OK, it's been 2 weeks since the DDC release. Time for some more challenges.
I'd considered making them both DDC challenges this time, but decided on having two different games as usual. (I hope I didn't make the challenges too pacifist-ish...)
Have fun!
Results archive:
#5 - IN time orb avoidanceJust like graze in SA, time orbs in IN are all over the place. So what's it like to avoid collecting them?
- Clear IN with the lowest point item value possible! (Since time orbs add to PIV, and PIV carries over between stages, it's easier to track this way.)
- Only 1ccs allowed. Either FinalA or FinalB is acceptable.
- The shot type you use must be able to reach both ends of the human/youkai gauge. That is, you may only use a team (or solo Youmu).
- All difficulties allowed, including Extra.
Format:
Challenge number - Difficulty
Player - Ending PIV - Shot type - Stage (Ca/Cb) - Slowdown - Replay
Example:
#5 - Normal
Sample - 220,000 - Border Team - Cb - 0.111% - Replay
Rankings:
Easy
Star King - 60,030 - Magic Team - Cb - 0.181% -
ReplayWaah - 60,110 - Border Team - Cb - 0.0% -
ReplayMero - 214410 - Youmu - Ca - 0.47% -
Replay #6 - DDC MarisaB survival, no shootingWell, you have a broken bomb... and only a broken bomb. Use it wisely.
- Survive as far as you can in DDC with MarisaB!
- You may not shoot.
- All difficulties allowed, including Extra.
Format:
Challenge number - Difficulty
Player - Score - Stage (progress*) - Slowdown - Replay
*if not a clear, something that indicates how much progress you've made within the stage, such as "2nd boss spellcard" or "midboss phase 1"
Example:
#6 - Lunatic
Sample - 25,000,000 - 2 (stage portion post-midboss) - 0.0% - Replay
RankingsLunatic
ARF - 375,672,950 - 5(final spell) - 0.1% -
ReplayExtra
ARF - 721,749,750 - C - 0.0% -
ReplaySomeGuy712x - 691,987,050 - C - 0.0% (
Replay)
chum - 564,184,520 - C - 0.0% -
ReplayMero - 556,455,450 - C - 0.1% -
Replay s - 207,526,800 - Ex (wall ramming spell) - 0.010% -
ReplayDeadline: Sunday, September 8