Topic: Rika's Garage FAQ for Danmakufu (now with IRC channel!)  (Read 7428 times)

0 Members and 1 Guest are viewing this topic.

Naut

  • Shrine Janitor
  • *
  • LOOK AT ME
Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« on: April 21, 2009, 06:06:31 am »
This FAQ covers some basic information about where to get Danmakufu and how to get it up and running. For help with making spellcards and other content, check the tutorial thread. If you're still having problems, this board will be happy to answer whatever questions it can.

We have an IRC channel now! We are in #danmakufu at irc.ppirc.net.
For the IRC-incapable, you can join the channel with  MotK's webchat app.



What is Danmaku-fu?
A C-based STG creator, made specifically to create Touhou-style shooting games.


Where can I get it?
Right here, sir: http://www.geocities.co.jp/SiliconValley-Oakland/9951/products/th_dnh.html
Download "東方弾幕風 v0.12m".
You'll need Applocale to run it properly, which is located here: http://www.microsoft.com/globaldev/tools/apploc.mspx
Run Applocale, browse for th_dnh.exe, select Japanese as the default language (bottom of the list), then create a shortcut to always run it using Japanese settings.


How can I learn?
If you know Japanese: http://www.geocities.co.jp/SiliconValley-Oakland/9951/products/th_dnh.html
"東方弾幕風ヘルプ" is the Japanese manual and "東方弾幕風講座" is the tutorial.

If you know English:
EVERY TUTORIAL YOU WILL EVER NEED


Where can I get a list of functions, etc.?
http://en.touhouwiki.net/wiki/Touhou_Danmakufu:_Functions


I can't get my script to work. Where can I go to find help?
Well, you can always ask right here, in this forum. The rest of the Danmakufu community will be glad to assist you in any way we can. Just make sure to leave cookies. We're not very fast.


I wrote an awesome script. Where can I post it?
In this forum is also fine. You're welcome to advertise any of your Danmakufu scripts here, post links, ask for opinions, etc.
Oh Gods right here oh please post your scripts here I want to play scripts please oh God thank you in advance very much yes thanks.


What is the Shot Replace Script and where can I get it?
The Shot Replace Script is a universal script made by Legend_Bird that you can #include in a script to use the special bullet sheet from CtC. It's popular around these parts and you'll need it for some of the scripts posted here. Download it here:
http://barneyzhenspages.googlepages.com/shot_replace.zip
Extract it into your base th_dnh folder; it creates a "lib" folder that your scripts will use to access it.

There is also a larger alternate Shot Replace Script with shots compiled by Helepolis and formatted by OnTheNet. You can get it here:
http://onthenet9999.webs.com/stuff/ExpandedShotData.zip
This will also go in the ..\th_dnh\lib\ folder, so that it can be reached as \lib\ExpandedShotData\shot_replace.dnh.
« Last Edit: December 09, 2009, 07:52:44 pm by Stuffman »
<Bananamatic> I can't like this game
<Bananamatic> it's impossible
<eb> only naut likes ufo
<eb> of course you can't like it, he's hoarding all the liking
  • YouTube Account

Kilgamayan

  • Born to be a king
  • *
  • Prince of the ZUNiverse
  • Staff
  • LOOK AT ME
  • Nickname: Suwako Moriya
Re: New forum, new FAQ.
« Reply #1 on: April 21, 2009, 06:21:28 am »
Since you seem to know about danmakufu, I'll let you migrate the necessary info from the previous stickies and sticky them here for you.

As for your question, I honestly don't know. Sorry.

[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH
  • Let's Play Super Marisa World

Naut

  • Shrine Janitor
  • *
  • LOOK AT ME
Re: New forum, new FAQ.
« Reply #2 on: April 21, 2009, 06:23:54 am »
Roger that.
<Bananamatic> I can't like this game
<Bananamatic> it's impossible
<eb> only naut likes ufo
<eb> of course you can't like it, he's hoarding all the liking
  • YouTube Account

Naut

  • Shrine Janitor
  • *
  • LOOK AT ME
Re: New forum, new FAQ.
« Reply #3 on: April 22, 2009, 03:55:47 pm »
Forum is a bit bare. Not much happening in the Danmakufu world it seems.
« Last Edit: April 22, 2009, 03:57:43 pm by Naut »
<Bananamatic> I can't like this game
<Bananamatic> it's impossible
<eb> only naut likes ufo
<eb> of course you can't like it, he's hoarding all the liking
  • YouTube Account

Lucas

  • Veteran Amateur Danmakufu Novice Master or something
  • A.K.A. Ryuka or Onthenet
Re: New forum, new FAQ.
« Reply #4 on: July 17, 2009, 10:40:19 pm »
Oh jeez, I hope you didn't get the wrong idea from my description of the expanded shot replace. It isn't meant as a replacement for the old shot replace script, and it's missing many CtC exclusive bullets. I intended it to have its own folder, and for you to access it the same way as the CtC version, but changing the file the #include_function points to. I personally have it in "lib\ExpandedShotData". Sorry for the misunderstanding.

