellent learning acumen.

> Your exploits are already numerous:
> You have earned the title of Honorary Fairy by assisting the fairy mob, led by Cirno, in their siege of Eientei.
> You may have earned the ire of the Mistress of the mansion on the lake by assisting in the break-out of the mansion's fairy maids.
> You have defeated numerous Youkai in combat, and have achieved a Standing of 129.
> You have been nominated for Rookie of the Tournament, but you shouldn't tell anyone that you've been told.
> You have formed a mystic bond with Meiling with the aid of Kaguya and Eirin.
> You have used your home as a temporary shelter for the fairies and rabbits injured in the aftermath of the Eientei attack.
> You have learned a large array of skills and techniques:

> Skills:

Eidetic Memory: 5 - you remember everything you've experienced at least once. Also governs learning and pattern recognition.

Brawling: 3 - You've really gotten accustomed to this whole fighting business. You've got plenty of combat experience, and are able to perform complex Moves that are still in the realm of mortally-possible. Governs attack power and difficulty, also physical strength and general fitness.

Martial Arts: 4 - You have a exceptional degree of control over your actions, and you are able to chain many actions together into powerful combinations. Your spirit and soul are exceptionally-tuned, giving you excellent resistance to spiritual and magical attacks. You are now able to divine the purpose of any Move or Stance upon seeing it fully just once. Governs technique, combination attacks, agility and spell resistance.

Calligraphy: 4 - your calligraphy skills are unmatched among the human population of Gensokyo, and you'd give many Youkai a run for their money. Also governs reading and writing.

> Moves:

Kiai Shout - You are the master of your Qi. The user of this move focuses her Qi by drawing it from key points in her body, and releases it in a mighty shout. Whilst it has no direct offensive use, the advantages that a kiai provides are plentiful.

Nimble Shift - Agile and quick, the user of this move takes advantage of her opponent's surprise to immediately slip behind her foe, bypassing many defenses for a brief moment.

Flying Hieda Tackle - You are the most reliable projectile you've ever used. The user of this move launches herself bodily at the opponent, providing a bonus to attack, as well as quickly closing distance. When used for the first time in a fight, also counts as a surprise attack.

Cross Counter! - In a clash of heroes, there is no time for defense! The user of this move must ready a counterattack action, or be in a stance that enables counterattacks. When hit, this move alleviates some of the damage received in exchange for an attack against the opponent that is very hard to block.

Sledgehammer Fist - The force of your strikes is such that air whips around them, and the earth shatters beneath them. This move cannot be dodged. If it hits, the damage done is reduced, but the user is knocked into an unfavourable position.

Tiger Claw - The vast power of your strikes is unstoppable. This move cannot be blocked. This move is slower than usual, however, and leaves the user open to counterattack.

> Stances:

Eagle Hides Talons - An opponent is weakest when committing to an attack. The stance's user sinks into a low position, waiting for attacks to her upper body and shoulders, blocking and counterattacking each one. All offensive capability is sacrificed for improved defense and the ability to counterattack.

Tiger Rends Prey - No defense is necessary when your opponents lie bleeding at your feet. This stance puts the user into an unbalanced position on the tips of her toes, outstretched arms crossed in front of her. This is a highly aggressive stance that gains speed, damage and accuracy in exchange for defense, control and technique.

Furious Rage - Hell hath no fury like an Akyu scorned. The user of this stance flies into a berserk frenzy, attacking friend and foe alike until nobody stands but her. This stance severely boosts all physical attributes and ignores fatigue and damage penalties for its duration. Whilst this stance is active the user must attack everything that can be considered to be a threat. The stance only ends when nobody else can be perceived, or the user falls unconscious.

Marble Bulwark - Attacking you is akin to attacking a mountain - pointless and futile. The user of this stance prepares to defend every vulnerable part of her body with both arms and legs. The stance sacrifices attack power and the ability to counterattack due to the concentration required to maintain a strong defense. At Complexity 4 the user no longer receives penalties whilst in this stance.

