Author Topic: Yukari Quest - A Z-machine Adventure  (Read 41199 times)

O4rfish

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Re: Yukari Quest - A Z-machine Adventure
« Reply #360 on: February 11, 2013, 04:54:57 AM »
>What exactly is Mayohiga?
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #361 on: February 11, 2013, 05:06:45 AM »
> A dish, as in a piece of china, or Ran's cooking?
> Brighten up. "Oh I thought you would. It wouldn't be the same if you weren't there." 
> "That's not the only thing I came to ask you though. I'm looking for those reporter tengu, have you seen either of them today?"

>As in a piece of china. While Ran's culinary skills are to be feared and respected, you don't think one of her meals would draw the crowd that it should.
>"I thought you'd say something like that," says Maribel. "I'll be sure set aside time for it."
>"Oh, um...I think I saw Aya poking around the kappa village earlier, while I was at the university. She was probably looking for something worth writing about."

>What exactly is Mayohiga?

>Mayohiga is one of your other homes. It is a place that exists on the edge of the known world, so to speak. One cannot just find it by looking for it, normally. Rather one stumbles onto it while lost outside the places that they know. There is an old story that taking a dish from it will grant one luck. Story itself is potent enough to lend some truth to this matter. You like to let people think it's where you're truly live, since it matches your nature so well, but in reality, you just use it sometimes. For awhile, you did use it as your main home, but since you've taken an interest in being slightly less remote, it's fallen out of day to day use for you. It's a nice place to keep things that aren't terribly important, but important enough you don't want just any burglar to find them. As well, it is a nice place to take someone when you want some privacy, or when you and Ran want some time alone without worrying about Chen walking in on you.


>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #362 on: February 11, 2013, 05:26:09 AM »
> Good, we want to keep Ran's cooking to ourselves anyways. The dish on the other hand can be added to the prizes.
> "Mmm, that's a place to start looking then." Lean a little closer to rest our cheek against Maribel's. "Having to walk around is quite dull on one's own, don't you think? It wouldn't be a long trip. Would you come with me?"


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Re: Yukari Quest - A Z-machine Adventure
« Reply #363 on: February 11, 2013, 05:36:41 AM »
> Good, we want to keep Ran's cooking to ourselves anyways. The dish on the other hand can be added to the prizes.
> "Mmm, that's a place to start looking then." Lean a little closer to rest our cheek against Maribel's. "Having to walk around is quite dull on one's own, don't you think? It wouldn't be a long trip. Would you come with me?"

>Ran wouldn't be quite the little secret she is if you told everyone, every all.
>You lean forward and rest your cheek against Maribel's. "I can't," she says. "I need to get things cleaned up, and make dinner before Renko gets home."

>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #364 on: February 11, 2013, 05:47:08 AM »
> "Are you sure? You know I can whisk you back home in seconds.." Regretfully, we don't expect a yes after that. The sorrow of not everyone being as loose as ourselves and Yuyuko. "If you're busy now, perhaps tomorrow~? I do wish to find both after all, a timely affair."


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Re: Yukari Quest - A Z-machine Adventure
« Reply #365 on: February 11, 2013, 05:48:44 AM »
> "Are you sure? You know I can whisk you back home in seconds.." Regretfully, we don't expect a yes after that. The sorrow of not everyone being as loose as ourselves and Yuyuko. "If you're busy now, perhaps tomorrow~? I do wish to find both after all, a timely affair."

>"...Okay, we'll see about tomorrow, if it'll make you happy," she says after a moment.

>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #366 on: February 11, 2013, 06:10:30 AM »
> Smile sweetly. "It would. It'll be fun darling, I'm sure. I might be in the mood to knock when I'm ready like a proper traveler."
> "Until then, I should go find Aya. Try not to miss me too much while I'm gone, mmm?"


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Re: Yukari Quest - A Z-machine Adventure
« Reply #367 on: February 11, 2013, 06:17:57 AM »
> Smile sweetly. "It would. It'll be fun darling, I'm sure. I might be in the mood to knock when I'm ready like a proper traveler."
> "Until then, I should go find Aya. Try not to miss me too much while I'm gone, mmm?"

>You smile, though she's not really in a position to see it. "It really would be nice if you knocked more often, you know," says Maribel.
>"Good luck finding her," says Maribel. "She's probably going to be looking either for new people to harass, or at some center of activity."

