Author Topic: DEFCON Mafia Thread 2 (Game Over)  (Read 48481 times)

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #420 on: April 01, 2013, 01:42:14 AM »
And Dan.
I'm pretty sure I've stated this before, but I don't like playing with you Dan.
It doesn't feel like you're really playing the game.
I mean, sure, you were scum this game but the behaviour early in the game was disgusting.
And I know you don't only do it as scum.
I mean all you really do is make some weird strategy and then never post. It's super lame.
I'll organize my thoughts and post more on this later.

Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #421 on: April 01, 2013, 01:42:54 AM »
Also, Dan, for future games, it should be noted that should I discover that it is impossible to play to my own win condition, chances are very likely that I would play to SK's win condition.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #422 on: April 01, 2013, 01:53:19 AM »
Third ever serial killer to win MotK mafia. o/

Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #423 on: April 01, 2013, 01:59:25 AM »
south korea wins i guess

ActionDan

  • Teaching old dogs new tricks
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #424 on: April 01, 2013, 02:00:18 AM »
you guys are assholes.

gg/

Not playing on this site again

Don't lynch me.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #425 on: April 01, 2013, 02:00:50 AM »
mad cuz bad.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #426 on: April 01, 2013, 02:02:14 AM »

ActionDan

  • Teaching old dogs new tricks
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #427 on: April 01, 2013, 02:07:36 AM »
now I'm mad. 

Mostly at Zak.

But you're about as low life as well

Don't lynch me.

ActionDan

  • Teaching old dogs new tricks
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #428 on: April 01, 2013, 02:08:17 AM »
And Dan.
I'm pretty sure I've stated this before, but I don't like playing with you Dan.
It doesn't feel like you're really playing the game.
I mean, sure, you were scum this game but the behaviour early in the game was disgusting.
And I know you don't only do it as scum.
I mean all you really do is make some weird strategy and then never post. It's super lame.
I'll organize my thoughts and post more on this later.

You're a piece of shit.

Don't lynch me.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #429 on: April 01, 2013, 02:10:46 AM »
So mad lol.

ActionDan

  • Teaching old dogs new tricks
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #430 on: April 01, 2013, 02:11:55 AM »
You "don't like" how I play the game?

That's fucking rich. 

Why don't you name your pathetic grievances.

Go right on ahead.

What are you going to say, "Dan lurks." 

If you don't like it, lynch me.  Raikaria was more or less 100% right this game.  I strung out the HW scumslip so the sensationalism it created masked my scummy behavior.  If I was town I would have got to the point long before.

Don't lynch me.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #431 on: April 01, 2013, 02:13:00 AM »
Dan lurks. Dan doesn't communicate very well. Those two are the main things.

Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #432 on: April 01, 2013, 02:13:17 AM »
You're a piece of shit.
because he played to win? it's not like he pulled anything underhanded, i would've done the same thing in his position

i also 100% agree with dormio's thoughts on you/px/rawr, good on him for putting up with it and going on to win the game instead of ragequitting like me (although i had other reasons for subbing out but they're best left unsaid because they boil down to "I was rationalizing being a dick on purpose" sorry PX :( )

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #433 on: April 01, 2013, 02:13:32 AM »
The fact that I don't like your playstyle is more of a subjective thing.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #434 on: April 01, 2013, 02:14:16 AM »
I'm going to go ahead and lock this because both of you need to calm down.

Further continuations of this level of discussion will not end well for either party.

Conqueror

  • Here I am, dirty and faceless
  • waiting to heed your instruction
Re: DEFCON Mafia Thread 2 (Day 5, DEFCON 1)
« Reply #435 on: April 01, 2013, 02:26:11 AM »
ActionDan, Russian, Espionage, was lynched Day 5!

It is impossible to prevent a wincon from being reached!

Zakeri, American, Eavesdrop, was endgamed Day 5!

...

Dormio, playing as North Korea, Submarine, wins the game Day 5!

Notes and stuff later.
« Last Edit: April 01, 2013, 08:30:28 PM by Conqueror »


On tue un homme, on est un assassin. On tue des millions d'hommes, on est un conqu?rant. On les tue tous, on est un dieu.
Every saint has a past and every sinner a future.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #436 on: April 01, 2013, 02:27:41 AM »
Also, the everybody dies clause? Who needs it?

