Author Topic: Genius of Sappheiros revival thread  (Read 180769 times)

Anima Zero

  • Captain of the Spear
Re: Genius of Sappheiros revival thread
« Reply #120 on: August 28, 2011, 06:03:20 PM »
Current status...stage 11 is opened up.

Stage 9 bosses...curbstomps pretty much.  Tewi can't do a whole lot in the face of someone buffing my team's evasion and keeping them healthy while Marisa & Patchy spam fire magic.  Doublecasting Agni Radiance + Doublecasting Extreme Heat = LOL Tewi gets rocked for like 5500-6000 damage in total from that alone with a high Fire land influence + the field effect that raises fire damage in effect.

Reisen...yup, pushover basically.  Byakuren throwing a Weapon Bless on Sakuya = FMR hitting Reisen for 1500+ a hit.  Reisen went down on 2nd round of combat thanks to some extra damage assistance from Youmu & Nitori.

Stage 10 bosses...took a bunch of tries, but only because I wanted to get Heal for my Satori this go around + I used a semi-squishy party (Sanae, Nitori, Marisa, Byakuren, Satori, Mokou as my Commander).  Once Eirin didn't screw it all up by making Satori learn one of her skills first (Guess Satori can only learn one skill per battle.  Lulzs), I just had Marisa & Nitori wrecking face until Eirin dropped, then Marisa took over from there with laser spammage.  Got a bit lucky with a re-application of Control on Kaguya on a turn where she was gonna use here LOL 12k heal.

Just need to grab all the treasure from stage 10, go for the Sword Mastery drop at the very minimum from an enemy, then it's stage 11 time tomorrow.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Smashy

  • :V tank
  • ᕦ(? Д?)ᕤ
Re: Genius of Sappheiros revival thread
« Reply #121 on: August 28, 2011, 07:10:17 PM »
Haven't played this in a while, need to get back to it.  Currently up to stage 7, hopefully the randoms won't be as swingy as they were in stage 6 because I wiped there at least 3 times because of sudden super-powerful enemy groups.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Genius of Sappheiros revival thread
« Reply #122 on: August 28, 2011, 10:56:08 PM »
godammit stage 18

y u so meen
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #123 on: August 28, 2011, 11:23:13 PM »
godammit stage 18

y u so meen

don't split your party up into 3.. just use one party of 6 and re-make it every time you're forced to switch areas. I didn't do this at first expecting the stage to accommodate for the fact that your party size is 4 instead of 6...But it doesn't accommodate for that at ALL. It's bad enough at the start. But it becomes even more obvious that it doesn't do this by the end, when you get to fight the "elite" groups of baddies.. ugh.

Re: Genius of Sappheiros revival thread
« Reply #124 on: August 29, 2011, 05:37:00 AM »
So, Satori has a ton of blue magic.  Which are worth going out of your way for, though, if you're not a completionist?

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #125 on: August 29, 2011, 07:32:35 AM »
So, Satori has a ton of blue magic.  Which are worth going out of your way for, though, if you're not a completionist?

I've been wondering the same thing. Group heal is the only really good spell I got for her atm. Get it by c harming those baby-holding genie demon things in Yokai mountain.
Demon shock isn't very impressive, but sources of non-bomb dark damage are stupid rare, so it's pretty much a must have IMO. It does more damage than shadow boom for me, and costs 1 less mp. Get it by fighting any demon, I got mine from the "deus" ones right in stage 1 or 2 or whichever it is (maybe both?).

Star blaze is the light equivilent, light nukes aren't near as rare, but having a non-bomb light nuke on a character who is capable of using more than 1 or 2 elements IS, so yeah it's pretty important too. I got mine by the angels in stage 6, they're pretty common at the end.

I cannot get shadow burst if my life depended on it. I waltzed around being shadow bursted by the guys in stage 6 for like 3 hours and never learned it, I gave up. The % learn rate isn't even that bad, wtf.
I DID get demon blast though, or whtaever it's called. The demon shock only line damage one. I like it but I'm pretty sure it's a 1% learn rate, combine that with the fact that only rare spawns cast it, I probably wouldn't bother, I just got lucky is all. I also got earthquake, dunno where I got it from. It too isn't great but aoe earth damage with no bomb is also hard to get, so it's nice.