>_


Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #368 on: February 11, 2013, 09:16:39 AM »
> "But it wouldn't be half as fun~ I'll think about it." No we won't. "I'll see you tomorrow then."
> Leave through the gap from whence we came. Spy secretly on Maribel for a few more minutes. Then gap to human Kappa village.
> Come to think of it, have we told Maribel our intentions or are we planning to spring them on her when she seems open to the idea?
« Last Edit: February 11, 2013, 09:36:35 AM by Shadoweh »


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Gappy

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Re: Yukari Quest - A Z-machine Adventure
« Reply #369 on: February 11, 2013, 01:56:44 PM »
> Check wealth available.
> Consider preempting the betting that is sure to happen around the tournament by taking control of it yourself. Examine who in Gensokyo would be the natural bookies and think of how we may convince/coerce them into, if not our service, then perhaps a temporary partnership. Consider how heating up the betting leading up to the day can affect the distribution of power around Gensokyo and how you can make this benefit you, starting from those snobbish Moriya-dwellers.

O4rfish

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Re: Yukari Quest - A Z-machine Adventure
« Reply #370 on: February 11, 2013, 03:54:48 PM »
>Consider the earth rabbit.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Gappy

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Re: Yukari Quest - A Z-machine Adventure
« Reply #371 on: February 11, 2013, 04:42:52 PM »
> As for prizes, why don't we have the entrants contribute something towards the pot, winner takes all? If we can somehow manipulate the Moriyas, the Scarlets, the Taoists and the various other factions to raise the stakes amongst themselves....
> By the way, what happened to Vivit after Kisume handed her over to us?

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Re: Yukari Quest - A Z-machine Adventure
« Reply #372 on: February 11, 2013, 06:23:25 PM »
> "But it wouldn't be half as fun~ I'll think about it." No we won't. "I'll see you tomorrow then."
> Leave through the gap from whence we came. Spy secretly on Maribel for a few more minutes. Then gap to human Kappa village.
> Come to think of it, have we told Maribel our intentions or are we planning to spring them on her when she seems open to the idea?

>You give her false assurances that you'll think about it. "As long as you come to a different conclusion than you usually do. I'll see you tomorrow."
>You leave through the gap, returning to your front yard, but leave it open just a sliver to listen for a few more moments. You hear Maribel take a few moments to compose herself and get back to the dishes, noting that she is breathing a bit more heavily than usual.
>Maribel is well aware of your intentions, and it's put her in something of a spot. While she is devoted to Renko, you've also gotten her to admit takes a guilty pleasure in your affections. There is a reason why her resistance is mostly for show and doesn't linger when Renko isn't around. It's a conflict that she hasn't quite worked out, the fact that she really wants to be true to Renko and not betray her, but also has at least some desire to indulge herself with you. While she hasn't said it in so many words, you suspect part of why she doesn't just turn you away is because she also likes the idea that a youkai desires her; it makes her feel more like a part of Genoskyo, rather than an outsider. Her status as one is something that grates against her, though Gensokyo has largely accepted her without a word of complaint. You suspect it goes deeper than that as well; she probably also enjoys being desired by two people just as a compliment to her sense of personal importance. She's hardly the first person to have felt that way. But it all serves to conflict with her loyalty to her partner.
>This is complicated by the fact that Renko is definitely afraid of losing Maribel, particularly to you.  You suppose that is a justifiable fear, it's not as though she could hope to compete with you, but you're reassured her you have no interest in taking Maribel away, just borrowing her every so often. If she did did lose Maribel, it would probably destroy her, she had a hard enough time dealing with so much of what she thought she knew about the world being wrong, already. You don't think she would recover if Maribel actually left her. Of course, you doubt there's any danger of that. Maribel has stood with her so far, and you can't imagine anything other than old age or a radical personality shift on one of their parts separating them. You think Maribel is well aware of this, too. So you content yourself for now just making the little overture here and there, and wait for Maribel to return them. You're certain she'll come to terms with things in a proper manner soon enough, and Renko will see that her worries are for naught.