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #437 on: April 01, 2013, 02:28:15 AM »
[17:54:42] <Reisen-Udongein-Inaba> What was the rule on nuke flights overnight again?
[17:54:44] <Reisen-Udongein-Inaba> They all stop?
[17:54:58] <Conq> they keep flying overnight
[18:00:44] <Reisen-Udongein-Inaba> But the kill timers pause?
[18:01:47] <Conq> Nah, they continue. It's just that they can't be canceled overnight.
[18:02:54] <Reisen-Udongein-Inaba> So Zakeri could wait for Massaca to launch a nuke at one of the non-towns, then quicklynch the other one and then simply delay sending in his confirmation PM?
[18:03:28] <Conq> Yes.
[18:03:52] <Conq> Well
[18:03:53] <Reisen-Udongein-Inaba> ...Would you allow that? <_<
[18:04:42] <Conq> It's valid imo.
[18:05:06] <Conq> He'd have to wait a little so that the scum who got nuked would die before night end.
[18:05:14] <Conq> Assuming 24 hour nights
[18:06:01] <Conq> Eh, I'll deal with if it comes up. >_> Gud endgames.
[18:06:27] <Reisen-Udongein-Inaba> Oh, so you wouldn't just delay starting the next day given he doesn't send any sort of activity confirmation PM?
[18:07:10] <Conq> Probably not; the only reason there was a long night last night was because I wasn't here.
[18:07:30] <Reisen-Udongein-Inaba> Although I guess it might not matter now. I wouldn't put it past either of the non-towns to spit the other and refuse to quicklynch themselves after a nuke got thrown their way.
[18:07:39] <Reisen-Udongein-Inaba> Nukes are what, 48 hours total?
[18:07:47] <Reisen-Udongein-Inaba> *spite
[18:07:48] <Conq> The original activity confirmation was just so I knew if I had to replace someone.
[18:07:49] <Conq> Yeah.
[18:08:15] <Reisen-Udongein-Inaba> Man, Zakeri better not mess this up
[18:08:24] <Reisen-Udongein-Inaba> All of Roflstan is counting on him :(

ZAAAAAAAAAAAAAAAK ;_;
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #438 on: April 01, 2013, 02:29:35 AM »
ZAK DIDN'T LURK. THAT IS WHY HE LOST.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #439 on: April 01, 2013, 02:29:51 AM »
Also, gg.

Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #440 on: April 01, 2013, 02:30:03 AM »
I thought of that but then realized Dormio could've just nuked Zak.

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #441 on: April 01, 2013, 02:31:34 AM »
Also I was legit surprised when I learned the HW/Massaca slot was town because HW's plan was 100% responsible for getting the doc killed before it could be of any use. I guess it's a good thing that nobody picked up on it (outside of possibly whoever pointed out that the lynch pool was the unknowns on Day 1 or 2 or so).

Not much else to say since I was only loosely able to follow the game.

Fake edit: He could have still gone the "everyone dies" route for maximum hilarity. Or Massaca could have nuked Dan and Dormio would've been voted off.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #442 on: April 01, 2013, 02:33:05 AM »


Dormio IRL.

Conqueror

  • Here I am, dirty and faceless
  • waiting to heed your instruction
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #443 on: April 01, 2013, 02:37:32 AM »
Scum QT - http://www.quicktopic.com/50/H/d2m8BGqeYPKUb
Graveyard - http://www.quicktopic.com/50/H/8DqsAk2HmkpDQ
Eavesdrop QT - http://www.quicktopic.com/50/H/8yBkiz79N32q
Mod QT - http://www.quicktopic.com/50/H/eeRTseA4Yct7

Hydras can post their QTs if they want.

Night actions are in the mod QT.

Russians:
Fighter - BT
Aircraft Carrier - NNR
Espionage - Dan


North Korean:
Submarine - Dormio


Americans:
Eavesdrop - Zakeri
Fail Safe - huhwhat
Battleship - rawr
Silo (Offense) - Raikaria
Silo (Offense) - Shadoweh
Silo (Offense) - PX
Silo (Offense) - Serela
Silo (Defense) - IHNN
« Last Edit: April 01, 2013, 03:35:14 AM by Conqueror »


On tue un homme, on est un assassin. On tue des millions d'hommes, on est un conqu?rant. On les tue tous, on est un dieu.
Every saint has a past and every sinner a future.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #444 on: April 01, 2013, 02:37:47 AM »
Bledibleh why? I thought you said you didn't save those photos.

NekoNekoRex

  • Catgirls are Charming!
  • *
  • Catgirl Enthusiast
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #445 on: April 01, 2013, 02:41:41 AM »
NekoRex ft Dorian QT: http://www.quicktopic.com/50/H/dK8NBkgj5Wk

Scum QT is glorious everyone should read
Kilga is this right; like is this person seriously the player, and it's not some alias or something that's designed to be deliberately obfuscating? NekoNekoRex. Who the hell is that :C   ~Poya Aaaa (Serela), Bunny Must Die Mafia

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #446 on: April 01, 2013, 02:44:46 AM »
Also, I actually slipped up really badly with the Serela nuke.
TBH I should have cancelled it but I hadn't actually read the thread and I was just excited about nuking somebody.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #447 on: April 01, 2013, 02:48:03 AM »
Also, don't worry NNR. I never blocked you. It was just amusing to watch your reaction to me posting that picture.

Re: DEFCON Mafia Thread 2 (Game Over)
« Reply #448 on: April 01, 2013, 02:48:27 AM »
the scum quicktopic is hilarious good job nnr

Re: DEFCON Mafia Thread 2 (Day 3, DEFCON 1)
« Reply #449 on: April 01, 2013, 02:52:03 AM »
This is too much

I can't take it

I wish to die a nuclear death

Oh BT, you're so funny