That's pretty much all I got that's worth mentioning (I'm really good at getting very rare physical spells like face smash, samidere slash, etc, but satori's strength blows, so they suck. They don't do any more damage than earthquake on non-earth weak enemies, only they all cost like 20-30 mp.. boo). Overally she still seems like a dead weight character for me. Group heal is an amazing spell though for the mp cost.

 Demon shock and starblaze aren't really great but they're worth equipping, and they're relatively easy to get (star blaze is prob easiest to get via the angels near the end of stage 6 IIRC). I've tried to get alot more stuff, but have been failing miserably with Satori actually learning the damn things despite

Re: Genius of Sappheiros revival thread
« Reply #126 on: August 29, 2011, 07:42:26 AM »
Good to know, thanks.  Next question: how do I not get obliterated by basically every fight in stage 7?  :V

Edit: Party's around level 18-20 for what it's worth.  I'm having the biggest trouble with the ghosts that use the evasion buff, which appear in basically every battle - tried using a magic heavy team, but Patchy ran out of lives about ten battles in and Marisa ran out of MP around the same time.
« Last Edit: August 29, 2011, 07:44:04 AM by Reiska »

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #127 on: August 29, 2011, 07:51:54 AM »
I don't remember my own level then, but I can't imagine it would be much higher if at all since I didn't grind until later. But yeah, stage 7 is pretty rough imo. I found stage 8 to be much easier. Those ghost things... I seem to recall they are only around for 3 or 4 screens north from the entrance of the stage, so just get past that and you can take a break Then enjoy harder content. But yeah, I always kill the ghosts first before (hopefully) they do that stupid flying buff. If they cast it, screw em and kill the other stuff first instead. Most other stuff isn't as impossible to hit as them with the flying buff active. And they aren't really much of a threat aside from targeting your squishies instead of your tank with entangle, which does suck but most other things can probably kill your squishies outright no gimmicks at all like that so whatever.

Some advice though, if you come across some weird cyborg mech-using looking guy. I suggest you crap your pants. Those things are brutal when they want to be. Not very bad if they single target or star blaze. But for me they like opening up with photon burst, which *HURTS*.. oh yeah, and sometimes they do it twice, yay.

Anima Zero

  • Captain of the Spear
Re: Genius of Sappheiros revival thread
« Reply #128 on: August 29, 2011, 02:17:16 PM »
Got everything from stage 10 plus a bunch of monster drops, went on to stage 11.  Got all the stat boosting accessories that monsters dropped, collected treasure, and bombed some Yukkuris too (Rather nice to get two fights with two Yukkuris in each fight in the span of 3-4 battles).

Then, the stage 11 bosses.  Two lovely WTF moments happened during it.

Firstly, Alice managed to survive the initial round of attacks thanks to gearing her up properly.

Secondly...

http://img217.imageshack.us/img217/9369/nitorimeltsfacesredux.jpg

...Christ Nitori  :ohdear:.  That's with only two buffs active as well (weapon enchanted with fire + Byakuren's Amplifying Scroll skill).

Next stage tomorrow (and probably the mini stage that lasts like all of three screens too).
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Jelly Belly

  • Magical dessert
  • am i a danmaku now
Re: Genius of Sappheiros revival thread
« Reply #129 on: August 29, 2011, 03:48:47 PM »
@Satori. I have been using Satori in almost ever party since I got her, and she has been a tremendeous help due to her incredible versatility.