> Check wealth available.
> Consider preempting the betting that is sure to happen around the tournament by taking control of it yourself. Examine who in Gensokyo would be the natural bookies and think of how we may convince/coerce them into, if not our service, then perhaps a temporary partnership. Consider how heating up the betting leading up to the day can affect the distribution of power around Gensokyo and how you can make this benefit you, starting from those snobbish Moriya-dwellers.
>Consider the earth rabbit.

>In terms of coinage, you have a bit over 10,000☼ at your disposal. In terms of non-monetary wealth, you have enough that you could thoroughly wreck Gensokyo's economy if you liked. Ran has warned you about that possibility several times in the past, so you like to be care not to just throw around too much money.
>You might well be able to preempt the gambling. Tewi is a natural choice to serve as such. Given her faith in luck, she is a natural gambler, and her ages of experience wouldn't hurt. As well, it might help disincline her toward mischief. Marisa is another option, you know she has done some small-scale gaming in the past, and few people would try to cheat her. Related to that, Yuugi would be a fine choice as well. Gambling is popular in the Ancient City and the oni are renowned for their honesty. As a Deva, regulating such is one of her jobs.  Mamizou might be another option, but Ran wouldn't approve of her.

> As for prizes, why don't we have the entrants contribute something towards the pot, winner takes all? If we can somehow manipulate the Moriyas, the Scarlets, the Taoists and the various other factions to raise the stakes amongst themselves....
> By the way, what happened to Vivit after Kisume handed her over to us?

>That could work, but it may discourage less wealthy contestants.
>You sent her home on her request. She was getting separation anxiety from the rest of her community, and you felt no need to antagonize her. In the ensuring events, no one has really noticed that particular doll has returned home, and you made her agree not to volunteer any information. You suspect she might return, once it's time to collect the researchers.

>_
« Last Edit: February 11, 2013, 06:59:10 PM by Purvosan »

Gappy

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Re: Yukari Quest - A Z-machine Adventure
« Reply #373 on: February 11, 2013, 07:22:37 PM »
> Add quest - Find Tewi, Mamizou, Marisa and Yuugi, in that order of importance. Consider the best way to get them to work for you. See if we can use Mamizou's services to loan out some of our wealth to ease the gears of sportsmanship.
> Consider how to introduce a dark horse into the tournament. Are there any closet mahjong champions you know of? Or is there a way you can disguise yourself as the mysterious mahjong-player-X or some such?
> How do we feel about the Moriyas and their pursuit of outside-world technology to gather faith? Is their nuclear program and the threat of modernization it carries a threat to Gensokyo's continued existence?
> While we're home, check on Ran and Chen, see if any other quest lines have randomly opened up.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #374 on: February 11, 2013, 07:40:51 PM »
> Add quest - Find Tewi, Mamizou, Marisa and Yuugi, in that order of importance. Consider the best way to get them to work for you. See if we can use Mamizou's services to loan out some of our wealth to ease the gears of sportsmanship.
> Consider how to introduce a dark horse into the tournament. Are there any closet mahjong champions you know of? Or is there a way you can disguise yourself as the mysterious mahjong-player-X or some such?
> How do we feel about the Moriyas and their pursuit of outside-world technology to gather faith? Is their nuclear program and the threat of modernization it carries a threat to Gensokyo's continued existence?
> While we're home, check on Ran and Chen, see if any other quest lines have randomly opened up.

>Booking a bookie
>You've decided to investigate a few options to control and usurp the inevitable gambling that will arise from the event you're planning. Marisa, Tewi, Yuugi, and Mamizou seem like the best options for this.
>You suspect Yuyuko will be regarded as the dark horse, her skill at the game is largely unknown.  Aside from that, you're certain someone will surprise you.
>The Moriya Shrine walks a thin line between innovation and heresy, but so far they've managed to largely avoid the latte, by applying their concepts in a way that is compatible with Gensokyo's nature. You don't think they're really interested in encouraging heresy, given their need for faith, so much as creating conveniences for their faithful. If they go too far, it won't be difficult to sabotage their efforts. Thus far, they haven't been met with any overwhelming successes since they unleashed Utsuho on the world.
>You peek into the window and see that Chen and Ran are still cleaning up. This isn't surprising, you've only been gone for a few moments.