Stuffman

  • Spechul Membah
  • *
Re: New forum, new FAQ.
« Reply #5 on: July 17, 2009, 11:39:10 pm »
Oh, whoops. That explains why I was having errors :V
« Last Edit: July 17, 2009, 11:43:35 pm by Stuffman »

Lopsidation

  • Exploring the Twin Labyrinths
  • Be light of heart;
Re: New forum, new FAQ.
« Reply #6 on: August 18, 2009, 09:02:51 pm »
I tried to open th_dnh with AppLocale, and it didn't work. Where did I go wrong:
1. Installed th_dnh.
1. Installed AppLocale using crazy Windows Vista workarounds.
2. Chose th_dnh to apply AppLocale with, and left the Arguments field blank.
3. For the language, there are three choices down at the end that look like they could be Japanese. I've tried all three of them.
4. th_dnh opens with a gray screen and crashes.

Help?
"Happiness is like a cat, If you try to coax it or call it, it will avoid you; it will never come. But if you pay no attention to it and go about your business, you'll find it rubbing against your legs and jumping into your lap."

Zengar Zombolt, Darksteel Colossus

  • Artifact Creature — Golem
  • It's time to pay!
  • Nickname: Zengar Zombolt
Re: New forum, new FAQ.
« Reply #7 on: August 18, 2009, 09:15:00 pm »
Try the fourth to last one.
Re: New forum, new FAQ.
« Reply #8 on: August 18, 2009, 09:18:48 pm »
Try opening it with config.exe. Open it and click the button on the bottom closest to the left.
  • oonce oonce

Lopsidation

  • Exploring the Twin Labyrinths
  • Be light of heart;
Re: New forum, new FAQ.
« Reply #9 on: August 19, 2009, 12:19:56 pm »
config.exe worked, thanks!
"Happiness is like a cat, If you try to coax it or call it, it will avoid you; it will never come. But if you pay no attention to it and go about your business, you'll find it rubbing against your legs and jumping into your lap."

Naut

  • Shrine Janitor
  • *
  • LOOK AT ME
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #10 on: August 24, 2009, 03:42:14 am »
We now have our own irc channel, check it out punks. Info in the first post.
<Bananamatic> I can't like this game
<Bananamatic> it's impossible
<eb> only naut likes ufo
<eb> of course you can't like it, he's hoarding all the liking
  • YouTube Account
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #11 on: October 31, 2009, 06:11:42 pm »
is the site down? ive been getting a 503 error for about a week now.

Naut

  • Shrine Janitor
  • *
  • LOOK AT ME
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #12 on: October 31, 2009, 11:56:47 pm »
Just google "irc clients" and download one.
<Bananamatic> I can't like this game
<Bananamatic> it's impossible
<eb> only naut likes ufo
<eb> of course you can't like it, he's hoarding all the liking
  • YouTube Account

puremrz

  • Can't stop playing Minecraft!
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #13 on: November 01, 2009, 10:15:06 am »
It's been down for a week for me too.
I have mIRC, but...



What port do I connect to? I see no mention about a port on the IRC page at all.
Full Danmakufu game "Juuni Jumon - Summer Interlude" is done!
By the same person who made Koishi Hell 1,2 (except this game is serious)
Topic: http://www.shrinemaiden.org/forum/index.php/topic,9647.0.html

Zengar Zombolt, Darksteel Colossus

  • Artifact Creature — Golem
  • It's time to pay!
  • Nickname: Zengar Zombolt
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #14 on: November 01, 2009, 02:57:15 pm »
Usually it's always 6667.
I think.