Some of the enemy skills I can really recommend are:
Heal (Learned from Kaguya, use control)
Area Heal (Ghaleon already told you about this, it's great)
Mass heal (Often inferior to Area Heal due to its large MP cost, but might be useful as it targets the entire party and not an area)
Earthquake/Frost/Flame/Lightning (Elemental damage, targets all enemies)
Energy Bolt/Shadow Burst/Shining Stars (Same as the previous ones but for 12 MP instead of 15, never actually used Energy Bolt because I prefer another mystic spell which is...)
Mind Blast (You know what this is already  :V)
Acid Storm (Water elemental, targets all enemies and inflicts DEF. Down)
Petro Breath :getdown:
Leaf Shield and Starlight Barrier (Duplex Barrier and Super Duplex barrier with funny hats prettymuch)
Thuncerclap (Learnable from Iku at a 33% rate so why the hell not, lightning damage and inflicts shock status, requires 1 bomb)

There are also some enemy skills that I have not gotten yet, but they look like they could be useful:
Holy and Flare (Light and Mystic elemental attacks)
Mad Thunder (Lightning damage, hits multiple times)
Reflect Wall (Reflects magical attacks for one round)
Refresh (Heals all HP and cures permanent status effects to one person)

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #130 on: August 29, 2011, 08:07:58 PM »
I thought I read you had to be level 40 or something to learn Kaggy's heal somewhere. I said eff that because whatever the level was I was 10 levels below lol.

I'm tried to learn shadow burst/shining stars myself, but but... they just wont learn! ugh I hate satori's learning mechanic, it's total @%#@%
As for starlight barrier, I tried to learn that too, but byakuren with 200 IND failed to charm those damn magical lion things like 30 times in a row so I gave up. Not to mention she never failed to charm herself a single time when they cast reflect, gg. Going for the unicorns next, wish me luck.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Genius of Sappheiros revival thread
« Reply #131 on: August 29, 2011, 08:16:25 PM »
About JellyBelly's list; Energy Bolt is actually Energy Bomb, I'm pretty sure you meant to say.

Petro Breath/Mind Blast are awesome as usual, hopefully you got a Cockatrice Crest drop to boost Petro success by 33%! Gaze from the Stage 17 Catoblepas is a nice single-target version, I wonder if it's base success rate is any higher; probably. It's also cheaper.

Starlight Barrier/Leaf Shield; unlike Reimu's damage-stopping barriers, these don't wear off until the character actually gets hit! They've got a bit of a cooldown though, of course, but still totally nifty. Also lets Alice safely use a skill that isn't Parrar/Little Legion without fear of your party dying.

Mad Thunder, from a video I saw, is really friggin powerful. Thunderclap can be respectable too.

Physical skills that cause permanent or variety statuses can get a 30% damage boost from POW trees (Note:PHYSICAL), totalling 70% power boost plus PAtk bonuses; this might make physical Satori more viable in some situations (damage+status!), plus several of her physical moves carry a Slayer. Keep in mind that some of her physicals (Like, ALL THE ELEMENTAL ONES I'VE SEEN) deal REALLY bad damage, while some are better. Also keep in mind that ?Element can hit weaknesses depending on your weapon, which can make them a lot stronger! Hooray. Even Fang Crush with a staff deals a lot when hitting weakness.

Shadow Flare (I -think- that's what it was called) goes beside Holy and Flare in his useful-looking skill list. Satori is pretty notable as a Dark attacker considering how limited that element is!

Also, my Satori, around Sea of Clouds, I realized was doing magical damage higher then Patchouli with a staff, 20 points in Learning tree, 13 in Third Eye tree, and the rest into Staves for more Matk/mp regen. Patch learning her upgraded basic all-targets bumped her ahead again, but my Satori's been great since then. It might have to do with the fact that she's never left my party, but her ability to hit all elements and have Petro Breath as a panic button has been endlessly useful for hitting weaknesses, stopping troubling enemies, and activating Nitori's chasers along with Patch. Poison was definitely better until then though, at least when she wasn't activating Nitori's chasers. But even then... the poison damage was massive and accurate.