Meiling's Tower - Power gathers to those who are strong. The user of this stance is able to fully tap the channels of Qi in her body, and shape them to her will. While offensively and defensively weak, this stance is able to quickly counter attacks with a mystical component, as long as they can be affected by touch, simply by channeling Qi to the correct location in the body. To the outside observer, the user of Meiling's Tower would seem unmoving and unflinching even as attack after attack breaks itself upon her. Once her Qi has been shaped, the user of this stance does not need to remain in it to enjoy its effects, but would have to return to it to alter the flow of her Qi into another fashion.

> Miscellaneous:

Snake Coil Parry - Like a snake winding around its victim, always avoiding a direct confrontation, so does the user of this technique avoid blocking powerful attacks head-on, instead using agility and flexibility to redirect their momentum. A Permanent effect that requires no activation, Snake Coil Parry enhances the user's blocking ability, reducing by half any damage incurred from attacks that damage through a block. At Complexity 4 this technique perfectly cancels damage from attacks that have been successfully blocked.

Opening the Mind's Eye - The five senses are limited and imperfect, easily confused and misled. The user of this technique subdues all her other senses in favour of perceiving everything around her through her Qi. A Permanent effect that requires no activation, Opening the Mind's Eye enhances the user's Qi sense, when applicable, to perceive anything around her with a mystical component. Only situational in the real world, this is a perfect sense in Gensokyo, where everything has such a component.

> You have descended into the caves just off the Hakurei Shrine, looking to find the party responsible for bombing Eientei. On the way, you have learned of someone who walks unseen, who seems to have gained control of the hellcrow - the kappas' reactor's guardian - without permission.

Quote
>"Alright, thank you. I would like to move on, but is there anything else you need before I do?"

> The spider girl awkwardly, trying to avoid getting healing goop all over you, gives you a weak hug.
> "Nothing. Nothing. Friend."
> She pauses, averting all eight of her eyes. A healthy colour's returned to most of them, now. She gives you a small smile.
> "Name. Yamame."

Hello Purvis

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #1 on: September 10, 2010, 09:24:16 AM »
>"I am Akyu. It's a pleasure, Yamame. I've met too many angry people lately."
>Pause.
>"Actually, one small question."
>Poke at a bit of web clinging to our clothes.
>"Does this wash out?"

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #2 on: September 10, 2010, 11:53:59 AM »
>"Actually, one small question."
>Poke at a bit of web clinging to our clothes.
>"Does this wash out?"

> Yamame's recovered enough to give you an incredulous look. Four of them.
> "Wash out? Good, strong web, strong against fire, strong against heat, strong against cold. Light and flexible. Why do you want to wash it out?"

Hello Purvis

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #3 on: September 10, 2010, 08:04:46 PM »
>"It just doesn't match very well. And I'm kind of afraid dust and things will stick to it. It's not a huge problem, though."

Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #4 on: September 11, 2010, 09:35:32 AM »
>"Goodbye for now. Be careful and take care of yourself. It still is not safe out."
>Depart.

Kasu

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #5 on: September 11, 2010, 02:16:25 PM »
> Inventory

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

MysTeariousYukari

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #6 on: September 11, 2010, 04:19:20 PM »
> "Be well Yamame. Friend. May happiness find you."

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #7 on: September 14, 2010, 09:17:24 PM »
> Inventory

> I knew I forgot something. Objects of note include: rapier, 30 money in a money pouch, goggles, strands of spider web.

>"It just doesn't match very well. And I'm kind of afraid dust and things will stick to it. It's not a huge problem, though."

> "Stick? No stick, no stick, unless you want it to stick. Sensitive magic, very old, very useful."

> "Be well Yamame. Friend. May happiness find you."
>"Goodbye for now. Be careful and take care of yourself. It still is not safe out."
>Depart.

> You leave Yamame behind, who skitters off into the shadows, seeming to merge with with the rough living rock of the cave walls. She will probably recover due to your help, both physically and mentally.

> You encounter no further obstacles as you follow the winding path underground. Perhaps an hour, maybe two have passed when you start to hear the underground rivers converging.

> You find yourself at the top of a vast waterfall that drops deep into the darkness below. Before and below you a vast and violently messy, yet filled with colour, city spreads from cavern wall to cavern wall. There is no obvious way down, although you notice rough handholds all around the cave mouth that lead out onto the sheer wall.