Infinnacage♫

  • Demonic★Moe
  • *
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #15 on: November 02, 2009, 05:37:38 pm »
the irc channel rocks

puremrz

  • Can't stop playing Minecraft!
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #16 on: November 02, 2009, 08:03:51 pm »
Oh, I almost forgot to mention that it works now. Thanks, Hizengar Byakuren. :D
Full Danmakufu game "Juuni Jumon - Summer Interlude" is done!
By the same person who made Koishi Hell 1,2 (except this game is serious)
Topic: http://www.shrinemaiden.org/forum/index.php/topic,9647.0.html

Helepolis

  • Charisma!
  • *
  • O-ojousama!?
  • Staff
  • LOOK AT ME
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #17 on: November 02, 2009, 08:55:15 pm »
Please modify the url inside for the expanded shotdata to the thread or something, as the old one was buggy but both versions were kept up.
  • Helepolis in Gensokyo

AweStriker Nova

  • Star Sign "Thunder Constellation"
  • Nickname: Awe Striker
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #18 on: November 28, 2009, 04:58:19 am »
I tried to run Danmakufu on Windows 7 (using all sorts of crazy workarounds), but attempting to do anything outside the main menu?

Instant crash.

Naut

  • Shrine Janitor
  • *
  • LOOK AT ME
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #19 on: November 28, 2009, 05:15:33 am »
Just sounds like it's not being run in a Japanese locale. Turn off User Account Control (or equivilant for Windows 7), run Applocale as administrator, try running Danmakufu using the program. Despite being advertised as a non-unicode workaround for Windows XP, it does work with Vista (and Windows 7, I imagine). Post your results for more troubleshooting.
<Bananamatic> I can't like this game
<Bananamatic> it's impossible
<eb> only naut likes ufo
<eb> of course you can't like it, he's hoarding all the liking
  • YouTube Account

AweStriker Nova

  • Star Sign "Thunder Constellation"
  • Nickname: Awe Striker
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #20 on: November 28, 2009, 05:25:17 am »
Definitely running in Japanese.

Has to be the last one; the two above it are Chinese (Simplified Han) and Chinese (Traditional Han).

And yet...

th_dnh.exe has stopped working
« Last Edit: November 28, 2009, 05:30:48 am by AweStriker Nova »
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #21 on: November 28, 2009, 05:36:16 pm »
Try opening it through config.exe
  • oonce oonce

AweStriker Nova

  • Star Sign "Thunder Constellation"
  • Nickname: Awe Striker
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #22 on: November 28, 2009, 05:47:45 pm »
That didn't work.

And another thing: Isn't DMF supposed to come with Reimu and Marisa player scripts?

...hm...
« Last Edit: November 29, 2009, 01:42:22 am by AweStriker Nova »

Zengar Zombolt, Darksteel Colossus

  • Artifact Creature — Golem
  • It's time to pay!
  • Nickname: Zengar Zombolt
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #23 on: November 29, 2009, 03:20:12 am »
And another thing: Isn't DMF supposed to come with Reimu and Marisa player scripts?
Those are hard-coded on DMF, they won't show up on your folders.

kyuu

  • Banned
  • *
  • To the gallows with ye
  • LOOK AT ME
  • Nickname: Mewkyuu
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #24 on: November 29, 2009, 06:26:20 am »
Those are hard-coded on DMF, they won't show up on your folders.
So you can't edit them.
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #25 on: November 29, 2009, 06:40:43 am »
So you can't edit them.
Other than thier graphics/sounds
  • oonce oonce

AweStriker Nova

  • Star Sign "Thunder Constellation"
  • Nickname: Awe Striker
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #26 on: November 30, 2009, 02:44:21 am »
Hey, just noticed something odd.
The "Directory" option works, but attempting to open a folder from there leads to a crash.

Attempting to play a script from there also leads to a crash. Curiouser and curiouser...

Maybe the script just doesn't work...

No, that can't be right. The Script That Does Nothing also causes a crash.
« Last Edit: November 30, 2009, 04:26:51 pm by AweStriker Nova »

AweStriker Nova

  • Star Sign "Thunder Constellation"
  • Nickname: Awe Striker
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #27 on: December 01, 2009, 12:16:23 am »
Oh, hey. Turns out I installed AppLocale wrong.

The workaround involved moving it from another location, so AppLocale wouldn't run correctly.

So now DMF works.

Naut

  • Shrine Janitor
  • *
  • LOOK AT ME
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #28 on: December 01, 2009, 01:53:27 am »
Horray
<Bananamatic> I can't like this game
<Bananamatic> it's impossible
<eb> only naut likes ufo
<eb> of course you can't like it, he's hoarding all the liking
  • YouTube Account

Infinnacage♫

  • Demonic★Moe
  • *
Re: Rika's Garage FAQ for Danmakufu (now with IRC channel!)
« Reply #29 on: December 02, 2009, 07:50:57 pm »
dont post such things here. there's a help thread for that! :P
 

SMF 2.0.1 | SMF © 2011, Simple Machines
Theme based on ModernDark64 design by BlocWeb
Page created in 0.261 seconds with 16 queries.