Also it's worth keeping in mind her basic Single-Target elemental magics deal significantly more damage then the all-target versions. So, Star Blaze > Shining Stars for anti-minotaur demon precaution, as well as in general any time you have a spell for specifically one enemy. Either that or I'm blind, which is possible :c

I'd like to pick up Acid Storm and see how it's damage output compares to Frost. Hums...

cut:Oh crap, it's THAT hard? Well yeah, Unicorns and some other stuff use it too... hmm. I'll try lions with Youmu's RES cutter thing though, halving that might help. They only have an average 50~60 RES each, but they may have a big resistance or even immunity to Charm, it seems. Sad, since Lions have reflect wall too :C

« Last Edit: August 29, 2011, 08:21:48 PM by T-Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Jelly Belly

  • Magical dessert
  • am i a danmaku now
Re: Genius of Sappheiros revival thread
« Reply #132 on: August 29, 2011, 08:49:13 PM »
hopefully you got a Cockatrice Crest drop to boost Petro success by 33%!
Oh wow, that sounds really useful! Any idea of which enemies drop those? (Probably Cockatrices but better to ask than be completely wrong. :V)

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Genius of Sappheiros revival thread
« Reply #133 on: August 29, 2011, 09:19:46 PM »
Oh wow, that sounds really useful! Any idea of which enemies drop those? (Probably Cockatrices but better to ask than be completely wrong. :V)
yes, those :V
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #134 on: August 30, 2011, 06:45:50 AM »
someone shoot me... I just wasted hours trying to get starlight barrier. But the stupid unicorns never cast it when I charm them (which is easy btw unlike the gold lion things)...Unfortunately I didn't learn it despite the 300% thing. I f igured I might have been lucky with a bug. So I keep trying, an hour later, it dawned on me.. I'm not high enough a level to learn it.. gahghagagh.

Re: Genius of Sappheiros revival thread
« Reply #135 on: August 30, 2011, 01:07:11 PM »
Well, made it through stages 7 and 8... but I'm at a complete loss as to how to beat Reisen; berserk is utterly destroying me, and she inflicts it too often to juke through it via Omnidirectional Demon Binding Circle, not to mention that Lunatic Red Eyes will oneshot any non-physical characters and then some.  :ohdear:

Anima Zero

  • Captain of the Spear
Re: Genius of Sappheiros revival thread
« Reply #136 on: August 30, 2011, 02:40:11 PM »
Well, made it through stages 7 and 8... but I'm at a complete loss as to how to beat Reisen; berserk is utterly destroying me, and she inflicts it too often to juke through it via Omnidirectional Demon Binding Circle, not to mention that Lunatic Red Eyes will oneshot any non-physical characters and then some.  :ohdear:
Best team for Reisen is Sakuya with the Arondight, Byakuren for buffing up Sakuya via Weapon Bless, Alice as a tank, Reimu as the healer, and the final character is up to you.  Commander is whomever you want.

Accessory wise, throw an accuracy booster on Sakuya if you don't plan to abuse Private Square and make sure she has 25 points into her 2h Sword tree to have access to Full Moon Revenge.  Reimu should use an accessory that makes her immune to Berserk.  If you don't have that, give her the next best thing and use her other slots for +RES accessories.  Any armor you have that boosts RES is good too.  If you still have Berserk resistant stuff left over, throw it on Alice.

Byakuren...20 points into her Support Skill tree to get the most out of Weapon Bless.  If you can get 25 points into her Scroll skill tree without giving up too much from her other skill trees, go ahead and do that if you wish.

Reimu needs 25 points in her Barriers skill tree to give her healing spells a small AoE effect + heal permanent type status effects.

Alice should be setup to tank.  She's gonna be providing Parrar coverage for everyone.

Formation...Poison Shield is an excellent one to use and is not hard at all to acquire.  Just have Alice, Satori, and Byakuren in a party plus whomever else you want, boost Satori's IND with Hyper Trigger, poison something and you should hopefully inflict Deadly Poison on the target.  If not, arm Satori with a Green Eyes weapon (Satori's...2nd eyeball weapon I think), Arboreal Robe (+10% poison damage), and a Poison Suzuran (another +10% poison damage).  That should do it.  After that, let the target die from the poison.

Afterwards, go to the magic circle right before the stage 8 bosses and bam, Poison Shield formation.  Alice should be taking point while everyone else is arranged behind her.

