Shadoweh I want to think you're Town but you're not helping.
The idea would be that he doesn't govern the primary lynch, but a secondary person that we don't mind losing if he is lying scum. We had the same argument about capt.h's claim. I keep wavering over this because of how risky proving a governor could be,, but I think I'm going to stand firm.
Uh, no, we do not "lynch people we don't mind losing if he's lying scum", we
lynch scum. Capiche? If Dan wants to prove he's Town he can do it like all other Town and that's by acting in a Townie manner and promoting Townie lines of thought, not by suggesting he kills himself to prevent a lynch on someone else.
Holy shit Shadoweh, why not just remove the entire risk factor and LYNCH DAN? This makes a certain amount of sense. Please consider:
A) If we lynch, say, PX as a test subject and let Dan govern it: if Dan is really a governor and he governs that lynch, Dan dies and PX, well, doesn't die. Dan becomes confirmed Town and Governor, also dead.
B) In the above, if Dan is in fact SCUM: we lynch PX, scum NK someone, we lynch Dan. We lose two townies and lynch one scum, assuming we don't, you know, lynch scum as "someone we won't mind missing": in this case I assume we'd let Dan govern a lynch we're not sold on. If we're letting Dan govern a lynch on what we think is scum you need a brain check.
C) Disregarding A) and B), if we lynch Dan we either A) lynch Town or B) lynch Scum. With A), we lynch Town but THAT'S THE SAME RESULT AS SITUATION A). With B), we lynch Scum, and we do NOT lynch a testing scapegoat.
Now I think Dan is Scum, so lynching him will be profit++. And in the situation described above, even if I DID think Dan was Town, the most optimal play would be to LYNCH DAN if you want to confirm his role. Moreover, blindly assuming Governor is a Town role in Role Madness seems gaming the setup too much, which I'm not inclined to do.
Stop clearing people based on roles and look beyond that.