~Hakurei Shrine~ > Rika and Nitori's Garage Experiments
※ Dnh Q&A/Problem ※ ONLY for NEWEST engine (ph3 beta)
Helepolis:
This is the Q&A thread for the newest Danmakufu engine, currently ph3 beta.
The wiki for 0.12m has been moved to different page here: http://dmf.shrinemaiden.org/wiki/index.php?title=Danmakufu_v0.12m
The wiki itself will from now on update for ph3 beta: http://dmf.shrinemaiden.org/wiki/index.php?title=Main_Page
Before you ask questions about "can I port my scripts from 0.12m to ph3?" Answer is No. You can't.
TheMasterSpark:
There doesn't seem to be any built-in function for using Cut-ins in enemy scripts. Am I right in that we need to handle them ourselves like image objects, or is it still in there, hidden somewhere?
Lucas:
The sample has the lines for Concentration01 and CutIn commented out, so I think it's safe to say they aren't implemented in the current version, but may be added later. For now, you'll have to make a custom CutIn object.
TheMasterSpark:
Ah, you're right. I knew I had seen those familiar words somewhere when mulling over the scripts earlier, but I guess my mind automatically filtered it away due to the double slashes. Thanks. :)
BardzoSkomplikowanyNick:
Could somebody help?
My Danmakufu ph3 doesn't see any script, although it's correctly written. Have somebody the same problem?
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