If you don't feel like going for that, Sunshine Launch is a decent alternative, but you'll be more at risk from Reisen's attacks that hit a line.

Skills...

Alice - Marionette Parrar, Hourai Doll, Little Legion (If she's learned this.  Don't worry if you don't have it)
Byakuren - Weapon Bless, Never Fail if Sakuya still has trouble hitting Reisen, Light & Dark Heals if she's a high enough level
Reimu - Ofuda of Healing, Omnidirectional Demon Binding Circle, maybe an attack spell so she has something to do when not needing to heal
Sakuya - Full Moon Revenge, Private Square

Now then, battle starts.  You open with a Weapon Bless from Byakuren on Sakuya so she can hit Reisen HARD with FMR.  Your looking at 1000+ damage a hit at least if Sakuya is at a good level and has that Arondight equipped.

Meanwhile, Alice should throw off Hourai Doll while Reimu can cast ODBC or poke Reisen, whichever you choose.

Next turn, heal up the injured, have Alice spam Parrar from now on.

Basically, Sakuya can end this fight herself in 2-3 turns max with the damage she dishes out.

If you still have problems, make Aya your commander, fire her 3 bomb support spell off, Private Square with Sakuya, own Reisen with FMR spam.

Hope that helps.

As for me...cleared stage 12 today.  I actually took down the bosses the hard way.  Was tricky and took a few tries to develop my strategy, but it worked.  Sakuya ran out of MP at the end and a couple other characters came close to it though.

Stage 13 comes tomorrow.  I know I'm gonna hate the Elec Breath spamming things that pop up here, I just know it  :ohdear:.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Lightseeker

  • Aurora
Re: Genius of Sappheiros revival thread
« Reply #137 on: August 30, 2011, 04:48:39 PM »
I have a question regarding the fact that you LOSE all the items you obtained when you are defeated in battle, does it mean that you will never be able to get back the items you lost? Or can you return and pick them back up? And can't I just reload the previous save to avoid that?

Jelly Belly

  • Magical dessert
  • am i a danmaku now
Re: Genius of Sappheiros revival thread
« Reply #138 on: August 30, 2011, 05:49:57 PM »
Stage 13 comes tomorrow.  I know I'm gonna hate the Elec Breath spamming things that pop up here, I just know it  :ohdear:.
Aya's Favorable Wind yo.  :V

Re: Genius of Sappheiros revival thread
« Reply #139 on: August 30, 2011, 06:27:30 PM »
Anima: Thanks for the advice, lack of Arondight was pretty much the only thing between me and victory.  Once I had that, the rest of the puzzle fell into place. :) 

Also, thanks for how to get Poison Shield.  Sunshine Launch is what I ended up using for the Reisen fight.

Lightseeker: Items collected from treasure chests go back into those treasure chests to be collected again usually.  I had an instance where a chest was mysteriously missing after a wipe in the Garden of the Sun, but after another wipe it reappeared.

Items that you got from enemy drops are poof though.

Reloading the previous save isn't possible - any backup save taken in the middle of a dungeon that isn't at a magic circle, when loaded, will deposit you outside the dungeon as if you had just wiped.

Lightseeker

  • Aurora
Re: Genius of Sappheiros revival thread
« Reply #140 on: August 30, 2011, 07:34:20 PM »
Perhaps I didn't search hard enough, but how do I take backup safe? Was it done automatically?

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #141 on: August 30, 2011, 10:33:57 PM »
They're done automatically under your save folder, then backup.