>_

Gappy

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Re: Yukari Quest - A Z-machine Adventure
« Reply #375 on: February 11, 2013, 07:56:07 PM »
> We can leave the venue preparations to Ran. Let us open up some gaps to locate Hatate, Aya, Tewi, Yuugi, Mamizou or Marisa. Depending on who we locate first/what they're doing, we'll start hitting them up one by one and get the ball rolling.
> 10.000☼ and untold riches in resources? Liar game, anyone?

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Re: Yukari Quest - A Z-machine Adventure
« Reply #376 on: February 11, 2013, 08:27:00 PM »
> We can leave the venue preparations to Ran. Let us open up some gaps to locate Hatate, Aya, Tewi, Yuugi, Mamizou or Marisa. Depending on who we locate first/what they're doing, we'll start hitting them up one by one and get the ball rolling.
> 10.000☼ and untold riches in resources? Liar game, anyone?

>You aren't certain where to look find Yuugi; there's a lot of Ancient City and she tends to roam it quite a bit.  Aya and Hatate are worse, they might be any any given point in Gensokyo, particularly Aya.  Tewi, you imagine, is at Eientei. Do you intend to locate her specifically? Marisa is easy to find, after checking her house and finding it empty, you catch her gossiping at the Scarlet Devil Mansion's library.

>_

Gappy

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Re: Yukari Quest - A Z-machine Adventure
« Reply #377 on: February 11, 2013, 08:34:46 PM »
> How much cash is 10.000☼? How much debt do you think the SDM, Moriya shrine, Taoist shrine people and Yuka have to be in to have to relinquish the deeds to their properties?
> Let's go visit Marisa. Gap express, go. But don't reveal ourselves too quickly, let's listen in for a bit first. It must be interesting gossip if it's Marisa.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #378 on: February 11, 2013, 09:16:38 PM »
> How much cash is 10.000☼? How much debt do you think the SDM, Moriya shrine, Taoist shrine people and Yuka have to be in to have to relinquish the deeds to their properties?
> Let's go visit Marisa. Gap express, go. But don't reveal ourselves too quickly, let's listen in for a bit first. It must be interesting gossip if it's Marisa.

>It is enough, you think, to buy up most, if not all, of what Renko and Maribel own.  You don't think any of those people are silly enough to put their property up for bet, save maybe Remilia if she were completely certain that victory was hers, which you doubt would happen. None of these people are that stupid.
>You take a moment to listen in on Marisa. "And Plum Flower said, "What's the problem, I live here!" But then Reimu said, "No, you don't live in my pantry, now get out of there and get back in your bonsai!" And all Plum Flower did was go "Waaaah!""
>Here Marisa takes on an unusually high-pitched voice for the comment
>"And went and hid in the dresser!"
>"Why are you even telling me this," says Patchouli.
>"'Cuz it's making you smirk," Marisa says.
>You then step into the library. Immediately, you are hit by the dryness of the the air; it feels almost like the liquid is bring drawn out of you! Shelves of books extend toward the vaulted ceiling overhead, while more of them are set into the walls of the nearby shelves. Before you rest a series of tables and chairs, where Marisa and Patchouli were sitting until a moment ago, when you invited yourself in. Now they are both standing, and regarding you with frowns.
>"I see we have a guest," says Patchouli after a moment. Marisa just groans.

>_

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #379 on: February 11, 2013, 10:32:14 PM »
It's a Mahjong tournament, not a zero-sum game with a protagonist exploding themselves into debt >.> Yukari is rich enough that we don't need to make a pot for prizes. If we did win everyone's deeds they'd more likely start an incident then let us have all their stuff anyways.

> "Good evening~ Am I here in time for tea?"
> "I came to have a word with Marisa, if you're not busy?"


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Re: Yukari Quest - A Z-machine Adventure
« Reply #380 on: February 11, 2013, 10:36:44 PM »
> "Good evening~ Am I here in time for tea?"
> "I came to have a word with Marisa, if you're not busy?"

>"Tea is usually for guests," says Marisa.
>"We'll make an exception, today," says Patchouli. She loud claps her hands twice.
>"Wish I got tea when I used to break in," says Marisa, as she eases back into her chair. She glances toward you as you state your intentions. "You wanna talk with me? Well, I guess so. What'd you want?"