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #8 on: September 14, 2010, 09:22:50 PM »
> Carefully make an attempt to climb down via the handholds.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #9 on: September 15, 2010, 07:36:12 AM »
>Free-climbing tips: Do not rely on the arms, rely on the legs as they are stronger, and have more endurance. Probe for a secure spot, and ease your weight onto them. Even a small crack can be suitable, jam your hand/foot in and wedge it to where it can support weight (it can be painful, but it works in a pinch). Affixing those stray web strands to our gauntlets and shoes might help.

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #10 on: September 19, 2010, 10:13:44 AM »
>Free-climbing tips: Do not rely on the arms, rely on the legs as they are stronger, and have more endurance. Probe for a secure spot, and ease your weight onto them. Even a small crack can be suitable, jam your hand/foot in and wedge it to where it can support weight (it can be painful, but it works in a pinch). Affixing those stray web strands to our gauntlets and shoes might help.
> Carefully make an attempt to climb down via the handholds.

> You ready yourself for a difficult climb with a few stray strands of Yamame's web wound around your gauntlets and shoes.
> The handholds are curiously easy-to-use - as if they were made to be grabbed by humanoid hands and feet.
> You swing yourself out of the cave mouth and onto the wall proper. The cavern stretches out around you. It's many hundred feet down to the ground and the walls. The rushing sound of the waterfall almost completey drowns out all other noises around you.
> You have comfortably descended a few dozen feet when hear a girl's voice, quiet and slightly hoarse, just behind your head.
> "You will not interfere."

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #11 on: September 19, 2010, 10:22:39 AM »
> Don't loose grip and calmly ask the voice "Don't interfere in what exactly?"

Kasu

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #12 on: September 19, 2010, 12:25:44 PM »
> Dig our hands and feet into the wall in case of any kind of impact.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #13 on: September 19, 2010, 12:38:29 PM »
> Don't loose grip and calmly ask the voice "Don't interfere in what exactly?"
> Dig our hands and feet into the wall in case of any kind of impact.

> The voice behind you does not say anything else.
> The noise of the waterfall no doubt drowns out the sound of parting air, as your left side explodes in pain and you feel your grip tear away as you are sent hurtling along the wall from the force of the impact. You can still feel chunks of rock in your palms - your handholds broke off along with you.
> You catch a glimpse of a figure, floating in mid-air, dressed in a dust-coloured robe, her face mostly concealed by a hood and scarf made of the same material. Piercing green eyes seem to glow from the shadows under the hood.

Kasu

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #14 on: September 19, 2010, 01:00:19 PM »
> Look around for anything to grab in order to stop our descent.
> If there isn't anything, brace for the inevitable impact and try to roll when we hit the ground in an attempt to lessen the shock.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #15 on: September 19, 2010, 04:12:42 PM »
> Look around for anything to grab in order to stop our descent.
> If there isn't anything, brace for the inevitable impact and try to roll when we hit the ground in an attempt to lessen the shock.

> You flail out towards the wall to try to grab a handhold and feel yourself almost screeching to a halt against smooth rock. The web strands are holding you fast.
> Good thing, too - the ground is still very far away.

Kasu

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #16 on: September 19, 2010, 04:25:41 PM »
> Can we climb down from where we are?
> Has the figure noticed us stop or did she fly off?

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #17 on: September 19, 2010, 06:20:13 PM »
> Can we climb down from where we are?
> Has the figure noticed us stop or did she fly off?

> You find that the web sticks you to the wall as long as you concentrate on it. It's strange, like having to concentrate on each breath you take, but you can climb quite freely otherwise.
> There's nowhere to hide on the sheer wall, and the figure, after confirming where you are, is now hurtling towards you.

Hello Purvis

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #18 on: September 19, 2010, 08:32:27 PM »
>"What are doing!? Stop that!"
>Can we tell how she knocked us loose to begin with?

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #19 on: September 19, 2010, 08:39:22 PM »
>"What are doing!? Stop that!"
>Can we tell how she knocked us loose to begin with?

> "No."
> Sheer force, probably a kick.

Hello Purvis

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #20 on: September 19, 2010, 08:45:16 PM »
>Do we feel the webs would hold our weight with just one hand clinging?
>If so, wait for her to strike again, and try to grab her leg, then redirect the force of her attack to smack her into the wall.

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #21 on: September 20, 2010, 06:36:12 AM »
>Do we feel the webs would hold our weight with just one hand clinging?
>If so, wait for her to strike again, and try to grab her leg, then redirect the force of her attack to smack her into the wall.