About arondight. Is that the Sakuya sword that requires a sunflower seed? I've said it before and I'll say it again. EVERYONE should get that sword ASAP. Don't waste silver platters on any of Sakuya's other swords beforehand, or the one after, that's all you need until like.. stage 18. The slayers on it are just so good for so many things except most bosses (reisen and Tewi are the only ones I can think of), but none of the swords after seem to be any use for bosses either I don't think.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Genius of Sappheiros revival thread
« Reply #142 on: August 30, 2011, 11:32:46 PM »
Great Maid is nice too... Angels/Demons/several bosses are Foreign Gods. I'm at Stage 18 and so far there's been 4 bosses with that typing!  :] I also still haven't made any other weapon for her yet *cough*
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappheiros revival thread
« Reply #143 on: August 31, 2011, 06:38:35 AM »


... uh, what's the drop rate on this baby? :o

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #144 on: August 31, 2011, 07:08:00 AM »
I dunno I got one too though. But it's not as impressive as you'd think since you can just craft ones that increase the exp of the entire party (albeit not 10%, still more overall).

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Genius of Sappheiros revival thread
« Reply #145 on: August 31, 2011, 12:33:20 PM »
I dunno I got one too though. But it's not as impressive as you'd think since you can just craft ones that increase the exp of the entire party (albeit not 10%, still more overall).
but stacking
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Genius of Sappheiros revival thread
« Reply #146 on: August 31, 2011, 02:35:14 PM »
staaaaaaaaaaaaaaaacking  :V

Anyone know what ⑨ formation does?  I have a suspicion it's completely random...

RegalStar

  • Envoy of Balance
Re: Genius of Sappheiros revival thread
« Reply #147 on: August 31, 2011, 06:33:45 PM »
staaaaaaaaaaaaaaaacking  :V

Anyone know what ⑨ formation does?  I have a suspicion it's completely random...

Position #1: 10% target chance, auto-defend (before), speed -50%
Position #2: 35% target chance, matk +30%, def -30%, evade -99%
Position #3: 20% target chance, patk -25%, matk -25%, speed +33%
Position #4: 20% target chance, atk +10%, speed -15%
Position #5: 15% target chance, matk +10%, def -20%, evade +20%, speed +5%

Your guess is as good as mine on the logic behind this form.
« Last Edit: August 31, 2011, 06:39:20 PM by RegalStar »

Anima Zero

  • Captain of the Spear
Re: Genius of Sappheiros revival thread
« Reply #148 on: August 31, 2011, 10:32:28 PM »
Cleared stages 13 & 14 in this morning's session.  Stage 13 was...surprisingly easy.  Didn't even need Aya's breath reflect skill.  My team was setup just right with armor, accessories, and unique character skills that everyone had 50% resistance to Elec or better, meaning all the Elec based attacks I had to eat did maybe 10-50 damage to the entire party.

Stage 14 with the Shiishas and the upgraded Mind Flayers still stunk though.

Bosses of the two stages...

Stage 13 boss got steamrolled.  I gave Alice an accessory that blocks the Shock status so LOL when boss attempted her opening moves when Alice used Little Legion.

Turn 2 of the fight...Youmu, buffed up with her Asura stance, Dark Sword, an ATK buff from Sanae, and equipped with a spear that had a slayer effect on the boss, spiked her in the face with 5 hits from Slash of Eternity doing a grand total of 11-12k damage.  4 of those 5 hits went crit I believe.  Never mind the fact that Sakuya did good damage even without a Dark Sword buff.

Stage 14 boss...took a couple turns longer than the stage 13 fight, but still, got through it with minimal trouble, only losing Sanae once due her eating a Drill in the face.  Sakuya with the Great Maid weapon + Dark Sword + Amp Scroll + Weapon Bless did ~5000 damage total per FMR.  25k HP doesn't really last that long against something like that.

New stuff opened up in the synth shop, but I'm waiting until I gain access to stage 18 to do some serious item making.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

Ghaleon

  • Long twintail-o-holic
Re: Genius of Sappheiros revival thread
« Reply #149 on: August 31, 2011, 10:54:14 PM »
I got like 6 trapazohedrons, but am too scared to use them on anything other than accessories, cuz I know  I'll regret spending my character specific items when I'll get the convert 6 into the endgame version recipe later, darrr. Stage 20 is a beast though, very long, or crowded with very many enemies rather. Plus all the fights last longer than they did in stage 18, even if all my dudes blow big bombs with every move. I understand the expansion acts as post-game. But did the basic game have any post game content at all on its own?