Topic: League of Legends Thread 5 - it's the pub's fault, not mine  (Read 23923 times)

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Yog-N'yggoth

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #930 on: May 24, 2012, 01:33:15 am »
Eh, whenever I go Nocturne jungle I build him more tanky, 9/21/0, and my item build is something like Cloth+5 pots/Boots+3 pots (when you get armor rune so you can clear faster) to Wriggles - Boots to Tabi or Merc depending on enemy team - Heart of Gold to maybe a Omen late game - Brute to Youmuu's - Wit's End for MR and AS - Phage/Frozen Mallet and swap Wriggles for Bloodthirster.



Not a great build, but it does seem to work okay for me.

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #931 on: May 24, 2012, 02:50:36 am »
^^ I always cloth+5pot with Udyr and clear jungle and start ganking by 4:00 at level 4, boot 3pot slows you down slightly due to lack of armor even with armor seals

Nasus is such a monster, jesus. Managed to get my Q to ~240 before 30m and JESUS CHRIST HE HITS LIKE A SEMI.

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #932 on: May 24, 2012, 03:57:17 am »

wolves/wraiths leashes are different than standard, though. the jungler hits the camp first, and then his teammates hit the creeps until they are almost dead and then leave. stealing a creep on accident isn't a huge deal because the bigger thing is the exp gain for the jungler. then you leash the appropriate buff as normal. also, just saying, but there is literally no reason to not help with these leashes if they are on your side of the map. if you do not help your jungler with his leash when the camps are next to your lane, you are bad. no grey area, you are just bad. not leashing sets your jungler and by extension your team behind.

the only exceptions are shaco and maokai's first camp, because of how their spells work.

~*the more you know*~

In my experience, asking for a leash on wolves usually means they hit wolves once, and by the time I clear, they're laning, and I have to golem without one. Also, does anyone get those leashes where they stand next to the golem, so that by the time they're in lane, they're at like half health? I get those fairly frquently.

*currently under repair*

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #933 on: May 24, 2012, 07:18:42 am »
In my experience, asking for a leash on wolves usually means they hit wolves once, and by the time I clear, they're laning, and I have to golem without one. Also, does anyone get those leashes where they stand next to the golem, so that by the time they're in lane, they're at like half health? I get those fairly frquently.

specify "damage wolves, leash blue"

also no

Taboo

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #934 on: May 24, 2012, 07:40:23 am »
really

no, seriously
there you go, Ryuu

Ryuu

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #935 on: May 24, 2012, 08:02:25 am »
really

no, seriously
there you go, Ryuu

yes

yesssssssssssssss

Taboo

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #936 on: May 24, 2012, 08:15:22 am »
yes

yesssssssssssssss
literally just DUNK DUNK DUNK DUNK DUNK PENTAKILL

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #937 on: May 24, 2012, 07:19:09 pm »
Darius is a monster right now, when played well. And even when he's not played well, he still manages to get a quadra kill (ie. sykkuno)

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #938 on: May 24, 2012, 09:27:54 pm »
Darius is a monster right now, when played well. And even when he's not played well, he still manages to get a quadra kill (ie. sykkuno)

I disagree.

1: The animation on his Ult is somewhat long
2: His manapool sucks
3: The damage on his Ult sucks unless her's got his stacks on, which takes time
4: Darius is stupidly easy to kite. Unless he Ults to gapclose
5: Darius is stupidly weak to CC
6: No escapes. At all. Enjoy being ganked the instant you push up at all.
7: Heal counters him. As does Locket of the Iron Solari or a Sheild skill.

He reminds me of Fiora. As Phreak would say, TONS OF DAMAGE. But CC ruins him and he's even easier to kite than Fiora. He's just a pubstomper. Nothing more, nothing less.
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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #939 on: May 24, 2012, 11:31:47 pm »
I really miss the days i could get solomid no problem in blindpick normals now.

Also I regret buying Darius he is way to all in for me at least from what i've played and seen so far.

Not removing until I deem sufficent progress done on the MotK FE hack.