>_

Gappy

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Re: Yukari Quest - A Z-machine Adventure
« Reply #381 on: February 11, 2013, 11:35:28 PM »
Not so much for the money or the property, the main thing is to usurp power from the moriyas and the taoists and to play the SDM against them. Yukari's job is to maintain Gensokyo after all and there's a little too much power and faith about the moriyas and taoists that you'd really want.

> "How gracious of you, Knowledge dear." Nod amiably at Patchy. "You'll be happy to hear I'm not here to 'borrow' anything." Emphasis on 'borrow'.
> "I shall get straight to the point, Marisa-dono. I have a business proposal for you. How would you like to make some easy loot?"

If she says 'yes' or she wants to hear more we'll need to take her somewhere else to share the details.

Shadoweh

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Re: Yukari Quest - A Z-machine Adventure
« Reply #382 on: February 12, 2013, 12:04:30 AM »
Why, are we afraid that Patchouli is going to tell on us? >.> She's less likely to make trouble then Marisa is in the first place. And it would be impolite to leave without tea. And I don't think any of the factions would bet enough to hurt themselves. Any playing against each other could be arranged in the games themselves by rigging the matches.


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Re: Yukari Quest - A Z-machine Adventure
« Reply #383 on: February 12, 2013, 12:53:57 AM »
> "How gracious of you, Knowledge dear." Nod amiably at Patchy. "You'll be happy to hear I'm not here to 'borrow' anything." Emphasis on 'borrow'.
> "I shall get straight to the point, Marisa-dono. I have a business proposal for you. How would you like to make some easy loot?"

>"I should hope not," says Patchouli. "It would be a problem to call in the maid to clean up."
>Marisa raises an eyebrow. "Well, normally I'd be all over that," she says. "But it's you, so I'm going to need a lot more details."

>_

O4rfish

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Re: Yukari Quest - A Z-machine Adventure
« Reply #384 on: February 12, 2013, 01:01:12 AM »
We have two betting concepts right now: the spectators betting against a bookie, and the participants betting against each other. We can have the scoundrels run the first one, but I don't think it would work to have them in charge of the second one.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Re: Yukari Quest - A Z-machine Adventure
« Reply #385 on: February 12, 2013, 02:41:30 AM »
I'd say the first one. We already have attractive prizes, and it's been stated that we aren't in any way trying to take over Gensokyo.

Gappy

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Re: Yukari Quest - A Z-machine Adventure
« Reply #386 on: February 12, 2013, 10:14:18 AM »
We're not trying to take over Gensokyo, but it'd be a great opportunity to try and take down the Moriyas and the Taoists a peg or two, maybe even heat up the rivalry between them a bit. Maintaining the power balance in Gensokyo is our job after all. As for Patchy, the less others know about the finer details, especially one so close to Remi, the better.

> "I'm glad I have your interest at least, Marisa-dono. Would you like to join me and discuss the details over some sake?"
> "Now, that aside, at least for now, I'd like to hear what the two of you think of mahjong." Sit down for tea and be a polite guest.

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Re: Yukari Quest - A Z-machine Adventure
« Reply #387 on: February 12, 2013, 03:05:17 PM »
Are you sure that the power balance is even out of whack though? I don't recall seeing anyone mentioning anything of that sort.
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Re: Yukari Quest - A Z-machine Adventure
« Reply #388 on: February 12, 2013, 06:13:54 PM »
> "I'm glad I have your interest at least, Marisa-dono. Would you like to join me and discuss the details over some sake?"
> "Now, that aside, at least for now, I'd like to hear what the two of you think of mahjong." Sit down for tea and be a polite guest.

>"We can talk here," says Marisa. "Anything you need to say to me, you can say to Patchy."
>When asked about Mahjong, Marisa shrugs. "I know how to pay, but it's not my style."
>"I don't indulge in games very often," Patchouli says. "But I have played a round or two with Remilia in the past."
>"Why do you wanna know?" Marisa says.

>_

Re: Yukari Quest - A Z-machine Adventure
« Reply #389 on: February 12, 2013, 06:32:44 PM »
Are you sure that the power balance is even out of whack though? I don't recall seeing anyone mentioning anything of that sort.

Given the state of the current state of the games and the upcoming fighter, the churches are the only ones doing anything worth noting. Now, granted, this is the Purvis-verse, not the Zuniverse, but, just sayin.