> The webs seem to hold very well as long as you concentrate on them. You can only do two of the following three simultaneously: channeling Qi, focusing on webs, fending off attacks.
> The figure hurtling towards you notices your recovery and, with a brief deceleration, brings a circle of bright-green bullets into existence in front of her, sends them screeching towards your general direction with a wave of her hand and, with a burst of acceleration, chases after them.
> The figure probably intends to use the bullets' impact to wind you and knock you off the cliffside, so that she can immediately follow up with more attacks.
> You have just enough time to reposition yourself and pick some tactics.

Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #22 on: September 20, 2010, 09:59:39 AM »
>Focus on webs to keep from falling. Channel Qi in Meiling's Tower, keeping parallel to the wall, creating a Qi shield on the side the enemy is approaching from, crafting it so some of our back is covered as well. Essentially trying to block bullets coming from one side and as much of the rear as is safe to stretch the coverage area of the Qi.

>Play defensively, using the shield to block incoming shots. If they come from an unshielded side, simple scuttle upside down so the shield switches positions.

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #23 on: September 20, 2010, 04:15:22 PM »
>Focus on webs to keep from falling. Channel Qi in Meiling's Tower, keeping parallel to the wall, creating a Qi shield on the side the enemy is approaching from, crafting it so some of our back is covered as well. Essentially trying to block bullets coming from one side and as much of the rear as is safe to stretch the coverage area of the Qi.

>Play defensively, using the shield to block incoming shots. If they come from an unshielded side, simple scuttle upside down so the shield switches positions.

> You centre your Qi, then focus. The power flows like water around you.
> The bullets smash into your shield. You're not yet skilled enough to redirect their energy accurately, but you can make sure that none hit you. The wall around you explodes into dust and debris where the bullets strike it, others are sent flying off into the cavern.
> You see your assailant shoot past, completely miscalculating her attack - you were nowhere where she expected you to be. You've got an opening. She's still a few metres away from the wall, though.

Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #24 on: September 21, 2010, 07:36:06 AM »
>Pull down those goggles, it is target acquisition time. Grab a piece of the wall weakened by the blast and fling it at the Gliding Green. Scuttle away towards the waterfall, and use the shield to protect us.

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #25 on: September 21, 2010, 09:36:32 AM »
>Pull down those goggles, it is target acquisition time. Grab a piece of the wall weakened by the blast and fling it at the Gliding Green. Scuttle away towards the waterfall, and use the shield to protect us.

> The goggles go bweeeeee and make everything a blinding shade of green when you turn them on, but quickly seem to adapt to ambient light conditions, and everything takes up a semblance of normal colour again. The initial attack sent up a massive dust cloud that's starting to envelop the area around you. Your attacker gets a bright green outline around her, however, and the text Adult Female, Hostile, Unknown, Automatic IFF calibration in progress.
> The selective masking text lights up as your vision begins to be completely obscured by the dust, and, all of a sudden, the dust cloud becomes almost completely transparent.
> You toss a rock, which catches your attacker by surprise and clocks her solidly in the back. She whips around, looking for you.
> Failing to find you and hesitant to approach the wall, she flings another spread of bullets, but only one or two actually head towards you. They are harmlessly turned aside by the shield and impact into the wall, sending up more dust.
> Continue towards waterfall, maintain cover in dust cloud, or something else?

Hello Purvis

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #26 on: September 21, 2010, 09:45:00 AM »
>Descend toward the bottom of the cloud.
>How to the floor?

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #27 on: September 21, 2010, 12:12:39 PM »
>Descend toward the bottom of the cloud.

> You slide downwards. Bits of rock and pebbles shower you from above.

>How to the floor?

> Gonna have to run that by me again, hombre.

Hello Purvis

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #28 on: September 21, 2010, 01:07:30 PM »
>I'm you fuck dyslexic.
>How far to the bottom?

Fightest

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Re: Let Your Fists Do The Talking! Akyu Quest Continued!
« Reply #29 on: September 21, 2010, 02:28:12 PM »
>I'm you fuck dyslexic.

> Not judgin' you, man, just gotta make sure I get you right!

>How far to the bottom?

> A good two hundred metres.