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #940 on: May 24, 2012, 11:46:07 pm »
Now that I can play with an fps high enough for me to actually click on things in battle, cv/flash or exhaust/flash Sona?
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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #941 on: May 24, 2012, 11:48:46 pm »
Now that I can play with an fps high enough for me to actually click on things in battle, cv/flash or exhaust/flash Sona?
exhaust/flash imo
i still run cv sometimes if I need to

Also finally even on wins and losses, thank god '-'
« Last Edit: May 25, 2012, 02:52:25 am by Taboo »

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #942 on: May 25, 2012, 02:46:18 am »
exhaust/flash imo
i still run cv sometimes if I need to

Also finally even on wins and losses, thank god '-'

get on my +70 level

(i was +85 two weeks ago until playing with bad friends xfd)

Darius is a monster right now, when played well. And even when he's not played well, he still manages to get a quadra kill (ie. sykkuno)

darius scales really shitty so getting those quadras is hurting his team more than helping it as weird as that is to say

he could let his ad carry get those kills but noooooope

Taboo

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #943 on: May 25, 2012, 02:53:08 am »
get on my +70 level
(i was +85 two weeks ago until playing with bad friends xfd)

about 100 wins ago I was -50
slowly getting better :v
now I'm +2

corki too strong

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #944 on: May 25, 2012, 03:40:54 am »
I'm actually at +13 wins over losses now.

It's kinda nice that junglers on both teams is the norm and at least one of the 2 bot lanes are a support and AD carry now I guess.

Not removing until I deem sufficent progress done on the MotK FE hack.

Taboo

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #945 on: May 25, 2012, 06:50:37 am »
So a question about Corki -

What's core on him and what are some good items to consider? I tend to build AS Boots, IE, Triforce (not in any particular order but those are almost always there) and go from there. I've been told Manamune is a bad item on him most of the time. Not sure what else to consider though!
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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #946 on: May 25, 2012, 09:06:15 am »
So a question about Corki -

What's core on him and what are some good items to consider? I tend to build AS Boots, IE, Triforce (not in any particular order but those are almost always there) and go from there. I've been told Manamune is a bad item on him most of the time. Not sure what else to consider though!
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most ad carries build the same path

start boots 3 pots
buy two dorans + vamp + aspd boots for laning
buy ie first if ahead and bt if behind
then pd
then lw
then bt or ie depending on what you already bought
then a defensive item like qss or ga

you might see lw after zeal or qss thrown in the mix at any point rather than at the end

however, corki and ezreal can build triforce. i'm not exactly 100% sure on what you trade out to build triforce and what the pros and cons are because it's not something i see very often. i'd have to ask my carry. i know it's a situational thing though.

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #947 on: May 25, 2012, 01:28:53 pm »
Darius is melee LeBlanc.  He either stomps by 20 or falls off.

Kind of a shame. :(

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Suikama

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #948 on: May 25, 2012, 03:55:39 pm »
Trying out 1/22/7 exhaust Sona

Mercenary is pretty awesome because it so damn easy to get a bazillion assists with Sona. Last game I went 3/0/15 which means 432 bonus gold as opposed to the 264 I would have gotten with Greed. Of course this means I need to get an assist every 2 minutes to keep up so it kinda sucks for passive games but kills just happen left and right in solo queue so it's not hard to snowball crazy amounts extra gold. Also having the defensive boost lets me use more GP runes without having to worry about being too squishy. I'm not sure exactly how effective Indomitable and Honor Guard are, but at least Scars + Juggernaut gives me 502 starting hp so just enough for that fifth bar :V Fuck yeah 10% tenacity.

The high cooldowns of exhaust and flash without mastermind kinda suck, but other than that I'm not feeling like I missing much from the utility tree, aside from maybe bonus exp and even more gold. :V

Also GP runes are sweet BV
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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #949 on: May 25, 2012, 05:36:13 pm »
I hate having Darius on my team.

Take every kill for self leaving only assists for teammates. I know this is a team game but it isn't fun to have the score of a support when you are playing a role that should actually have kills.

Not removing until I deem sufficent progress done on the MotK FE hack.

Suikama

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #950 on: May 25, 2012, 05:40:25 pm »
Supportsticks is squishy as hell, but man that ult :V Main problem is Q's range sucks and you have to be in a dangerous range to get it off on their carry so I see why he's not high in the support tiers

Although from all those fiddle games in the past... when I hear that cawing sound I just freak out and mess up my skills, even if it's my own crowstorm :derp:


Hmm on the other hand Mercenary only really helps when you're facerolling anyways. Well it's either that or Siege Commander + Improved Recall + 3rd honor guard point cause I can't fit enough points in utility to get greed...
« Last Edit: May 25, 2012, 08:31:17 pm by Suikama »
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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #951 on: May 25, 2012, 10:28:12 pm »
Hmm on the other hand Mercenary only really helps when you're facerolling anyways. Well it's either that or Siege Commander + Improved Recall + 3rd honor guard point cause I can't fit enough points in utility to get greed...

or you could go 9/0/21 or 0/9/21 ;p

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #952 on: May 25, 2012, 10:37:53 pm »
Yeah I got the standard 0/9/21 support page, just messing around with a sorta less squishy Sona thing :V

If I'm running exhaust support, is it worth it to ditch Scars and go 1/8/21 or should I just forget the penetration boost and stay 0/9/21?
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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #953 on: May 25, 2012, 11:17:11 pm »
Yeah I got the standard 0/9/21 support page, just messing around with a sorta less squishy Sona thing :V

If I'm running exhaust support, is it worth it to ditch Scars and go 1/8/21 or should I just forget the penetration boost and stay 0/9/21?

i would say it largely depends on your lane partner and character

like if i was playing leona, for example, and my partner was varus, i would consider going 1/8 instead for the penetration because he lacks any naturally

but if my partner was corki, i'd probably go 0/9 because corki's passive and gatling gun's armor shred make the mastery less useful.

there's also things to consider like how much hp synergizes with defensive buffs(taric's shatter, leona's eclipse). 30 hp might not seem like a lot, but it becomes a much higher amount of effective hp when you have on demand resists.

the point for the mastery is more attractive for lanes like ashe/nunu, where neither of them have any defensive buffs or shreds, but less attractive for lanes like corki/leona, where there is shred naturally in the lane and you have a defense steroid to increase hp effectiveness


also as an aside, it'd be more effective to mention the stat boost of the mastery, since no one knows the mastery names off hand really. i had to look up which mastery you meant rofl

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #954 on: May 26, 2012, 12:38:41 am »
i would say it largely depends on your lane partner and character

like if i was playing leona, for example, and my partner was varus, i would consider going 1/8 instead for the penetration because he lacks any naturally

but if my partner was corki, i'd probably go 0/9 because corki's passive and gatling gun's armor shred make the mastery less useful.

there's also things to consider like how much hp synergizes with defensive buffs(taric's shatter, leona's eclipse). 30 hp might not seem like a lot, but it becomes a much higher amount of effective hp when you have on demand resists.

the point for the mastery is more attractive for lanes like ashe/nunu, where neither of them have any defensive buffs or shreds, but less attractive for lanes like corki/leona, where there is shred naturally in the lane and you have a defense steroid to increase hp effectiveness
Alright I guess I'll just keep a separate mastery page for each

also as an aside, it'd be more effective to mention the stat boost of the mastery, since no one knows the mastery names off hand really. i had to look up which mastery you meant rofl
oh right :derp:

on a random note, I have 1337 elo exactly  :V, although I've seen a number of other people with the same. I wonder if riot purposely messed with the elo formula so that it would be easy to get that number, I mean they have the 1337 cost Brutalizer :derp:
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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #955 on: May 26, 2012, 01:07:22 am »
Alright I guess I'll just keep a separate mastery page for each

well, it's just a one point change. taking the last point out of defense and moving it to offense. doesn't seem like you really need a whole different mastery page for it rofl

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #956 on: May 26, 2012, 02:37:30 am »
I don't really have any other use for the extra pages :derp:

On another note, is it better for an ad carry to go armor pen quint and attack marks, attack quint and armor pen marks, armor pen both, or attack both?
« Last Edit: May 26, 2012, 02:42:58 am by Suikama »
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Yog-N'yggoth

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #957 on: May 26, 2012, 06:07:05 am »
I'd say AD for both for last hitting better, since it seems to be a popular choice what with having the 10% armor pen mastery.

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Ryuu

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #958 on: May 26, 2012, 08:31:58 pm »
I don't really have any other use for the extra pages :derp:

On another note, is it better for an ad carry to go armor pen quint and attack marks, attack quint and armor pen marks, armor pen both, or attack both?

ad everything

with the 10% mastery + last whisper, it's better to just go for ad for easier last hitting since the flat arpen lessens the effectiveness of the % arpen

there are exceptions, though. like varus already has a last hit assist in his kit, so some people prefer arpen on him

Yog-N'yggoth

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Re: League of Legends Thread 5 - it's the pub's fault, not mine
« Reply #959 on: May 26, 2012, 09:54:05 pm »
Well I found out Urgot Mid is pretty fun.

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